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New Level Sync Feature to Change the Way You Party! (08/25/2008)

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  • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

    Originally posted by Ziero View Post
    Actually, no, it's not a good point. A really good pt in the dunes, or any place in older areas, will get 10k an hour. Merit pts, even with crappy players, can easily do 20-30. ToAU was designed for high speed lvling, low HP mobs, fast repops, lots of camps and easy travel. Combined with strong abilities and attacks and mobs die in 30 seconds or less in constant, unending chains. In past areas you can't chain like that because mobs have 10-15 minute repop timers and you'd clear the area before new mobs showed up. I know this because I've done this, I've had dunes PTs, with no Plvls mind you, where the only downtime we had is because we ran out of mobs. That includes raping T bunnies just to keep a chain going. Combined with SE stating that unsynched, lvl appropriate gear is going to be more effective then high lvl, capped gear, which means the loss of haste/refersh/DA/Crit+/hMP and other incredibly useful and powerful stats, high lvl players won't have a clear cut advantage over lower lvl players.

    There is no reason a group of 75s will willingly prefer to exp in the dunes.



    Power levelers suck.



    I just tell them I'm not a fan of Plvls, but that I appriciate the gesture.
    One time in my post did I EVER mention the dunes? nope dont think so.
    I am referring to the areas like Qufim, Kazham jungles, lvl 41 Beetles in West altepa etc. One situation could be a fellow LS buddy needs to lvl, say he's lvl 41. Well 5 other ls mates where planning on meriting. BUT instead they sync down to his lvl and gain faster merit points since you can have an outside healing source at lvl 41 and that is not so likely at lvl 75 (not that you'd really need it).
    Of course this is not something EVERYONE will do, but it is something that should be thought about.

    Before you get your panties in a bunch please READ what we put and DONT ASSUME.

    This is something that IS very possible. Lets just hope ppl are too lazy to do it, or they enjoy their lvl 75's more instead of sync'ing down.

    P.S. Everyone hates the dunes, why the hell would you even assume I thought people would want to lvl there?

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    • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

      I just used the Dunes as an example 'cause it's the quintessential lowbie zone (at least it is for us), not that my ls mates were necessarily concerned about the Dunes in particular filling up, but lowbie camps in general. There's another thread somewhere around here about people possibly syncing jobs down to their "prime" levels to get the enjoyment of when a job was the most powerful/effective/fun, so based on that I'd say the potential definitely exists. I'm not particularly concerned about it myself, I'm taking a "wait and see" attitude as far as this update goes, but it was just something that had never even occurred to me. I'm actually really interested to see what happens that first day after the update...I think I may start looking at certain areas population's before and see what they compare to after. It'd be interesting for me anyways ^^
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      • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

        I'm definitely interested in exping RDM in the levels where I was, you know, NOT PINK.
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        • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

          I really don't see a bunch of 75s going to newbie zones, ie 10-30, to gain merits. Its not really worth it. I doubt we'll see anymore than 2 lvl 75s per party in the dunes or quifim.

          I think we'll only see lvl 75's helping friends/LSmates at them lvls, but I serisouly doubt they'll join up a party there on an invite from a stranger.

          As others pointed out, there are only a few jobs that can really excel at those newbie lvls. BLMs, Wars, etc. can enjoy going back to them lvls, but I don't see myself going back out there on my whm or rdm, maybe Drk.

          The one place I can see ppl abusing this new system is in Korokel(sp?) Tunnel. Near Bastok. Them worms go down pretty easy, it's almost like meritpo's imps. Even now that tunnel is busting at the seams with elite's lvling lower jobs there vrs. the DUnes, so they might take there rng there to get a few meirts.

          But honestly, I really think not everyone is going to use it for Merits, as much as Helping New friends come to the game and enjoy it more since they can now "Hang" out.

          As others have mentioned it'll help out in zones that a certin lvl is too hi for the group. Like the secret beach, you'll have 18, 18, 18, 19, 19,17. How many times have someone hit 20, and they jet cause it killed xp?

          Also as others mentioned it'll help with SP members. Ours is on hold atm due to the fact our NIN is in jail for the next 6 months, but now the RDM can go lvl up and still be able to hang with us once he gets out.

          It's a great idea, and system, but as with everything, ppl will always try to use it in other ways that might not kosher with everyone else's ideas.

          Comment


          • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

            Oh there's no effing way I'm going anywhere but a typical merit camp for merits. When I go for merits I'm getting as many as I can in the shortest time possible. I'm not fucking around with no 3k/hr party to not even get 1 merit in three hours.

            I'll level my mid-level shit, like DRK (38) or BLM (58), jobs that don't party as much (OR EVER </3 you ppl who don't invite BLMS) but there is no way I will sync down my RDM to some shitty party unless I have a friend who wants me to come xp with them, and at that low rate per hour of parties before 55, I'll just kind of use them to add to my buffer.
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            • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

              I'd gain merits on a lvl synched job if I was asked.

              Heck, I hate merit parties, I have so much unused potential because there is no tank, or the other melee just aren't pulling their weight, and then I'm reamed for being "loldrg" in half of them.

              Toss in the people camping on top of you, people cursing you out because you pull a mob that they just started to run towards to pull just as I throw my chakram (yes I pull on Drg in some parties), and all this retarded elitism coming from players that I'd consider medicore, at best, gimped on the other end, it's just a headache that I do not care for.

              So yes, regardless of job, I would be thrilled to gain merits in a lvl synched party.

              Besides, assuming I was able to get decent players to build a party with, I could normally get 5-6k exp/hr parties in the old days, somewhat depending on camp, before exp rings and all that. And I'd rather take a fun 5-6k exp party over a party barely making 10k exp/hr with players that I despise, and that's with multiple exp boosts normally. We could probably be making 14k/hr and I'd still prefer the fun party, although I'd be more inclined at that point to not accept a nonstandard merit party. But the parties I get that make in the 14kish region are pretty rare, so I wouldn't be counting on one and I'd have no real preference for a lvl synched non dunes party vs a merit party.

              I'm pretty down on the Dunes if you can't tell It can be a blast with the right people, but that's happened about as often as I've gotten a Corsair in my parties, which I can count on one hand sadly.

              Hell, if you still think the dunes is fun, go to Cape Terrigan for a quick reminder to the contrary.
              I thought that Cape Terrigan was a blast, and even wound up tanking those raptors due to a crappy ninja tank. While I was a mp sink, I came away thinking that either I got lucky, or wondering why the Plds were making such a big deal about tanking raptors.

              There is no reason a group of 75s will willingly prefer to exp in the dunes.
              Why would we when Buburimu/The Maze/Korroloka/WoTG zones are available?


              You have the right to remain silent, anything you say can and will be misqouted and then used against you.

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              • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                Originally posted by Phanex View Post
                I really don't see a bunch of 75s going to newbie zones, ie 10-30, to gain merits. Its not really worth it. I doubt we'll see anymore than 2 lvl 75s per party in the dunes or quifim.
                Fine. Enjoy your stay in Whitegate. I know people on lower population servers are pretty damn spoiled on ToA zones, hell, you can't get anyone on Titan to consider a non-ToA zone, but a place like Odin or Bahamut you gotta get your merits somewhere and people don't always want it to be in Campaign. Sometimes we are indeed forced to kick it old school in Bibiki or LM.

                The one place I can see ppl abusing this new system is in Korokel(sp?) Tunnel. Near Bastok. Them worms go down pretty easy, it's almost like meritpo's imps. Even now that tunnel is busting at the seams with elite's lvling lower jobs there vrs. the DUnes, so they might take there rng there to get a few meirts.
                Except that Korrakola Tunnel isn't Dunes level.

                But honestly, I really think not everyone is going to use it for Merits, as much as Helping New friends come to the game and enjoy it more since they can now "Hang" out.
                No shit? Man, this is totally awesome!

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                • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                  I see a lot of anger coming from this article. I actually think it's a great idea since I like helping other people from my ls lvl lower jobs, the only thing I hate the most is the hassle of lugging around the extra equipment. Amen to not having to keep all that extra armor for lvl caps anymore! I can't wait for all of this to happen. The reality is that they are implementing the change "TO COMPENSATE FOR THE LACK OF LOW LEVEL JOBS AND ALLOW FRIENDS TO HELP OTHERS LEVEL CHARACTERS AT THOSE LEVELS". Seems like a lot of you are getting upset over nothing and cussing a storm up. If you don't want to lvl in Valkurm Dunes, then don't! Nobody that likes merit parties for 20k/hour is going to want to lvl there and it's fine. Go level somewhere else and let the low level jobs get exp where they are supposed to. Oh, and just as a reminder, this is just a game.

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                  • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                    Originally posted by Ojofer View Post
                    I see a lot of anger coming from this article.
                    You're really not. Not here, at least. I'd say there are a few spots of preemptive annoyance at best. For better or worse, the fact that someone's cussing on the internet doesn't tell you anything about their mood.
                    Originally posted by Ojofer View Post
                    The reality is that they are implementing the change "TO COMPENSATE FOR THE LACK OF LOW LEVEL JOBS AND ALLOW FRIENDS TO HELP OTHERS LEVEL CHARACTERS AT THOSE LEVELS".
                    As with any update, it doesn't really matter that much what SE intends it for. The players will see other possibilities for it, and unless SE somehow prevents it, we will all use this however we please. I personally don't think that this system will such widespread use that it becomes problematic, but that doesn't mean it isn't possible.
                    Ellipses on Fenrir
                    There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
                    ,
                    . . .

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                    • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                      I'm not angry about it at all, I'm ecstatic. I'm just looking at some of the side effects that may come along with the change, things that I never thought of in my initial "HOLY CRAP THIS IS AWESOME!!!" reaction. Our ls typically forms a core party in house, with anywhere from 3-5 members, then farm out the open slots to non-ls members lfg. We we're discussing it again last night (been a big topic of conversation over the last few days as I'm sure everyone in a social ls can attest), and we were figuring out how we're gonna adjust our parties now...since level really won't matter anymore we can do a LOT more in terms of building the "nearly perfect" party depending on the zone, and if we find a particular role having difficulty, someone willing can just run home and grab a different job and cap it down, rather than shoe-horning something in there because of the level restriction...and that is AWESOME. ^^

                      It probably wont matter in the long run as concerns low and mid-level camps (Vana'Diel is a big place), but I've heard gripes from ls members that meripo regularly (not me yet but hopefully soon ^^) that the zones that give the best return in terms of exp do get overcrowded obviously, and even outside of that, it's just getting "stale" and boring to them, grinding away in the same zones night after night...and I think a lot of people will be eager to change things up soon after the update drops, regardless of the hit to the exp/hour...which is where the "low level meripo" concept comes from, at least for me. I'm sure it'll balance out after a while, but that first couple weeks is gonna be interesting.
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                      • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                        I personally loved the dunes. Of course I leveled there when It was full to the brim almost. With several parties it becomes alot safer, CFH on links or aggros and parties work to keep everyone alive. I went 10-20 here on 4 jobs I didnt even touch korroloka.

                        Don't knock Low levels merit parties to much. I know that beetles are EP, and I have played long enough to know how to rock it. I know camps not many people use anymore where you can pull and fight for ever. Personally I can forsee lots of merit parties losing some key components.

                        Most BRD's COR's RDM's, and WHM's hate merit parties in ToA zones. I can foresee a steady trickle of those jobs spreading through the low levels to earn merit points. (If it is even possible Mind you we don't know if we can merit or not) Other jobs that are not wanted much for meripo's will also trickle down.

                        Not that I will be playing this game but I am most looking forward to what happens to ToAU zones. Healers hated it, support roles hated it, the only ones who enjoy it are the DD classes I guess I should add BLM's hate it most of all.
                        I wonder if this will lead to a revival of trad parties where people need to Skillchain to keep chains.

                        Im excited about this because it opens up the old areas again. There was never any real incentive to party in these places after ToA now there is. I mean how many jobs that went to 75 gained a CP after level 55 since 2006. Im happy about this because it was a question I had asked a premiere site to ask about. (What do you plan to do to make the older areas more inviting to mid-high level players) Although it was not asked it has been answered.

                        Who knows maybe if they do something for RDM for the first time in 4 years I may come back and play for a few days.

                        sig courtesy tgm
                        retired -08

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                        • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                          I truly hate main healing, but I'm not going to spend three hours to get just one merit in a Dunes party so I can whack away at mobs. It'll be fun to xp with people who I couldn't normally xp with, but other than that, I'll still take 20k/hr+ parties for merits.
                          sigpic
                          ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
                          ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
                          ~I has a blog~~http://aksannyi.livejournal.com/~
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                          • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                            Originally posted by Saphiera View Post
                            One time in my post did I EVER mention the dunes? nope dont think so.
                            I am referring to the areas like Qufim, Kazham jungles, lvl 41 Beetles in West altepa etc. One situation could be a fellow LS buddy needs to lvl, say he's lvl 41. Well 5 other ls mates where planning on meriting. BUT instead they sync down to his lvl and gain faster merit points since you can have an outside healing source at lvl 41 and that is not so likely at lvl 75 (not that you'd really need it).
                            Of course this is not something EVERYONE will do, but it is something that should be thought about.

                            Before you get your panties in a bunch please READ what we put and DONT ASSUME.

                            This is something that IS very possible. Lets just hope ppl are too lazy to do it, or they enjoy their lvl 75's more instead of sync'ing down.

                            P.S. Everyone hates the dunes, why the hell would you even assume I thought people would want to lvl there?
                            I quoted and responded to two posts with my first reply. One of those two posts did specifically mention the dunes.

                            And the only way 5 lvl 75s would synch down to a lower lvl is if they were really good friends with that one. In the end it will be the exception, not the rule.

                            Originally posted by Aksannyi View Post
                            I'll level my mid-level shit, like DRK (38) or BLM (58), jobs that don't party as much (OR EVER </3 you ppl who don't invite BLMS) but there is no way I will sync down my RDM to some shitty party unless I have a friend who wants me to come xp with them, and at that low rate per hour of parties before 55, I'll just kind of use them to add to my buffer.
                            This is pretty much what will happen. There's no shortage of people who can exp from 70+. Once you hit 70, unless you're on an "unwanted" job or have a bad reputation, lfg isn't nearly as bad as lfg 20+. This change will help those mid lvls fill out pts easier then anything else while the 75s all have their merit pts and do their thing.

                            Originally posted by Omgwtfbbqkitten View Post
                            Except that Korrakola Tunnel isn't Dunes level.
                            Dunes are 10-20, Korra is 16-20+, so it's got the harder lvls of the dunes in there with easier mobs.

                            Originally posted by MrMageo View Post
                            Im excited about this because it opens up the old areas again. There was never any real incentive to party in these places after ToA now there is. I mean how many jobs that went to 75 gained a CP after level 55 since 2006. Im happy about this because it was a question I had asked a premiere site to ask about. (What do you plan to do to make the older areas more inviting to mid-high level players) Although it was not asked it has been answered.
                            How does this do anything for the older areas again? A lvl 55 pt, even if it has a lvl synched member or two, will still Exp on birds in ToAU. A lvl 65 pt will still prefer to go after Eruca rather then torama. Imps, Puks and Colibri will always be better exp then Crabs, Raptors and Couerls, so what exactly does this update do to bring people back to older areas?
                            "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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                            • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                              Originally posted by MrMageo View Post
                              I personally loved the dunes.
                              Hence the reason why I'm not excited, lol.
                              The Tao of Ren
                              FFXIV LowRes Benchmark - 5011

                              If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                              Originally posted by Kaeko
                              As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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                              • Re: New Level Sync Feature to Change the Way You Party! (08/25/2008)

                                All these people who levelled jobs to "get them out of the dunes."

                                To them I say, HAhaHAhaHAhaHAAAAAAAA!
                                Last edited by TheGrandMom; 08-31-2008, 10:27 AM. Reason: A little less HAha please lol

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