Re: Campaign Gets Reinforcements! (06/15/2009)
This is why I feel they should increase both magic damage and healing percentages. The quicker a WHM can cap out on cures, the sooner they can get to meleeing (or do both simultaneously). And really only 3 jobs will really benefit from the cure % up (PLD, WHM and RDM) since they can use Cure IV and still melee for decent damage. I'm not so sure about DNC because of it's reliance on TP and the fact that Waltzes are party only.
Originally posted by Ketaru
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