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New Level Sync Feature to Change the Way You Party! (08/25/2008)

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  • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

    I would hope to think that level 75 equipment should be better than regular equipment at lower levels. I mean the person did spend time and play longer and harder than their friends that are barely starting out. It would give incentive to the newbie to play longer, and better and inspire them to stay to see what they can accomplish.

    I thought that was the whole point when you play with your friends. So that you can inspire them to join you and be as good or better than you. To keep improving and never stop.
    Hacked on 9/9/09
    FFXIAH - Omniblast

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    • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

      If your rare and hard-earned equipment came with spectacular stats when leveled down then you'd have a huge advantage over whatever you're fighting. The enemies are structured as their levels progress around the benefits that players gain as they level. Enemies in the dunes are push-overs compared to some of the fights you encounter while leveling later on in the game.

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      • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

        Goodness, I go away from the forums for a while, and you all have an explosive thread without me?!?

        . . .

        /em walks back out.

        (But, seriously, hurray for no excuses for PLing any more. The timing couldn't have been any more convenient, either, considering my brother just started the game, and my highest job is only 30 after all.)
        Originally posted by Armando
        No one at Square Enix has heard of Occam's Razor.
        Originally posted by Armando
        Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
        Originally posted by Taskmage
        GOD IS MIFFED AT AMERICA

        REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

        GOD IS AMBIVALENT ABOUT FURRIES

        THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
        Originally posted by Taskmage
        However much I am actually smart, I got that way by confronting how stupid I am.
        Matthew 16:15

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        • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

          Just realized this, but in reading some of the other forums, it seems people are forgetting that Haste, Slow, and Refresh are status effects, and as such, will remain on scaled gear.

          Dusk just became awesome(er). Hecatomb remains WS onry. Your Vermy/Nobles/Chapeau is still viable.

          Just a public service announcement.

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          • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

            Technically Haste, Slow, and Refresh are stats on armor. It's only a status effect if it has an icon.

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            • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

              I would think that those stats are what SE was referring to when they specified "Status Effects" in the listing of what would be scaled, as you can achieve those statuses through the use of a status effect-inducing spell.
              Last edited by LilithAngel; 08-25-2008, 05:48 PM. Reason: And technically, all 3 of those effects do have icons, so that would lend even further weight to my arguement...

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              • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                I hate to ruin it for you Lilith, but . . .

                Originally posted by S-E
                Ex. 2) Askar Zucchetto (Lv. 75)
                DEF: 23 STR+4 DEX+4 VIT+4 Haste +4%
                Set: Max HP Boost
                Red stuff is reduced, highlighted stuff (made yellow here because there is no highlighting) is removed completely.

                Thanks for playing, please try again.

                Just for added proof . . .

                Originally posted by S-E
                * The current plan is for other special properties (including Evasion, Enmity, enchantments and ability bonuses) to be negated entirely.
                Originally posted by S-E
                Ex. 3) Goliard Clogs (Lv. 75)
                DEF: 19 DEX+4 INT+4 MND+4 CHR+4 Evasion +5
                MP recovered while healing +3
                Magic Accuracy +2
                Interestingly enough, this also means no Dark Staff for healing.
                Originally posted by Armando
                No one at Square Enix has heard of Occam's Razor.
                Originally posted by Armando
                Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                Originally posted by Taskmage
                GOD IS MIFFED AT AMERICA

                REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

                GOD IS AMBIVALENT ABOUT FURRIES

                THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
                Originally posted by Taskmage
                However much I am actually smart, I got that way by confronting how stupid I am.
                Matthew 16:15

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                • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                  It didnt say it was removed completely it said enhancments were removed completley In my mind that is +Skill, + Sword Spell Damage. Although the whole Idea is to make gear comparable to that level. So I could see it being removed, een if it wasn't I would not want to be the 75 DRK who goes to party in haste gear at that level only to get his clock cleaned from swinging so much.

                  But speculating leads to needless arguements best just to wait and see. If the stuff like haste and joyeuse ocaisionally attacks twice Istays I will not leave level 35-40 parties, my 16% haste and being a RDM will love being the top DD there.

                  sig courtesy tgm
                  retired -08

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                  • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                    Then it seems Regen/Poison are the only "status effects" that seem to be the things mentioned in the notes, as any other effect would go the same way as Haste, Slow, and Refresh, which, btw, regardless of this update, are indeed status effects. Any other status effect that a gear gives is either an enchantment (which will be gone), or a hidden/latent effect, which also would be gone as it isn't a base attribute/stat.

                    Would've helped a lot if SE just came out and listed which "status effects" they were talking about specifically, so there wasn't this much confusion over it.
                    Last edited by LilithAngel; 08-25-2008, 06:01 PM. Reason: TBH, I could care less about Evasion. I'm not a THF or a NIN needing it, so I have no use for it, and as a DNC, if I need to be evading that much, I'm either soloing or doing it wrong in parties...

                    Comment


                    • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                      Gear haste, slow and refresh are not status effects; they don't give a status effect icon and they aren't subject to dispelling/overwriting/stacking limitations etc. They're more like traits (except that most gear "traits" stack with each other and with job traits, while job traits do not stack with other job traits of the same kind). Also, haste is specifically listed as grayed out in one of the examples.

                      Although I do kind of wonder what they mean by "Status Effects" in that case - is there any gear that gives a true status effect just by putting it on?

                      I also wonder how procs will be affected - Mezraq/Thalassocrat, for example, share an awesome eva down proc that would be a great boon to lower level parties, if they can keep it while synced. Joyeuse, Ridill, etc. would also fit in here: by their standard stats they're not that impressive, it's the special effect that gets them.


                      Regarding the emp pin/Ohat example... Ohat is level 70 and gives +10 acc, so +1 per 7 levels (assuming a linear formula, which they might not do but it would be the simplest; also, isn't this whole system just an extension of how CoP rings and Trump Crown already work, and aren't those linear?). Emp pin is 24 and gives +3 dex (call it 2 acc for a 2h user, less for a 1h). At 24 the ohat is already giving +3 acc (although it doesn't improve your crit chance like dex does), and it continues to improve while the emp pin doesn't. Below 24 I think their performance would be similar (at 16, for example, emp pin is +2 dex, ohat +2 acc).

                      Ohat, of course, is much *harder* to obtain than emp pin, even aside from the level involved, so perhaps that particular comparison wasn't the best example of superior dedication from the lower level player. W turban is shattered (they apparently aren't going to count haste at all below the item's true level), which would be a better example since it's high level but very easy to get.

                      Emp pin will give more eva though, since eva is currently not being included (dunno why, when atk, acc, and def all are scaled), and even if it were scaled, emp pin gives much more eva per level.


                      There's no mention of +skill either way; it would be pretty strong to have half-powered skill AF pieces at 30, but that's often the only significant bonuses *on* those pieces, which would make them junk if they didn't get it.

                      Unfortunately I think many AF pieces will end up being junk under level caps because their special bonuses aren't scaled but discarded.
                      Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                      RDM90, PLD90, DRG90, COR90, SCH90, BLU54
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                      • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                        Chicken Knife gives you Flee, that could be one example of a Status Effect.

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                        • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                          This is ultimately full of super win, with one flaw. It will be like leveling up through Campaign Battle/Ops, experience without earning skill in anything, if you are the one scaling down.
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                          • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                            shouldnt need to gain skill in your job if your scaling down from 40- everything there is candy after that though I see retards all the time and its not acceptable

                            sig courtesy tgm
                            retired -08

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                            • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                              It's going to be interesting to see a lot of higher-end gear get stripped down to not much as the scaling effect continues, but then again, the other options at certain levels aren't that much better, anyways. Well, at least I can enjoy Hecatomb and Rutters w/o all that nasty Slow, but at the same time, my Homam really isn't gonna be much more than a bunch of +HP/MP/Accuracy gear that's comparable to what's available at w/e lvl I'd be at (but at least it'll look a helluva lot better). Same with Askar.

                              Joyeuse is right out. As is a number of good grips, but there's still a few that'll be good to have anyways.

                              I just hope I never end up in a situation where I want/need to sync my BLU. Level capped BLU is a fun way to find out you set your spell list order wrong.

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                              • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                                I wasn't referring to someone knowing their job when I said "skill", I was referring to Combat Skill, Magic Skill, etc. If I am lvl 63 and I drop to 50 for a party, I am already capped for level 50, so I won't get any more skill with my dagger.
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                                PLD|GLD - MIN|BOT - ALC|ARM|BSM|CRP|GSM|LTW|WVR

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