Re: New Additions and Changes to Campaign (05/22/2008)
WHY?
It's been asked countless times in this thread. I have absolutely no reasons to toss you a cure, except out of some misguided magnanimity or sense of pity.
I earn less XP and expose myself to greater risk when I cast a Cure spell on any other player in Campaign. That's just the way the ball bounces. Don't like it? Tough.
Having you magically stay alive longer doesn't benefit me in the slightest. I get the same XP/AN reward whether you live or die - unless I cast a healing spell on you and you die, in which case I'm going to be next on the menu.
Yes, I know you think WHM's should be out there curing everyone. You know what? Back when the game first released I had people who swore up and down that I had an obligation to get off of my chocobo and Raise them when I passed by, or Teleport them for free.
They were just as wrong as you are now.
Icemage
Originally posted by Kailea
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It's been asked countless times in this thread. I have absolutely no reasons to toss you a cure, except out of some misguided magnanimity or sense of pity.
I earn less XP and expose myself to greater risk when I cast a Cure spell on any other player in Campaign. That's just the way the ball bounces. Don't like it? Tough.
Having you magically stay alive longer doesn't benefit me in the slightest. I get the same XP/AN reward whether you live or die - unless I cast a healing spell on you and you die, in which case I'm going to be next on the menu.
Yes, I know you think WHM's should be out there curing everyone. You know what? Back when the game first released I had people who swore up and down that I had an obligation to get off of my chocobo and Raise them when I passed by, or Teleport them for free.
They were just as wrong as you are now.
Icemage
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