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Version Update Notice (04/25/2008)

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  • #76
    Re: Version Update Notice (04/25/2008)

    Single Target PLD Ballad isn't hard, it just requires your PT to know how to fucking position themselves.
    Truth is, BRDs make it as hard to land it as PLDs commonly do. Either way, I'd like to see that coming up soon so both sides can shut the hell up about it. COR kinda/sorta got its single target fix through /DNC and Aspir Samba which is fairly viable if you go after MP mobs, but BRD can't viably given its primary and secondary roles in PT. They can't make time for melee contact with the mob.

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    • #77
      Re: Version Update Notice (04/25/2008)

      Well the method is there, wether the players decide to incorporate it is another matter. It'll just make things easier on the players as usual imo.

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      • #78
        Re: Version Update Notice (04/25/2008)

        Err, when was the last time you tried meleeing anything in Merit Camps as BRD? Even with my Joyeuse it's a pain, and it's time that could be spent singing songs or curing or pulling. Not like we'd do any decent damage either, so all you'd be doing is feeding the mob a bit of TP for the sake of a couple of hits of a Samba. Not worth it (Though I admit I freaking BRD/DNC when not in EXP parties)

        The thing about single target ballad is, people tend to shift around a lot in parties (at least this is how it's been for me) and dear lord, getting people to line up is like pulling teeth (as are skill chains and a lot of other "tactical" notions) Then you get the RNG's who love to stand right by the mages, making giving them minuet a pain in the ass.

        Bring on the single target ability. BRD is stressful enough as it is, and gets very little respect for it. No body praises a good BRD, but you'll never hear the end of a screw up.


        Also Murphie, what's wrong with wanting an update? Needed or not, it really does suck to go for 4+ years without getting jack shit. It wouldn't kill SE to toss MNK and RDM a bone if nothing else to shut up the whiners.


        While I'm at it, I demand that this
        [ame=http://www.youtube.com/watch?v=FQwAxMiKHPo]YouTube - Tour de Japon - Final Fantasy Main Theme[/ame]

        get added to the game in some way. I freaking the series theme music. Break his legs if you have to SE, but get Nobuo BACK! It's such a shame that a lot of the great geniuses of the industry are moving on to other things at a time when the Technology available has come so far.


        EDIT: Rather funny comment from the BG discussion;

        BRP: SE: We really liked it when we released at the same time as SSBB. We are going to do the same thing with MGS4 to see how that goes.
        Last edited by Malacite; 04-26-2008, 05:57 PM.
        sigpic


        "BLAH BLAH BLAH TIDAL WAVE!!!"

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        • #79
          Re: Version Update Notice (04/25/2008)

          The thing about single target ballad is, people tend to shift around a lot in parties (at least this is how it's been for me) and dear lord, getting people to line up is like pulling teeth (as are skill chains and a lot of other "tactical" notions) Then you get the RNG's who love to stand right by the mages, making giving them minuet a pain in the ass.
          I love how RNGs get faulted for what BRDs do.

          See, I levelled BRD when BRDs were WHORES for RNGs. BRDs wouldn't PT without one, I was probably one of the few BRDs that didn't see not having a RNG as a dealbreaker.

          Those BRDs, though, knew only to give melees Minuet and nothing but Minuet. I would actually give MNK one tier of March and one of Minuet. And I also took my party buffs on a case by case basis, I'd look out our jobs, ask what food was being used and check gear to gauge what buffs I should be using.

          Then BRD pulling became mainstream in ToA and many BRDs rationalized March x2 as not only good for melee, but also benefical for thier own Haste Builds in Utsusemi recasts. BRDs became too "busy" to note the needs of other jobs. I personally never had problems keeping buffs up that benefitted the whole.

          But as a RNG, I've come to expect BRDs won't do jackshit for me. So I just come /WAR and use meat. Hell RNGs in one LS I know just grab the COR instead if he's available and just snub the BRDs because they know the CORs at least have common needs and that they will cater better to them.

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          • #80
            Re: Version Update Notice (04/25/2008)

            Everytime SquareEnix updates FFXI . . . a Taru gets punted.

            Whether it be across Jeuno... across the past or present... up and down whitegate...

            FOR THE LOVE OF GOD!!! STOP THE HUMANITY!!!

            Please SquareEnix... if you really value peace and harmony... stop putting out updates to battle systems and to jobs...

            Maybe then... when it is all said and done, the people who bitch bitch bitch will get so pissed off they will leave the game and allow us humble tarutaru's to be able to sit down once again without fear of pain from previous foot insertions.
            ---------------------------



            www.tinyurl.com/servants12

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            • #81
              Re: Version Update Notice (04/25/2008)

              Yeah I hear you there BBQ. It's just aggravating that they tend to stand right by the mages, and depending on the camp and how ppl are positioned I may or may not be able to get back there to minuet them without getting rid of the Mages' Ballad.
              sigpic


              "BLAH BLAH BLAH TIDAL WAVE!!!"

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              • #82
                Re: Version Update Notice (04/25/2008)

                I leveled brd recently it is really not stressful unless you are pulling against another brd in a meripo. At the start of a party I ask what songs everyone wants, simple enough usually min/march for melees and balladx2 for mages, when it comes to Paladins and Ranges I will tell them at the start where to be, usually with a paladin, I tell the melee's after the buffs to move on the opposite side of the mages so I can hit the Paladin with ballads in one shot with my mages. Rangers I ask to stand near the melee for Min in one casting, if you communicate with your party members they will listen, if they how ever happen to not listen to me, I have no problem not buffing people who listen.

                About the job updates, some jobs could use minor tweaking over the already strong jobs.

                1)Red Mages alot of them wouldn't argue with a melee update, as much as we have some posters who feel Red Mage need this. A huge boost to an already decent solo ability would be simple a weapon skill, would do wonders not some "massive updates" it would be good for them, but what people forget is this is one of the last things S-E would need to worry about in the big picture. There is no real need to argue about this because there are other things in the game that need more attention .

                2) Summoners, now alot of people are still "Unhappy" about summoners roles in exp parties. They say that the new Job ability didn't do much for summoner, well it did. The fact of the matter is that summoner will always be a healer as far as exp is concerned, the massive pool is just too much of a resource for parties. With the new ability it only strengthened this role, free mp almost like a mini convert with no enmity. People often forget that low levels and exp is the smallest part of this game in Square-Enix's eyes, I don't know how many people have gotten into endgame but Summoners can be devastating in endgame. They can put out huge damage for almost no tp given to the mob, add in the buffs and you can see what a huge asset they are in endgame. Properly geared summoners are just simply amazing, add in someone who knows the job inside and out and you have probably one of you best Damage Dealers for HNMs.

                3) Cor, Pup, Blu af2, this is not gonna be just thrown into the game. First off their AF is leaps and bounds above the majority of AF in the game. The Salvage gear is very nice, as well as Blu's access to Homam is almost better then AF2 could even hope to accomplish. I have seen cor put out some very good damage with their current gear, the only job that could use some gear adjustments IMO is pup. They do have a great gear set in Usukane, which is about the same amount of effort as getting full relic, it is there but not without effort.

                4) Dnc and Sch, they are too new to even think about AF2 as well as it may be too soon to add Merit 2's. If they add the t2 abilities too soon they may not get what they really need and could be a waste.
                [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



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                • #83
                  Re: Version Update Notice (04/25/2008)

                  As we got an enormous package of job adjustments last update, I'm not expecting much from this one. Probably the PLD shield-reflection spell, maybe the single-target BRD JA, and that's about it. Nothing else has sounded specific enough to come this soon. (Concerning RDM and SMN, making RDM melee worthwhile without overpowering RDM is a very fine line to walk, while with SMN I don't think they've quite figured out what the problem even is.)

                  Concerning merits, all I'm expecting are group 1s for DNC and SCH. That said, a little balance-tweaking on existing merits, particularly group 2s, certainly wouldn't hurt.

                  I'm pleasantly surprised to hear that they're giving more attention to chocobo raising and Fellows; while they're at it, though, why not Pankration? That could use the attention more, given that there's no accounting for WotG in it at all -- not even the palette-swapped mobs -- and Enspelled chigoes are so broken.

                  More than the Pankration stuff, though, I'd like to see a system that allows limited cross-past-nation purchases without having to jump between nations, and some better melee gear for the likes of RDM, THF, NIN, BLU, PUP, and DNC. -- Pteryx

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                  • #84
                    Re: Version Update Notice (04/25/2008)

                    here is 1 make fricken bone crusher for valor do more dmg then Cb. magic motar can do up to 1500 dmg, armor piercer can do 1300-1800k... Bone crusher does 200-450 dmg..... Wth

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                    • #85
                      Re: Version Update Notice (04/25/2008)

                      Originally posted by Thoris View Post
                      here is 1 make fricken bone crusher for valor do more dmg then Cb. magic motar can do up to 1500 dmg, armor piercer can do 1300-1800k... Bone crusher does 200-450 dmg..... Wth
                      They should make all the WSNM do more then the best weapon skills we use now. Decimation should do more then my 1500+ rampages as well.

                      Not all weaponskills are created equal.
                      [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



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                      • #86
                        Re: Version Update Notice (04/25/2008)

                        Well, I'm not saying get Group 2s out alongside Group 1s for DNC and SCH, but really, I think they do without a year of waiting for them like COR, BLU and PUP got. All the ToA group 2s were logical choices, nothing SE really needed a year to think about.

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                        • #87
                          Re: Version Update Notice (04/25/2008)

                          It does strike me as rather silly that the WSNM skills attacks are only really usable at 300 TP... except Asuran Fists. All SE has to do with that one is change the stupid TP clause from accuracy to damage (Crit would be sweet but stupidly over powering)

                          And hasn't it been said a bajillion times now that the best thing SE could do for RDM melee is some Magic Accuracy traits?
                          sigpic


                          "BLAH BLAH BLAH TIDAL WAVE!!!"

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                          • #88
                            Re: Version Update Notice (04/25/2008)

                            Originally posted by Malacite View Post
                            And hasn't it been said a bajillion times now that the best thing SE could do for RDM melee is some Magic Accuracy traits?
                            A ton of jobs could benefit from sharing MAcc traits. I dream of a world where staff use becomes truly situational--equipping them for the desire of their visible stats, rather than having no other choice than to equip them for their hidden MAcc.

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                            • #89
                              Re: Version Update Notice (04/25/2008)

                              Wtf does red mage melee need macc for...

                              You don't enfeeble merit mobs...

                              Or even half the exp mobs....

                              And you will not melee hnms so I honestly don't see how macc is gonna help Red Mage's melee period.
                              [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



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                              • #90
                                Re: Version Update Notice (04/25/2008)

                                to Sevv..

                                Bone crusher does less dmg then cannonball Blade. Its like saying fast blade does more dmg then Savage blade, it doesn't make sense does it. Bone crusher is supposed to be 1 of our teir 3 weapon skills; which it is but does way less dmg then CB does.

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