Re: New Additions and Changes to Campaign (05/22/2008)
Agreed. Compromise is a wonderful thing.
A selfish mage will be a selfish melee. We've already seen examples in this thread of people who do help out others at their own expense, regardless of whether they're melee or mage.
And please point out where anyone said that all a mage should do in Campaign is cure everyone. Go ahead and try and find anything close to being that kind of "demand". All anyone asks for is for mages to be more willing to help others. Is that too much to ask?
And Campaign is NOT an individual event because everyone there is in the same "party" as you. Once those tags go up you ARE a team, just like Dynamis, Besieged and Eihnerjar. It's why we can all beat on the same mob.
And Besiege grants a solid Exp cap reward dependant on any action you take on other members on Besiege or the Monsters. It doesn't matter what you do, it all adds up. Campaign rewards different bonuses based on every little thing someone can do, including self buffs, dealing damage, taking damage, curing and so forth. It's why a lvl 50 Whm can go into Besiege, run around curing and raising people and still make as much Exp as the lvl 75 fully merited DD. So yes, it's very different.
And what else do you expect a Damage Dealer to do other then deal damage? Are you saying they should sub a mage job and cure you?
And when your pet is an actual living, breathing, individual then you can say Bst soloing is the same as Campaign. But seeing as your pets are disposable NPCs at your command, they're very different from killing things side by side with other PCs.
I love how you lump all NAs to have some sort of selfish attitude...which you share yourself. And tanks that make 2300 per fight are curing themselves, that's why Plds have such an awesome advantage in Campaign. They can cure, buff, debuff, take hits, deal damage and do it all over extended lengths of time without outside assistance and all from their main. And again, no one is saying a mage should spend an entire fight tabbing around looking for people to cure. Let me repeat that since so many people ignore it. No one is saying a mage should do nothing but cure. All we're saying is it'd be nice if you helped instead of just thinking about yourself. It's something I ask of melees as well seeing as we're all working together in this event.
And I wasn't replying to you with that statement. Perhaps you should read before you post, because I was saying that Campaign was NOT a solo effort all along. However I should know better then to expect you to read an entire post.
Though thank you for correcting my spelling on a single word in such an asshat-ish fashion. And I doubt this was being added because it was "needed", it's most like being added because it will be another aspect of the war that we will experiance.
Personally, I hope they rescale the Exp to provide bonuses for wiping out the entire wave while preventing dmg on the towers. If that were to happen it would give players a much better reason to work together.
Originally posted by Celeal
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Originally posted by Jonastb
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And please point out where anyone said that all a mage should do in Campaign is cure everyone. Go ahead and try and find anything close to being that kind of "demand". All anyone asks for is for mages to be more willing to help others. Is that too much to ask?
And Campaign is NOT an individual event because everyone there is in the same "party" as you. Once those tags go up you ARE a team, just like Dynamis, Besieged and Eihnerjar. It's why we can all beat on the same mob.
And Besiege grants a solid Exp cap reward dependant on any action you take on other members on Besiege or the Monsters. It doesn't matter what you do, it all adds up. Campaign rewards different bonuses based on every little thing someone can do, including self buffs, dealing damage, taking damage, curing and so forth. It's why a lvl 50 Whm can go into Besiege, run around curing and raising people and still make as much Exp as the lvl 75 fully merited DD. So yes, it's very different.
And what else do you expect a Damage Dealer to do other then deal damage? Are you saying they should sub a mage job and cure you?
And when your pet is an actual living, breathing, individual then you can say Bst soloing is the same as Campaign. But seeing as your pets are disposable NPCs at your command, they're very different from killing things side by side with other PCs.
Originally posted by IfritnoItazura
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Originally posted by Omgwtfbbqkitten
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Though thank you for correcting my spelling on a single word in such an asshat-ish fashion. And I doubt this was being added because it was "needed", it's most like being added because it will be another aspect of the war that we will experiance.
Personally, I hope they rescale the Exp to provide bonuses for wiping out the entire wave while preventing dmg on the towers. If that were to happen it would give players a much better reason to work together.
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