Re: New Additions and Changes to Campaign (05/22/2008)
There doesn't have to be a penalty for it to harm your EXP.
For example, you can fight IT mobs, and after a certain point the EXP you gain from them will cap out. Now, you can fight mobs that give more than that EXP cap, and it won't PENALIZE you for doing that; but you're still going to get less EXP as a result because of other problems that fighting tougher mobs present.
For about the third dozenth time, the loss of MP isn't the only problem with helping others.
Because we're telling the melees to sub them so they can TAKE CARE OF THEMSELVES; not so they can help mages. What you're proposing is that mages go out of THEIR way to help OTHERS; we're just telling people to take care of themselves.
Let's say you were leveling BST, and there was another person leveling BST nearby. They get themselves killed, but they didn't bother using reraise. Would you stop your EXP and raise them, even though it all could've been prevented by them thinking ahead; not to mention the fact that their presence by it's nature reduces the amount of EXP you get? And what if their body had dangerous mobs lurking around it; would you risk aggroing one of them and getting yourself killed to save them? Because that's pretty much what you're asking mages to do.
Two way street, brah.
Originally posted by Omgwtfbbqkitten
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For example, you can fight IT mobs, and after a certain point the EXP you gain from them will cap out. Now, you can fight mobs that give more than that EXP cap, and it won't PENALIZE you for doing that; but you're still going to get less EXP as a result because of other problems that fighting tougher mobs present.
Originally posted by Omgwtfbbqkitten
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Originally posted by Omgwtfbbqkitten
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Let's say you were leveling BST, and there was another person leveling BST nearby. They get themselves killed, but they didn't bother using reraise. Would you stop your EXP and raise them, even though it all could've been prevented by them thinking ahead; not to mention the fact that their presence by it's nature reduces the amount of EXP you get? And what if their body had dangerous mobs lurking around it; would you risk aggroing one of them and getting yourself killed to save them? Because that's pretty much what you're asking mages to do.
Originally posted by Omgwtfbbqkitten
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