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The Myriad Arms of Balrahn, cont. (07/29/2008)

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  • The Myriad Arms of Balrahn, cont. (07/29/2008)



    The next version update brings with it a number of additions and adjustments to the highly anticipated "Myriad Arms of Balrahn," those mysterious weapons of myth and legend.

    The next version update brings with it a number of additions and adjustments to the highly anticipated "Myriad Arms of Balrahn," those mysterious weapons of myth and legend.

    Arms of Balrahn Quest Adjustments

    One of the uncountable legacies left by that most famous of Aht Urhgan emperors, Balrahn, was his unparalleled collection of what have since come to be known as "Mythic weapons." Much like their Dynamis counterparts, the relic weapons, these weapons were designed with the intention of being markedly difficult to obtain, as befits their value as prestige items. There are several points of departure between the two weapon groups, however, including both the series of questlines required to procure them, as well as the weapons' attributes themselves. Whereas the successful upgrading of a relic weapon demands that a player repeatedly participate in Dynamis runs, and subsequently requires a potentially large sum of gil, the mythic weapons are tempered by players fulfilling a series of conditions over a prolonged period of time. Though the means of acquiring relic and mythic weapons may differ greatly in many respects, a number of factors were taken into account before the introduction of the latter to ensure that the eventual time required for obtaining them would be roughly equivalent.
    That being said, it has since come to our attention that one of the prerequisites, namely that concerning the amassing of alexandrite, has greatly surpassed the original intentions of the development team. At present, the number of pieces of alexandrite required is recognized to be in excess of a reasonable amount.

    A general survey was conducted to ascertain several important facts regarding Salvage and the alexandrite drops within. These included, but were not limited to, considerations such as how many instances of Salvage were being run by players, which routes were being taken and which enemies fought most frequently in each area, and an overall gauge of player progression through Salvage. From this data, an estimation was extrapolated of how much alexandrite would drop server-wide on any given day. Following the introduction of the mythic weapon quests, we were able to confirm that the alexandrite drops were occurring on a par with what was assumed would be the case. The overall amount available for distribution, however, was judged to be overwhelmingly lacking.

    In response to these findings, the version update will usher in a reduction to the total amount of alexandrite necessary for the completion of the mythic weapons. Also, new means of obtaining alexandrite will be introduced in an attempt to ease the gathering process.



    Arms of Balrahn Quest Additions

    Supplementing the amendments listed above, the coming version update will also introduce a new battlefield to round out the Arms of Balrahn questline. Victory in this battlefield, along with successful completion of the relevant quests, will cause the mythic weapons first obtained in the ruins of Nyzul Isle to transform, recalling their original powers and rendering them capable of devastating new job-specific weapon skills.

    These weapon skills will also be obtainable by players not in possession of finished mythic weapons via completion of weapon skill quests, also new to the upcoming version update. Once unlocked, they will be available for use whenever a player equips a weapon of the same type on the appropriate job. Though the destructive power of the attacks themselves will remain unchanged regardless of the quest completed to obtain them, only execution with a mythic weapon will grant the powerful Aftermath effects. The new weapon skill acquisition quests were developed with the aim of affording all players the ability to enjoy some the exciting new content we have planned, while at the same time not diminishing the value and prestige of the completed mythic weapons. Whichever path you may choose to embark upon, we wish you the very best of luck on your adventures!

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    PSN: goboaj (be my friend damnit)

  • #2
    Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

    ^- ^ it was mentioned by someone you'd need the basic weapon, but I'm hoping that's not the case (SE seems to indicate otherwise as well ^-^) since, according to my friends who do Nyzul fairly often, getting one requires you completing floor 100 and being the disc holder (as well as clearing the data)
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    • #3
      Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

      Originally posted by Malacite View Post
      ^- ^ it was mentioned by someone you'd need the basic weapon, but I'm hoping that's not the case (SE seems to indicate otherwise as well ^-^) since, according to my friends who do Nyzul fairly often, getting one requires you completing floor 100 and being the disc holder (as well as clearing the data)
      Getting a weapon just requires you to beat Cerb/Hydra/Khim on floor 100, as it has about an 80% drop rate on 1 weapon (random!). You need to be a disk holder (and not warp out before killing the floor 100 NM) to get a Runic key and be able to start the first quest for the Mythic Weapons from Naja. Going a second time with the runic key holder as the disk holder causes the weapon that drops to be of the same job as the player.

      I do wonder what the Weapon skill quest will be. Hope its not another stupid latent.
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      PSN: goboaj (be my friend damnit)

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      • #4
        Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

        I hope it's a good storyline quest with a solo-BC against Balrann himself (like a lower level version of what I think the Mythic fight would be.)

        I already have two weapons to break latent with and I'm currently at around 200/1000 ws needed to break both... so the last thing I want is another 1000 WS for this quest.


        PS > The RDM ws is for Sword right? Maybe that'll give me a good reason to stop using Evisceration until I get Blau or SE enhances Dagger dmg.
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        Prishe's Knight 2004-Forever.

        その目だれの目。

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        • #5
          Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

          Originally posted by Raydeus View Post
          PS > The RDM ws is for Sword right? Maybe that'll give me a good reason to stop using Evisceration until I get Blau or SE enhances Dagger dmg.
          That's assuming it'll even be as good as Evisceration.

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          • #6
            Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

            It will probably be another lolSavageBlade, but I hope I'm wrong about that.

            At least Joy and Blau are very obtainable and worth it for the time/gil spent acquiring them.




            ...I just need to make the time/gil to actually go and get them.
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            "In this world, the one who has the most fun is the winner!" C.B.
            Prishe's Knight 2004-Forever.

            その目だれの目。

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            • #7
              Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

              Originally posted by Raydeus View Post
              PS > The RDM ws is for Sword right? Maybe that'll give me a good reason to stop using Evisceration until I get Blau or SE enhances Dagger dmg.
              SE already did enhance Dagger damage And you could always use Vorpal Blade, lol.
              Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

              Formerly Callisto of Ramuh. | Retired 5.28.10

              Callisto Broadwurst of Palamecia

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              • #8
                Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

                Originally posted by Gobo View Post
                Now this looks damn well like the RDM ws/relic. Please tell me when RDM will ever be able to equip that gear (I believe it's Askar, at least the body is).
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                ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
                ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
                ~I has a blog~~http://aksannyi.livejournal.com/~
                ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~




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                • #9
                  Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

                  It's Askar/Valhalla Helm, it's just S-E playing with models/gear, the first weapon is SMN.
                  Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                  Formerly Callisto of Ramuh. | Retired 5.28.10

                  Callisto Broadwurst of Palamecia

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                  • #10
                    Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

                    Well that's stupid. Morrigan's is so much prettier anyway.
                    sigpic
                    ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
                    ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
                    ~I has a blog~~http://aksannyi.livejournal.com/~
                    ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~




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                    • #11
                      Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

                      That is easily the girliest thing I've ever seen you post, lol.
                      Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                      Formerly Callisto of Ramuh. | Retired 5.28.10

                      Callisto Broadwurst of Palamecia

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                      • #12
                        Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

                        I want to be excited but I know most of these WS will suck damage-wise. Hopefully the quests will compel me to unlock them far more than breaking latents compels me to get the near-useless Savage Blade (aka Shiny Jumping Fast Blade.)

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                        • #13
                          Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

                          I'm assuming the worst, which is that they WS will be awesome...at 300 TP, and crap otherwise(aside from some ones like the PUP one, honestly they couldn't ask for something better).

                          I'm planning on stockpiling some weapons just in case they're needed for the quest, at the minimum I want RDM/COR/PLD.
                          Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                          Formerly Callisto of Ramuh. | Retired 5.28.10

                          Callisto Broadwurst of Palamecia

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                          • #14
                            Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

                            I'm really hoping these new WSs have some unique functionality.

                            For instance, I'm hoping the DRG one will be 4-hit WS with "Ignores an amount of defense based on TP" because we've never seen a multi-hit version of that. There's also no 7-hit WS (multi-hit WS for COR? "Lucky" 7-hit sounds a bit obscene though. Oh well, less interested in that than I am multi-hit "ignores defense").

                            Another really interesting one would be "number of hits varies with tp" or just... you know... compelling, useful 1-hit WSs (I guess that's what all the relic WSs are, though).
                            "And if he left off dreaming about you, where do you suppose you'd be?"

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                            • #15
                              Re: The Myriad Arms of Balrahn, cont. (07/29/2008)

                              100 gil right now says the War and Thf JSWS will be worse then existing WSs are without a new relic equiped.
                              "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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