Re: The Version Update Has Arrived! (03/22/2010)
Potential easy solutions:
1- Personal Treasure pool
2- NMs assign loot tables to characters, HNMs assign loot tables to the LS those people have equipped. If more than one LS is equipped, points are divided among them based on playercount, and the lowest drop table is used. If no LS are equipped, the lowest drop table is used, and no points are accrued. This also encourages LS unity.
3- NMs always drop some ra/ex loot, which must then be redeemed for your reward. Chance of successful redemption increases as you kill more. Think "You place the Scale of X on the Shrine. ...Your prayers are unheard.", "You place the X Tail on the Shrine. Your prayer is answered with a Shiny Bow!", Delkfutt keys, etc. Not like this would make any less sense than a dragon having a fucking sword anyway.
4- Highest available loot table is used, always. Would also make it easier to get help when you're really having trouble-- "0/23 on Ass'oule the Suregripped!" would mean that he's more likely to drop things for other people too. HNMLS might lust after people without shiny items to help increase their drop rate until they're well equipped themselves-- and then you would bring in more new players.
Plenty of ways you can go with it to make it a positive thing beyond even "you don't have to kill things until the end of time with no promise of drop" without much thought. This took all of three minutes, SE can do that.
Originally posted by Ziero
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1- Personal Treasure pool
2- NMs assign loot tables to characters, HNMs assign loot tables to the LS those people have equipped. If more than one LS is equipped, points are divided among them based on playercount, and the lowest drop table is used. If no LS are equipped, the lowest drop table is used, and no points are accrued. This also encourages LS unity.
3- NMs always drop some ra/ex loot, which must then be redeemed for your reward. Chance of successful redemption increases as you kill more. Think "You place the Scale of X on the Shrine. ...Your prayers are unheard.", "You place the X Tail on the Shrine. Your prayer is answered with a Shiny Bow!", Delkfutt keys, etc. Not like this would make any less sense than a dragon having a fucking sword anyway.
4- Highest available loot table is used, always. Would also make it easier to get help when you're really having trouble-- "0/23 on Ass'oule the Suregripped!" would mean that he's more likely to drop things for other people too. HNMLS might lust after people without shiny items to help increase their drop rate until they're well equipped themselves-- and then you would bring in more new players.
Plenty of ways you can go with it to make it a positive thing beyond even "you don't have to kill things until the end of time with no promise of drop" without much thought. This took all of three minutes, SE can do that.
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