Re: Next Version Update Scheduled for Late July! (06/08/2009)
To say NIN wasn't meant to be the target of attacks isn't correct, though, in my opinion. Think, for example in IV with fights against Behemoths. Behemoths counterattacked almost every attack against them. In those sorts of fights, Edge really pulled ahead in damage for me because he had that Utsusemi-like ability and could self-apply it. To say it was even more situational there than it is in XI is probably an understatement, but it isn't wrong to say attacks that were directed at the NIN were actually a good thing sometimes.
In line with throwing though, and apparently the Quick Draw-ish suggestion, what if NIN had a job ability that was on, say, a 1 minute timer that lets you choose do use throwing weapons for one of several different possibilities? For example, you could select to use the job ability to Dispel effects+damage, or you could use it for enmity spike+damage, or a purely magical damage attack (say, dark element).
To say NIN wasn't meant to be the target of attacks isn't correct, though, in my opinion. Think, for example in IV with fights against Behemoths. Behemoths counterattacked almost every attack against them. In those sorts of fights, Edge really pulled ahead in damage for me because he had that Utsusemi-like ability and could self-apply it. To say it was even more situational there than it is in XI is probably an understatement, but it isn't wrong to say attacks that were directed at the NIN were actually a good thing sometimes.
In line with throwing though, and apparently the Quick Draw-ish suggestion, what if NIN had a job ability that was on, say, a 1 minute timer that lets you choose do use throwing weapons for one of several different possibilities? For example, you could select to use the job ability to Dispel effects+damage, or you could use it for enmity spike+damage, or a purely magical damage attack (say, dark element).
Comment