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The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

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  • The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)



    The mercury is set to climb to flesh-searing heights with the further lifting of the level cap in the impending version update. Adventurers who rise to this heretofore unseen altitude will find themselves empowered by a host of new abilities, traits, and spells.

    Read on to peruse the details.

    ----------------------------------------------------------------------

    The mercury is set to climb to flesh-searing heights with the further lifting of the level cap in the impending version update. Maximum character level will rise from 85 to 90, and this change will be accompanied by a host of new abilities, traits, and spells to complement the existing arsenal. Furthermore, to ensure that it won't be lonely for adventurers who reach these newfound heights, certain Wings of the Goddess areas will also undergo adjustments in monster level and distribution.



    The following new job abilities will be added:

    Blood Rage (WAR Lv.87 Ability Delay: 5 min. Effect Duration: 30 sec.)
    Enhances critical hit rate and critical hit damage for party members within area of effect.

    Impetus (MNK Lv.88 Ability Delay: 5 min. Effect Duration: 3 min.)
    Enhances attack and critical hit rate with each successive melee attack you land.

    Enmity Douse (BLM Lv.87 Ability Delay: 10 min.)
    Reduces the target's enmity towards you.

    Conspirator (THF Lv.87 Ability Delay: 5 min. Effect Duration: 1 min.)
    Enhances accuracy and "Subtle Blow" effect for party members within area of effect. Does not affect the party member being targeted by the enemy.

    Sepulcher (PLD Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
    Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for undead.

    Arcane Crest (DRK Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
    Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for arcana.

    Bounty Shot (RNG Lv.87 Ability Delay: 5 min.)
    Increases the rate at which the target yields treasure.

    Hamanoha (SAM Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
    Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for demons.

    Dragon Breaker (DRG Lv.87 Ability Delay: 10 min. Effect Duration: 3 min.)
    Lowers accuracy, evasion, magic accuracy, magic evasion, and TP gain for dragons.

    Smiting Breath (DRG Lv.90 Ability Delay: 1 min.)
    Orders the wyvern to attack with its breath.

    Restoring Breath (DRG Lv.90 Ability Delay: 1 min.)
    Orders the wyvern to heal with its breath.

    Mana Cede (SMN Lv.87 Ability Delay: 5 min.)
    Channels your MP into TP for avatars and elementals.

    Blood Pact: Ward "Fleet Wind" (SMN Lv.86 Ability Delay: 1 min. Effect Duration: 2 min.)
    Increases movement speed for party members within area of effect.

    Blood Pact: Ward "Inferno Howl" (SMN Lv.88 Ability Delay: 1 min. Effect Duration: 1 min.)
    Grants the effect of "Enfire" to party members within area of effect.

    Blood Pact: Ward "Diamond Storm" (SMN Lv.90 Ability Delay: 1 min. Effect Duration: 3 min.)
    Reduces evasion for enemies within area of effect.

    Triple Shot (COR Lv.87 Ability Delay: 3 min. Effect Duration: 90 sec.)
    Occasionally uses three units of ammunition to deal extra damage.

    Tactician's Roll (COR Lv.86)
    Grants a Regain effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 8.

    Allies' Roll (COR Lv.89)
    Enhances skillchain damage and skillchain accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number: 10.

    Curing Waltz V (DNC Lv.87 Ability Delay: 23 sec.)
    Restores target's HP.

    Striking Flourish (DNC Lv.89 Ability Delay: 2 min. Effect Duration: 1 min.)
    Allows you to deliver a twofold attack. Requires at least one finishing move.

    Stratagem: Perpetuance (SCH Lv.87)
    Increases the enhancement effect duration of your next white magic spell.

    Stratagem: Immanence (SCH Lv.87)
    Makes it possible for your next elemental magic spell to be used in a skillchain, but not a magic burst.

    The jobs listed below will each welcome an existing trait to their arsenal upon reaching the specified level, beyond which the degree of mastery will increase in stages.

    Job__________Level_______Job Trait___________________Effect
    Black Mage......Lv.50......Elemental Celerity.......Quickens elemental magic spellcasting.
    Red Mage.......Lv.87.......Shield Mastery..........Grants bonus TP when blocking an attack with a shield.
    Dark Knight......Lv.88........Tactical Parry..............Grants bonus TP when parrying an attack.





    The following new spells will be added:

    - White Magic
    Regen IV WHM Lv.86
    Boost-CHR WHM Lv.87
    Boost-AGI WHM Lv.90
    Gain-CHR RDM Lv.87
    Gain-AGI RDM Lv.90
    Adloquium SCH Lv.88

    - Black Magic
    Fire V BLM Lv.86
    Aeroja BLM Lv.87
    Blizzard V BLM Lv.89
    Firaja BLM Lv.90

    - Songs
    Valor Minuet V BRD Lv.87
    Wind Carol II BRD Lv.87
    Fire Carol II BRD Lv.90

    - Ninjutsu
    Migawari: Ichi NIN Lv.88
    *Uses the ninja tool, "mokujin."



    More jobs will be able to learn the following spells:

    - White Magic
    Protect V PLD Lv.90
    Aquaveil SCH Lv.13
    Blink SCH Lv.29
    Stoneskin SCH Lv.44
    Shell V RDM Lv.87 / SCH Lv.90

    - Black Magic
    Fire IV RDM Lv.86
    Blizzard IV RDM Lv.89
    Fire III DRK Lv.88
    Blaze Spikes SCH Lv.30
    Ice Spikes SCH Lv.50
    Shock Spikes SCH Lv.70
    Aero V SCH Lv.87 (Addendum: Black)
    Break RDM Lv.87 / SCH Lv.90 (Addendum: Black)


    Several new blue magic spells will be added.




    In addition to the above, performance-enhancing tweaks will be introduced for a host of existing job abilities. The exciting details will be announced in the very near future, so stay tuned!
    Last edited by TheGrandMom; 12-01-2010, 12:37 PM. Reason: put in banner
    I use a Mac because I'm just better than you are.

    HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

    loose

  • #2
    Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

    Originally posted by Mhurron View Post
    Red Mage - Lv.87 - Shield Mastery - Grants bonus TP when blocking an attack with a shield.


    aaaaaaaaahahahahahahahahahahahahahahahahahaha

    hahahahahahahahahahahahahhahahahahahaha

    hahahaaahahahahahahahahahahahahahahhahahhahaha

    hah

    Comment


    • #3
      Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

      BST get what?
      signatures are for pussies mew mew mew, here's mine

      Comment


      • #4
        Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

        Triple Shot (COR Lv.87 Ability Delay: 3 min. Effect Duration: 90 sec.)
        Occasionally uses three units of ammunition to deal extra damage.

        Tactician's Roll (COR Lv.86)
        Grants a Regain effect to party members within area of effect. Lucky Number: 5. Unlucky Number: 8.

        Allies' Roll (COR Lv.89)
        Enhances skillchain damage and skillchain accuracy for party members within area of effect. Lucky Number: 3. Unlucky Number
        COR/RNG still looks good. Must suck to be a BRD these days, though.

        AoE Refresh, -Delay and Regain? I'd come back if I still had some assurance I wouldn't be actively sought after for PTs. I kinda liked being third on the list of consideration for support. It would be too expensive to be a COR these days and I'd be at the top of the list for support now.

        Also, did I just see BLU casting Curse?

        Oh, and RDMs? You enjoy that Sheild Mastery.

        For whatever that might be useful for.

        Comment


        • #5
          Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

          Little sadden to see nothing for Bst or Pup yet, but they did get some nice things last round so I wont complain.

          I’m a little iffy on the Smn ones. Only one I like actually is Shiva’s evasion down. It might not mean much to the “Atma’d out DDers” but in our pet battles I can see it coming in handy. Leviathan’s tidal roar rocks imo so it will be nice to stack both of these on. Especially since I use Levi & Shiva the most (merited).

          The movement speed one is ok I guess. Don’t really think it’s necessary but I’ll take it. It would be pretty killer though if you didn’t lose it when getting hit or attacking but that doubtful.

          Been having a lot of fun with Blm lately so some new spells are always fun to play with.
          99 BST, PUP, WAR, MNK, THF, WHM, BLM, SMN, RNG, BLU, RUN, PLD

          -Ukon (85) 27/75 claws
          -Farsha (90) Completed!!
          -Verth (90) Completed!!
          -Guttler (95) Completed!
          -Gandiva (80) 24/50 wings
          -Ochain 27/50, 50/75, 8/75
          -Aegis just started

          ***Thank you xxFunWithJugsxx for all the help/support***

          Comment


          • #6
            Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

            Originally posted by Mhurron View Post
            Stratagem: Perpetuance (SCH Lv.87)
            Increases the enhancement effect duration of your next white magic spell.
            Composure length spells for everyone via Accession...go!

            Nice to see Red Mage is getting Break. That'll be lots of fun.
            Server: Midgardsormr -> Quetzalcoatl -> Valefor
            Occupation: Reckless Red Mage
            Name: Drjones
            Blog: Mediocre Mage

            Comment


            • #7
              Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

              See? I told you they were just trolling RDMs.

              Like SE doesn't know RDMs keep Stoneskin/Aquaveil 24/7 while taking hits. Both traits were added just for lulz.

              Oh well, that kinda stuff should make it easier for me to quit once the other MMOGs come out.
              sigpic
              "In this world, the one who has the most fun is the winner!" C.B.
              Prishe's Knight 2004-Forever.

              その目だれの目。

              Comment


              • #8
                Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

                SE has developed quite the ability to disappoint.

                There are some good things, but there's a lack of creativity for most of the abilities and spells.

                Also, lol at lolcup

                Comment


                • #9
                  Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

                  Now that I think about it after I get the new trials done and if I still can't solo missions at 90 I'll just take a long break from the game and come back once the lvl cap is 99 to give it another try.
                  sigpic
                  "In this world, the one who has the most fun is the winner!" C.B.
                  Prishe's Knight 2004-Forever.

                  その目だれの目。

                  Comment


                  • #10
                    Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

                    Technically speaking, PUP will be able to get Fire V for sure, and very likely Blizzard V as well, seeing as we're getting spells about the same rate as BLMs lately.

                    However, I'm still disappointed -- Bard only gets a new Minuet and 2 Carols? I was expecting a little more. I WILL be expecting a Ballad IV and possibly tier three March next update and hoping for a new Mazurka at 99.

                    And so help me, if PUP doesn't get any new attachments by 99....
                    Kindadarii (Bahamut)
                    90PUP / 90SMN / 90BRD / 90WHM / 59DNC
                    70.3 + 2 Woodworking
                    52.2 Synergy


                    Breeding Chocobos? Visit Chocobreeder.com to find chocobos in your area!

                    Comment


                    • #11
                      Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

                      Technically speaking, PUP will be able to get Fire V for sure, and very likely Blizzard V as well, seeing as we're getting spells about the same rate as BLMs lately.
                      If we do get Bliz, do you think we’d need Emp legs+2? The Oboron NM for the +2 items is quite easy…but I haven been able to kill the frog much
                      99 BST, PUP, WAR, MNK, THF, WHM, BLM, SMN, RNG, BLU, RUN, PLD

                      -Ukon (85) 27/75 claws
                      -Farsha (90) Completed!!
                      -Verth (90) Completed!!
                      -Guttler (95) Completed!
                      -Gandiva (80) 24/50 wings
                      -Ochain 27/50, 50/75, 8/75
                      -Aegis just started

                      ***Thank you xxFunWithJugsxx for all the help/support***

                      Comment


                      • #12
                        Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

                        Bah! Sam, Pld, and Drk new abilities suck...

                        Comment


                        • #13
                          Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

                          And boy howdy, I can't think of all the times I needed to, um...Gain Charisma as a RDM. I would sit around all "MAN IF ONLY I WAS MORE CHARISMATIC." And my LS mates would be like "For serious, Murphie. You are awful."

                          Comment


                          • #14
                            Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

                            Originally posted by Murphie View Post
                            And boy howdy, I can't think of all the times I needed to, um...Gain Charisma as a RDM. I would sit around all "MAN IF ONLY I WAS MORE CHARISMATIC." And my LS mates would be like "For serious, Murphie. You are awful."
                            Ya, it looks like you could use it.
                            I use a Mac because I'm just better than you are.

                            HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                            loose

                            Comment


                            • #15
                              Re: The Mercury Keeps Rising: Level Cap to Be Increased! (12/01/2010)

                              *ba dum psh*
                              sigpic
                              "In this world, the one who has the most fun is the winner!" C.B.
                              Prishe's Knight 2004-Forever.

                              その目だれの目。

                              Comment

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