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Version Update Notice (04/25/2008)

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  • Re: Version Update Notice (04/25/2008)

    The only changes to 2 hours I'd like to see at this point are extending Blood Weapon to 1 minute so it can at least last the full duration of Soul Eater. Yah yeah I know this would give kraken DRK's even more obscene power so it likely won't happen but it would be nice >. >

    And I'd like to know just WTF kind of Meikyo Shisui Noillurie uses 'cause it sure as hell isn't ours
    sigpic


    "BLAH BLAH BLAH TIDAL WAVE!!!"

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    • Re: Version Update Notice (04/25/2008)

      Originally posted by Pteryx View Post
      And some better melee gear for the likes of RDM, THF, NIN, BLU, PUP, DRG and DNC. -- Pteryx
      Fixed. *Shot*
      Originally posted by Yygdrasil
      Originally posted by Nandito
      Ponies.

      Duh.
      You make me want to hurt things.

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      • Re: Version Update Notice (04/25/2008)

        Maybe the weapon indicates the new relic weapons SE was talking about? x.x
        http://www.ffxiah.com/player.php?id=953347

        War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75

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        • Re: Version Update Notice (04/25/2008)

          Originally posted by Malacite View Post
          The only problem with giving RDM Macc traits is it would really break it in some respects. I mean, wouldn't it's skill ratings in Dark and Elemental suddenly become irrelevant (well not so much Dark) if the job suddenly got 4 magic accuracy traits? Not to mention if you add on Dark Arts >.>

          Enfeebs would become near-impossible to miss.
          It would depend in part on how strong each trait was. If we only got, say, MAcc +4 from MAcc I at 10 and +2 to that at 30, 50, and 70, it wouldn't be quite so ridiculous (and IIRC, the MAcc from NQ staves is estimated at +10). -- Pteryx

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          • Re: Version Update Notice (04/25/2008)

            Ninja should get a new 2hr <_<!
            In the moonlight, your face it glows.. like a thousand diamonds, I suppose.
            And your hair flows like.. The ocean breeze...
            Not a million fights could make me hate you, you’re invincible.
            Yeah, It’s true.
            It’s in your eyes, where I find peace.

            [I love you, Rebecca :D!]

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            • Re: Version Update Notice (04/25/2008)

              Originally posted by Ameroth View Post
              As I shall demonstrate, the game actually does render a much larger draw distance, but then covers the majority of it with a veil of "fog" and lowers the sky ceiling so your client doesn't actually have to draw it. In order to allow your computer to actually view the real game distances, you obviously need to go over SE's head and run a plugin (drawdistance) for windower. Example:



              (The default is a drawdistance ratio of 1.0)
              .
              .
              .

              (as you can see, now all of Bastok is visible and the sky is where it's supposed to be: in the sky behind the mountains of Gustaberg)

              20 seems to be the highest value that you can use to produce noticable results. It's really amazing to get on an airship and actually be able to see far enough out to identify landmarks such as Heaven's Tower when flying past Windurst to Kazham, or being able to see Sauromugue Champaign off to the North East as you fly from Bastok to Jeuno.

              I understand SE would like to keep the game fair and balanced for all systems, but really, does allowing a PC, or Xbox, to render the game how it's supposed to look really disturb the balance of gameplay?

              Though the plugin says it increases draw distance for mobs, I've found this to be untrue as mobs, NPCs, and players still won't appear until within 50', though you can see much, much farther. In the end, this is truly an aesthetic adjustment to the game and has next to no impact on actual game-play.

              Just saying, users shouldn't need to resort to 3rd party tools just to allow them to run the game how it's meant to run.
              It is also Dependant on the Area. For my PC, the highest noticable change in Bastok is a value of 10.

              I'm going to go to Lufaise, but I'm guessing I'll have to try 20.

              Oh, where on the map would I stand to see the classic Tavnazia picture of the city in the background?
              The Tao of Ren
              FFXIV LowRes Benchmark - 5011

              If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
              Originally posted by Kaeko
              As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

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              • Re: Version Update Notice (04/25/2008)

                Whoa, that draw distance looks awesome. O_O

                Now I regret playing on PS2. Damn you crappy computer!
                Originally posted by Yygdrasil
                Originally posted by Nandito
                Ponies.

                Duh.
                You make me want to hurt things.

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                • Re: Version Update Notice (04/25/2008)

                  I just want a built in Dmg mitigation JA for war and another way for Thf to play with hate. Now these jobs don't need either of those things, nor do they really 'deserve' either of those things, but seeing as how other people are complaining about wanting things they neither need nor deserve I felt it wouldn't hurt to chime in.
                  "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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