Re: Job Adjustments and Additions: Part II (10/21/2009)
I'm gonna throw my two cents in.
1. Summoner's subjob is irrelevant to any discussion of its design flaws, because at that point you're just discussing the design of the subjob rather than Summoner.
2. Just because Echo Drops are a really easy workaround doesn't mean there isn't a design flaw
I'm gonna throw my two cents in.
1. Summoner's subjob is irrelevant to any discussion of its design flaws, because at that point you're just discussing the design of the subjob rather than Summoner.
2. Just because Echo Drops are a really easy workaround doesn't mean there isn't a design flaw
Comment