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Square Enix Security Token Release Date Details (03/31/2009)

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  • Re: Square Enix Security Token Release Date Details (03/31/2009)

    Originally posted by Elwynn View Post
    That brings up the question of "what about the inventory bonus when you have multiple tokens on one account?" For which I'm sure I can guess the answer.
    *Buys 50 Security Tags*

    *Calls SE*

    ME>> What do you mean you only get one bonus? WHAT DO YOU MEAN NON REFUNDABLE? NOEZ!!!!!!!!!!
    {New Sig in the works}
    -----------------------
    "There will come a day when the world will realize that Superman can no longer create miracles. If my name was Superman, that day would be today." 4/29/2009 - Me

    Originally posted by Aksannyi
    "Hello! 100+3 Leathercrafting, your materials, 5k! Mention code LTH74 for a special discount!" - they'd get blisted by everyone they sent that to.
    Originally posted by Solymir
    What do you have against Ants? Is iVirus some new Apple product?

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    • Re: Square Enix Security Token Release Date Details (03/31/2009)

      sigpic
      "In this world, the one who has the most fun is the winner!" C.B.
      Prishe's Knight 2004-Forever.

      その目だれの目。

      Comment


      • Re: Square Enix Security Token Release Date Details (03/31/2009)

        I don't understand why people are unhappy about this. You buy the Tidal Talisman and you get a fairly useless in game item and people complain that its useless. Now they have a security token that you may or may not get a lot of use out of, and you get a hugely popular and long sought after bonus of more inventory space.

        I see it like this:
        1) With how long the game has been out, SE knows that people are lvl'n multiple jobs, and so are hard pressed to keep all their gear with the limited inventory available. In order to help, SE releases the Satchels. SE wants you to keep playing, and so aside from adding story and content, they are making things a little easier for you to manage multiple jobs, or crafting, or farming, or whatever other task that requires inventory space.The mog satchels are a huge convenience for people who have a lot of gear for multiple jobs. The longer you play, the more stuff you amass. This just makes things easier.

        2) Every occurence of hacking and loss of characters/items is going to be an investment of time and resources to investigate. First thing they have to do is figure out if it is a legitimate issue or not. Did you really get hacked? Or did you have a friend "hack" your account to lose your items in order to get double gear when your account is "recovered?" By having a security tool not only is SE GREATLY reducing the amount of actual hacks, but they should be able to eliminate the fraudulent claims as well. "Your account was hacked? Hmm, looks like your token was used during the time it happened. How did the hacker get your security token? Hello? Bueller?"

        3) To those complaining about the "micro-transaction"-ness of it, I ask this: Do you have a mule? Do you use that mule for extra storage? Well, guess what, you're paying an additional dollar a month for inventory space, so leave your self righteous "I don't believe in RMT" attitude at the door. I have two mules for all the extra gear and crafting items I have. Had this satchel been released earlier, I might not have made the mules. OR, I might have anyways because I like to have more slots to sell items, as well as having quick access to other nations' AH.

        4) Game breaking? Its not like having more inventory space is going to mean you have to spend less time leveling. Or less time farming/crafting/scrounging for money. Having more inventory isn't going to suddenly put a K.Club or Relic in your hands. Every other time sink in the game is STILL THERE. And the double carrying space? Well, it won't take long for people to fill it up with absolutely ESSENTIAL items and cry "I NEED MORE SPACEZ!!!@1`"

        So SE offers a security token which benefits both SE and the players, and they offer a bonus item that is completely useful for everyone. They want your account to be more secure, you want more space. How is this not Win/Freakin'Win?

        Comment


        • Re: Square Enix Security Token Release Date Details (03/31/2009)

          Originally posted by EternalMalachi View Post
          4) Game breaking? Its not like having more inventory space is going to mean you have to spend less time leveling. Or less time farming/crafting/scrounging for money. Having more inventory isn't going to suddenly put a K.Club or Relic in your hands. Every other time sink in the game is STILL THERE. And the double carrying space? Well, it won't take long for people to fill it up with absolutely ESSENTIAL items and cry "I NEED MORE SPACEZ!!
          It does mean that I'll spend 1 hour (exaggerated) less switching between mules so I can remember where my Warrior gear is. I made a damn spreadsheet so I could remember what gear I owned and what character the pieces are on. I think it was also mentioned in a earlier post that you get double inventory for each character on the account. I think the reason most people are kind of skeptical about it is they feel that if we start paying forthings that we technically shouldn't need to pay for and should've been availiable for free X amount of years ago, then who knows what we'll have to pay for next. Imagine how people feel that don't have RL Jobs (or also those that do and don't have $20+ to spare this month.) and they have to get 10.00 more than normal to pay a one time only 10.00 bill, then tack on the cost for Crystalline and that's another 10.00, plus what it costs for the monthly play. ^That goes double for the younger peeps that still get allowance from their parents.

          Pretty much SE slightly broke the game for them since space is a valuable commodity that we all need.

          Now does anybody wanna help me breakdance?
          {New Sig in the works}
          -----------------------
          "There will come a day when the world will realize that Superman can no longer create miracles. If my name was Superman, that day would be today." 4/29/2009 - Me

          Originally posted by Aksannyi
          "Hello! 100+3 Leathercrafting, your materials, 5k! Mention code LTH74 for a special discount!" - they'd get blisted by everyone they sent that to.
          Originally posted by Solymir
          What do you have against Ants? Is iVirus some new Apple product?

          Comment


          • Re: Square Enix Security Token Release Date Details (03/31/2009)

            Well, SE sure figured out how to stimulate THEIR budget during a recession. But it's not so great for people who don't have such an easy time coming up with the extra $10.

            I think the big thing though is the straight out cash for *useful* in-game items aspect. The in-game item for TT was crap and that was *good*, because it means that people who had extra $$ didn't get an in-game advantage from it. (Same thing for fan festival items, which are even more expensive unless you live right next to where they hold the festival.) That's the whole problem with RMT and why we don't all play MegaTen Online instead.

            Now, with this item, people who have extra $$ *do* get an in-game advantage from it - and a massive one, to boot. And if SE gets a good response out of this (which they will, even without seeing this thread it's obvious nobody is going to voluntarily pass up a mog satchel), there's no reason they *shouldn't* do more of it in the future, and then we will be playing a pay-for-loot game. If they don't repeat it, it's no big deal. But since it will be a huge success, why wouldn't they repeat it?

            How would you feel if the shadowlord statue came with the Dynamis Lord drop of your choice as an in-game item? Perhaps a little annoyed at rich people who can casually buy one (or two!) and get a major in-game benefit? I'm lucky enough not to have to sweat the $10, but I'm still annoyed on principle (and because I fear where this may be headed), and people who don't have the money are probably even more pissed.


            P.S. Nobody cares about the actual token anymore - it's completely overshadowed by the mog satchel. Even if account hacking were 10x more common than it is, it would STILL be completely overshadowed by the mog satchel. That's how freaking awesome the satchel is - and that's what makes it disturbing that it is pay-for-loot.
            Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
            RDM90, PLD90, DRG90, COR90, SCH90, BLU54
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            • Re: Square Enix Security Token Release Date Details (03/31/2009)

              I'll probably buy 3 tokens.
              sigpic
              "In this world, the one who has the most fun is the winner!" C.B.
              Prishe's Knight 2004-Forever.

              その目だれの目。

              Comment


              • Re: Square Enix Security Token Release Date Details (03/31/2009)

                Originally posted by Karinya View Post
                Well, SE sure figured out how to stimulate THEIR budget during a recession. But it's not so great for people who don't have such an easy time coming up with the extra $10.

                I think the big thing though is the straight out cash for *useful* in-game items aspect. The in-game item for TT was crap and that was *good*, because it means that people who had extra $$ didn't get an in-game advantage from it. (Same thing for fan festival items, which are even more expensive unless you live right next to where they hold the festival.) That's the whole problem with RMT and why we don't all play MegaTen Online instead.

                Now, with this item, people who have extra $$ *do* get an in-game advantage from it - and a massive one, to boot. And if SE gets a good response out of this (which they will, even without seeing this thread it's obvious nobody is going to voluntarily pass up a mog satchel), there's no reason they *shouldn't* do more of it in the future, and then we will be playing a pay-for-loot game. If they don't repeat it, it's no big deal. But since it will be a huge success, why wouldn't they repeat it?

                How would you feel if the shadowlord statue came with the Dynamis Lord drop of your choice as an in-game item? Perhaps a little annoyed at rich people who can casually buy one (or two!) and get a major in-game benefit? I'm lucky enough not to have to sweat the $10, but I'm still annoyed on principle (and because I fear where this may be headed), and people who don't have the money are probably even more pissed.


                P.S. Nobody cares about the actual token anymore - it's completely overshadowed by the mog satchel. Even if account hacking were 10x more common than it is, it would STILL be completely overshadowed by the mog satchel. That's how freaking awesome the satchel is - and that's what makes it disturbing that it is pay-for-loot.
                I don't see this mog satchel as "getting an in-game advantage". People are making due with the storage space they have right now, so this really isn't NEEDED....people WANT it. Hell you can just lie and say you have it, who's going to know? Now if it were an item that added 3 mp a tick refresh, THAT would be an advantage. If it made double attack proc a lot more, THAT would be an advantage. Are people going to say in there search "{Mog Satchel} ONRY!"? No.
                Originally posted by Feba
                But I mean I do not mind a good looking man so long as I do not have to view his penis.
                Originally posted by Taskmage
                God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
                Originally posted by DakAttack
                ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

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                • Re: Square Enix Security Token Release Date Details (03/31/2009)

                  It is an advantage.

                  People need to run back to town less often to sell their farming drops. Advantage.

                  People can carry more gear with them, including gear they will level into, so they do not have to go back to an AH. Advantage.

                  People can carry more consumables (arrows, food, meds) around with them, making it easier to solo, campaign, xp, what have you. Advantage.

                  There are plenty more. I'm sorry, this is a huge advantage to a lot of people. I am constantly running at 80/80, 80/80, 80/80, 68/70 unless I put gear on Storage (and fucking Nashmau sucks by the way, can't get gear out of storage from there, and I'm usually asked to change jobs when I'm already there), and to have extra space for loot, meds, ancient beastcoins that drop during Limbus, whatever, is extremely useful and needed. I've had to toss needed things: echo drops, warp cudgels, RR earrings, to lot stuff in Dynamis/Limbus/Wherever the hell else. And the more and more R/E stuff I get, the less and less space I have. Trust me, people do need this. We "get by" because we have to. I can find very few people who will be maxed out very soon after the update, unless they have Maat's cap or something. I know that extra space will be incredibly useful. No more shuffling around through my delivery box 15 times to find one thing that I sent myself last week, or the gil I got from what I sold on the AH.

                  Maybe for you it won't be a huge advantage, but if I can farm 80 extra spots worth of shit before heading back to town to dump it off on the NPC, well I saved myself at least 30 minutes in running time that it would have taken to head back twice/three times to unload with maybe ... maybe 50/70 starting out that I would have normally had.
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                  • Re: Square Enix Security Token Release Date Details (03/31/2009)

                    Originally posted by Karinya View Post
                    But it's not so great for people who don't have such an easy time coming up with the extra $10.
                    Anyone who is on such a tight budget that they can't afford a one time cost of $10 doesn't really have the money to spend on FFXI in the first place.

                    The device also has to either be bought from another provider or the technology has to be licenced, SE isn't exactly going to be rolling in money because of selling the token. The effect on the bottom line will be in not having to field calls from people who can't keep their shit straight.

                    Originally posted by Karinya View Post
                    P.S. Nobody cares about the actual token anymore - it's completely overshadowed by the mog satchel.
                    Speak for yourself.
                    I use a Mac because I'm just better than you are.

                    HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

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                    • Re: Square Enix Security Token Release Date Details (03/31/2009)

                      I disagree. I just don't see it as a huge advantage. A convenience, yes...advantage no.
                      Originally posted by Feba
                      But I mean I do not mind a good looking man so long as I do not have to view his penis.
                      Originally posted by Taskmage
                      God I hate my periods. You think passing a clot through a vagina is bad? Try it with a penis.
                      Originally posted by DakAttack
                      ...I'm shitting dicks out of my eyeballs in excitement for the next bestgreating game of all time ever.

                      Comment


                      • Re: Square Enix Security Token Release Date Details (03/31/2009)

                        If you dont like it, don't buy it simple as that. No use sitting here QQ'ing over someting your not going to change in the slightest. Personally the token is very useful. If you don't think so ask the 2000+ people who have had their accounts stolen myself included.

                        Comment


                        • Re: Square Enix Security Token Release Date Details (03/31/2009)

                          Apparently SE has confirmed that if you use the token, you obtain the satchel and can then unlink the token and it will not affect the satchel. So for those who want the extra space without the password change, you can



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                          • Re: Square Enix Security Token Release Date Details (03/31/2009)

                            Again, those are convenience issues. You can hold more items such as consumables and RR stuff? Well, guess that means you'll be a little more willing to buy those things since its not filling up the last of your inventory. Benefit crafters.

                            You don't have to spend as much time running back and forth? Thats one of the main reasons its so hard for me to go out and mine. Its now MORE worthwhile of my time, especially since I can't always just sit down and play for hours. When you've only 2 hours to play, you don't want to spend half of that time in transit, essentially accomplishing nothing.

                            And again, its not as if you are suddenly going to be a hitting less or less often than everyone else because you DO NOT have the extra inventory. Yes, people are really psyched and want this item, but it doesn't make them more powerful than those who do not have the satchels.

                            SE is giving people the item that they feel would benefit the game overall, but instead of bundling it with the Crystaline package, they put it w/ the security token because THEY WANT YOUR ACCOUNT TO BE SECURE! Yes, you can just unlink the token after getting it to keep the space and go back to being less secure, but if people actually HAVE the token, they will be more inclined to use it. So how do you get the token in their hands? Give them something they want.

                            And again, its not like the token is an essentially free item like any in game item would be. If they are profiting from the sale of the hardware, its not much, considering the physical costs of manufacture and distribution, as well as the licensing and maintenance of said service.

                            You are getting by without the extra space. You are doing just fine but you are unhappy about having to bounce between multiple mules to figure out where you left the gear for a certain job. SE is fixing that and you're still complaining because while they are giving you that space, they are telling you that you have to lock your doors to keep out vandals, and you're upset because you have to buy the locks yourself.

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                            • Re: Square Enix Security Token Release Date Details (03/31/2009)

                              Originally posted by EternalMalachi View Post
                              You are getting by without the extra space.
                              This isn't exactly true, I know many people who have leveled 4+ jobs to 75 and then had to retire one of two of their jobs because they simply do not have room for all the equipment they need. With these extra 80 spaces they can take those jobs out of retirement.



                              Comment


                              • Re: Square Enix Security Token Release Date Details (03/31/2009)

                                I have 5 level 75 jobs and all of my level 75 gear is on my main with none being stored with an npc. Now there is still some level 75 gear I want for these jobs but I would still be able to get by on what space I have. It sounds like a lot of people have poor mog house management to me.

                                Will these extra "90" spaces (includes gobbie bag expansion) be valuable..? Absofuckinglutely. Will they be game breaking..? No.

                                TGM already said it, they will just add more convenience not an advantage.
                                "All of the biggest technological inventions created by man - the airplane, the automobile, the computer - says little about his intelligence, but speaks volumes about his laziness." - Mark Kennedy

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