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Maintenance that adds new content are announced well in advance. There is no reason to get your hopes up every time the game goes down for an hour or two, unless you like having them dashed. Most likely dealing with the Odin transfers, and maybe a bugfix or a server fix.
Is there any informacion of where the people that migrated ill land?
Yes there is. How to Find Stuff Out: go to the PlayOnline's page for your region and scroll to the bottom. If what you're curious about isn't listed in the few they have right there, there is the little link that says "More," and there are even more "More" links for each section on that page.
Ellipses on Fenrir There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs. ,
. . .
People complain more about uncapped skills than the gear scaling. Hopefully MMM will help fix that.
While the skillup part was a bit annoying, nothing is more annoying than the fact that in a 60 cap event my AF+1 body/head/legs is totally useless, though if I were to re-quest the original AF set they'd absolutely blow the HQ pieces out of the water just by getting their normal stats. I don't even want the AF+1 to be superior than the AF when capped, I just want them to have the same stats as the AF so that they aren't totally useless. Me needing to re-quest and store an entire AF set to use when I do something capped at 60-70 pretty much defeats the purpose of gear scaling in general.
Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK
My only concerns are that this will be a purely low level content type thing (lower then 60) and that people who are expecting this to be the new "it" way to level will be sorely disappointed.
What's wrong with that though?
Go from 1-60 with this, then go from 60-75 with Campaign/Besieged.
This shouldn't replace parties though, this is still a MMO game, not a single player game.
You have the right to remain silent, anything you say can and will be misqouted and then used against you.
I don't have a big ego, it just has a large mouth.
I hope it works (Skeptic Seal still on), but I'd prefer being able to solo story missions and quests rather than xp. Missions and quests are fun and work pretty well doing them solo*, grinding xp does not.
The only reason I prefer to solo xp at lower levels (and campaign later on) is because it's much faster and convenient than xp parties for someone with my limited time to play. But grinding is grinding and I get bored of it pretty fast.
Duoing is fun though, but you require someone with a similar schedule for it to work well, even with the new LSync.
* Specially considering only avatars acknowledge you are usually fighting in a party, while all the rest of the NPCs consider you to be fighting everything on your own. And I say avatars because of the "You who is one yet many..." thing, although they could also be referring to you as part of the adventurers group or something else when they say that.
Edit >
PS > If I were to change low lvl xp I'd probably add or enhance 16hour recast XP bonus items and make mobs EP and up drop more gil than TW instead of doing this. But hopefully the gear you can get from FoV will be worth the implementation of the new system.
sigpic "In this world, the one who has the most fun is the winner!"C.B.
IIrc, BBQ's testing showed that armor did indeed scale down to another piece of gear. Which piece it was, though, seemed kind of arbitrary . . .
Yeah, I think Callisto's point was that AF+1 should have a special rule that it scales down to AF when you're at a level where that would make sense (at or above the level of the AF piece, but below the level of the AF+1 piece).
Instead under the current system it loses the unique benefits that make some AF pieces useful (+skill for mages, for example).
I don't do that much stuff with 60 caps (*is* there even any content with a 70 cap? Aside from level synced parties, I guess), and I also don't have much AF+1, but I agree that it would be annoying if you did (especially since the pieces with the best stats would probably be the first ones to be upgraded).
I disagree on solo missions though - I've done some missions solo by being much higher level than the mission was designed for, and it doesn't really compare to the experience of doing them with friends. Granted it can be annoying to get enough people together to do the mission all at once, but that's what we all signed up for by subscribing to a MMO. If you don't like dealing with real people to accomplish your goals, there are plenty of single-player RPGs.
I hope it works (Skeptic Seal still on), but I'd prefer being able to solo story missions and quests rather than xp. Missions and quests are fun and work pretty well doing them solo*, grinding xp does not.
The new micro expansions are said to be soloable in the beginnings of a story (or done with lower lvl groups) but slowly gain more difficulty over time to the point where you'll need friends to finish it. WotG's mission system seems to working along those lines as well, as I haven't needed a full PT for anything yet (though still haven't gotten up to date) but it's clear the fights are getting more challenging.
* Specially considering only avatars acknowledge you are usually fighting in a party, while all the rest of the NPCs consider you to be fighting everything on your own. And I say avatars because of the "You who is one yet many..." thing, although they could also be referring to you as part of the adventurers group or something else when they say that.
That's more a reference to the fact that all life on Vana D'iel is connected in it's origins. All races, of the light all share the same origins iirc.
Yeah, I think Callisto's point was that AF+1 should have a special rule that it scales down to AF when you're at a level where that would make sense (at or above the level of the AF piece, but below the level of the AF+1 piece).
Instead under the current system it loses the unique benefits that make some AF pieces useful (+skill for mages, for example).
I don't do that much stuff with 60 caps (*is* there even any content with a 70 cap? Aside from level synced parties, I guess), and I also don't have much AF+1, but I agree that it would be annoying if you did (especially since the pieces with the best stats would probably be the first ones to be upgraded).
This I'll agree with. Being able to upgrade your AF shouldn't weaken it if you synch down to it's original level. The Hauby/Hauberk does the same thing. Where they have nearly the same exact stats, yet the Hauberk is severely reduced when compared to the Hauby. It's because of this that I have to hold on to my Hauby as my LS does a lot of 60 cap stuff, mainly weekly assaults.
"I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater
Has anyone tried these fields of valor quests yet? How's the XP for the upper tier zones, like Beaucedine and Xarcabard? Are these areas soloable?
Also, anyone know if you do these quests in a party setting and you complete a training regimen does the entire party get the full XP bonus for completing the quest, or is the XP/gil reward split up?
Meddle not in the affairs of dragons, for you are crunchy and taste good with ketchup.
If at first you don't succeed, skydiving is not for you.
Lots of people have tried them out. The XP reward for Beaucadine ranges from 810 (page 1) to 990 (page 5), and the reward for Xarcabard ranges from 900 (page 1) to 1100 (page 5), on top of the XP you get for killing the mobs themselves.
None of the accounts I've seen have explicitly stated that all members of the party get the reward, but that's what it seems like.
They're all soloable depending on your level. The target mobs in Xarcabard range up into the 50s.
Ellipses on Fenrir There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs. ,
. . .
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