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Version Update Complete! (03/10/2008)

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  • Version Update Complete! (03/10/2008)



    Ladies and gentlemen, the eagerly-awaited version update is finally here! Numerous adjustments and additions, including those addressed in Topics over the past few weeks, are now ready for your gaming pleasure. Here is a brief recap of the improvements for those who came in late:

    -Adjusted and improved job and battle systems
    -New Campaign elements
    -Exciting new quests for dancers and scholars
    -A host of new items and equipment
    -And more!

    Click here for all the juicy details!

    __________________________________________________________________________

    [Event-Related]

    New areas have been added to past Vana'diel.

    New quests are available for areas added in the Wings of the Goddess expansion pack.

    The following new quests have been added for dancer and scholar jobs:
    - Artifacts
    Players can obtain job-specific attire (artifacts) as rewards for the completion of these quests.
    - Limit Break (level 70 to 71)
    The character's level cap will be increased to 75 upon successful completion.
    *All artifact quests for a particular job must be completed before the limit break quest becomes available.



    The following changes have been made to Campaign Ops:
    -The following siege weapons have been added to Campaign battles:
    Siege Turret/Belfry/Mantelet
    -System messages reporting the progress of battle in Campaign areas have been added.
    -A chat filter has been implemented for Campaign system messages.
    -Beastman Dominions are now accessible as Campaign battlefields.
    -The strength of NPCs, troops, and monsters appearing in Campaign battles has been adjusted.
    -New freelance characters have been added.
    -New abilities have been added to freelance characters and unit leaders.
    -Information such as military unit status can now be obtained by speaking with certain NPCs.
    -The calculation of enmity for NPCs and monsters in Campaign battles is now the same as for player characters.
    -The number of temporary items obtainable from Campaign Arbiters has been increased.
    -New information can now be obtained from Campaign Ops officer NPCs.
    -For Campaign Mission, "Stock and Awe II" the supply list has been amended, and difficulty level lowered. The supply list will remain unchanged for characters that have already undertaken the mission prior to this version update.



    NPC spectators have been added to Chocobo Circuit.
    These new NPCs can be observed purchasing chocobet tickets and rooting for their favorites.

    The following changes have been made to fellows:
    -HP and MP recovery for fellows will now take less time when the /heal command is used.
    -Magic and other abilities you use on party members will now also benefit the fellow you summoned.
    -Fellows' equipment requirements have been changed.
    -Fellows can now use a greater variety of equipment.
    -The magic recast time for fellows has been decreased.
    -Conditions for the usage of recovery magic for stalwart shield and soothing healer type fellows have been changed.
    -Fellows will no longer use the white magic spell "silence" on monsters in the crab and beetle families.
    -Certain fellow abilities have been strengthened.
    -Fellows no longer use the following weapon skills:
    Spinning Attack/Cyclone/Circle Blade/Shockwave/Spinning Scythe/Earth Crusher

    It is now possible to summon the following monster families captured with fiendtrappers:
    Gear/Rampart/Chariot/Soulflayer



    "Brygid the Stylist Returns" quest is now available for dancers and scholars.

    Characters below level 20 are no longer able to mine for items in the following areas:
    Newton Movalpolos/Mount Zhayolm/Halvung/Gusgen Mines/Ifrit's Cauldron

    Changes have been implemented for a number of quests.
    -Level requirements have been added to the following quests. The required level varies depending on quest.
    Gifts of the Griffon/Claws of the Griffon/The Firebloom Tree/Test My Mettle
    - Players must now wait one Earth day as well as change areas before retrying the "The Firebloom Tree" and "Test My Mettle" quests.

    New armor set storing NPCs have been added to the following areas:
    Southern San d'Oria [S]/Bastok Markets [S]/Windurst Waters [S]
    [Battle-Related]

    New Notorious Monsters have been added to the Wings of the Goddess areas.

    The location of certain monsters has been changed in the following areas:
    East Ronfaure [S]/Jugner Forest [S]/North Gustaberg [S]/Grauberg [S]/Fort Karugo-Narugo [S]/Meriphataud Mountains [S]

    The names of the following monsters have been changed:
    Vunkerl Inlet [S]
    Gigas's Smilodon → Gigas's Tiger

    Pashhow Marshlands [S]
    Diamond Quadav → Vajra Quadav

    A maximum limit has been placed on the total amount of bonus attack speed that can be gained from a combination of spells, abilities, and items.

    The duration of immobility experienced by recipients of healing magic has been significantly reduced.
    Previously, a player receiving a “Cure” spell from another character immediately after selecting the attack command would be frozen in place until the effect of the healing spell was complete.

    The chance to resist damage from skill chains has been adjusted.

    When receiving weapon-enhancing spell effects from other party members, the additional damage caused will depend on the caster’s enhancing magic skill. Magic accuracy for these spells has also been adjusted.

    The process for calculating “Absorb” spell resists has been adjusted.>

    "Absorb" spells that previously did not take effect when resisted will now take effect in the case of partial resists below a certain percentage. However, partially resisted spells will have their durations reduced.
    “Absorb” spells will still fail to take effect in the case of a complete resist.

    The following spells have been introduced:
    Recall-Jugner (WHM Lv.53)
    Recall-Pashh (WHM Lv.53)
    Recall-Meriph (WHM Lv.53)
    Retrace (BLM Lv.55)
    Absorb-ACC (DRK Lv.61)
    Klimaform (SCH Lv.46)
    Monomi: Ichi (NIN Lv.25) *Uses the ninja tool, "sanjaku-tenugui."

    The duration of the following abilities has been adjusted to 2 hours:
    Light Arts
    Dark Arts
    Finishing Move

    The new warrior job ability “Retaliation” has been introduced:
    Retaliation
    Allows you to counterattack but reduces movement speed.

    The new thief job ability “Collaborator” has been introduced:
    Collaborator
    Steals 25% of the target party member's enmity and redirects it to the thief.
    *This ability shares a recast time with “Accomplice,” a thief ability introduced in the previous version update.

    The following changes have been made to the beastmaster job:
    - The recast time for the job ability “Reward” has been reduced from 3 minutes to 1 minute 30 seconds.
    *In accordance with this change, the Group 1 merit point ability “Reward Recast” has been reduced from 6 seconds to 3 seconds.
    - New pet foods have been introduced:
    Pet Roborant
    Pet Poultice

    The new samurai job ability “Sekkanoki” has been introduced:
    Sekkanoki
    Limits TP cost of next weapon skill to 100.

    A wyvern’s attributes will now increase in correspondence to the amount of experience gained from the moment the wyvern is summoned.
    *This increase will not be affected by experience gained from Campaign, Besieged, or items.
    **A wyvern’s attributes will be reset to their original values when the wyvern is KO’d, dismissed, or changes areas.

    The new summoner job ability “Elemental Siphon” has been introduced:
    Elemental Siphon
    Drains MP from your summoned spirit.
    *Only effective on spirits summoned by the summoner.

    Several new blue magic spells have been introduced. These new spells have also been added to the auto-translate feature.

    The following changes have been made to the corsair job:
    - The recast for the job ability “Quick Draw” has been changed to a “charge” system.
    Each use of the “Quick Draw” ability consumes one charge, with charges being regained over time.
    When using the “/recast” text command, it is necessary to nominate a specific shot, such as “/recast Fire Shot”. This command will display the amount of time remaining until a new charge will be generated, as well as the current number of charges available.

    - New “Phantom Rolls” have been introduced:
    Dancer’s Roll (COR Lv.61)
    Scholar’s Roll (COR Lv.64)

    Several new automaton weapon skills have been introduced.

    The following changes have been made to the dancer job:
    - The recast time for all Waltzes will now be reduced to 6 seconds while under the effect of the job ability “Trance.”
    - The effect of attributes on Waltzes will now be calculated differently depending on whether dancer is set as the main job or as the support job.
    - An accuracy bonus will now be applied to “Steps” when dancer is set as the main job.
    - The durations of the job abilities “Haste Samba,” “Aspir Samba II,” and “Drain Samba III” have been increased.

    The following changes have been made to the scholar job:
    - The maximum number of charges for the job ability “Stratagems” has been adjusted.
    Lv. 10: 1 charge
    Lv. 30: 2 charges
    Lv. 50: 3 charges
    Lv. 70: 4 charges

    - The time required to regain one charge now varies depending on the maximum number of possible charges.
    Maximum charges: 1 → Time to regain 1 charge: 4 minutes
    Maximum charges: 2 → Time to regain 1 charge: 2 minutes
    Maximum charges: 3 → Time to regain 1 charge: 1 minute 20 seconds
    Maximum charges: 4 → Time to regain 1 charge: 1 minute

    - The following scholar job abilities have been introduced:
    Sublimation (Lv.35)
    Stores MP while reducing HP. The effect ends once the MP limit is reached, HP is too low, or you are attacked. Stored MP is gained when the ability is reactivated.
    *Your character’s HP will slowly decrease while storing MP and you will be unable to enter healing mode or log out while this ability is in effect.

    Addendum: White (Lv.10)
    Allows access to additional White Magic spells while using Light Arts.

    Addendum: Black (Lv.30)
    Allows access to additional Black Magic spells while using Dark Arts.

    - Scholars will now be able to cast additional white and black magic spells while using the new job abilities “Addendum: White” and “Addendum: Black”.
    These additional spells will be added to a scholar’s magic lists after being acquired, but will only be selectable when under the effect of “Addendum: White” or “Addendum: Black”.

    - Scholars have gained the job trait “Conserve MP.”

    - Spells cast during the effect of the job abilities “Accession” or “Manifestation” will now only cost double the MP instead of triple.

    - The casting time, recast time, and duration of the following spells have been adjusted:
    Sandstorm/Rainstorm/Windstorm/Firestorm/Hailstorm/Thunderstorm/Voidstorm/Aurorastorm

    - “Light Arts” will now also increase the enfeebling magic skill.

    - Scholar job abilities now have unique status icons.



    An issue wherein summoned spirits had incorrect attributes has been addressed.

    An issue wherein the effect of a successful use of the “Provoke” ability during a Conflict match was not being properly displayed has been addressed.
    [Item-Related]

    New pieces of equipment have been added.

    New synthesis recipes have been added.

    A toolbag for carrying large quantities of sanjaku-tenugui has been added.

    The "Emperor Band" has been added to the list of enchanted items that offer a bonus to experience points or limit points.
    Along with existing items "Empress Band" and "Chariot Band," the "Emperor Band" can be obtained by trading your individual conquest points. However, only one of the above three can be in your possession at any given time.



    Help information has been changed for the following items:
    I.R. Chainmail/I.R. Mufflers/I.R. Sollerets/I.R. Helm/I.R. Breeches/Raikiri.
    *No changes have been made to item properties.

    The following special items and furnishings can now be stored by speaking to specific NPCs:
    Snowman Knight/Snowman Miner/Snowman Mage/Bonbori/Festival Doll/Dream Boots/Dream Boots +1/Dancer Attire/Scholar Attire

    The fee structure for obtaining and altering mannequins has been reduced as follows:
    -Price for your second mannequin and onwards: from 250,000 gil to 100,000 gil.
    -Cost to change your mannequin to that of another race: from 10,000 gil to 2,000 gil.
    -Cost to change your mannequin's pose: from 1,000 gil to 200 gil.

    The following Culinarians' Guild-designated quest item has been changed:
    Snoll Gelato > Irmik Helvasi/Balik Sis

    The icon graphics for the following items have been changed:
    Star Orb/Clotho Orb/Comet Orb/Lachesis Orb/Atropos Orb/Stone Arrowhd./Cactus Stems/Tree Cuttings/Tree Sapling/Cloudy Orb/Sky Orb/Themis Orb/Konron Hassen/Kongou Inaho/Meifu Goma/Airborne/Spirit Masque/Papillion/Sandfish/San d'Orian Tea/Royal Tea/Datechochin/Angelwing/M&P Dumpling/Carrot Broth/F. Carrot Broth/Bug Broth/Qdv. Bug Broth/Herbal Broth/S. Herbal Broth/Carrion Broth/C. Carrion Broth/Humus/Rich Humus/Meat Broth/W. Meat Broth/Tree Sap/Scarlet Sap/Brain Broth/Cng. Brain Broth/Fish Broth/Fish Oil Broth/L. Carrot Broth/F. Blood Broth/Seedbed Soil/Alchemist Water/Mlw. Bird Broth/Sun Water/Grass. Broth/N. Grass. Broth/Mole Broth/L. Mole Broth/Blood Broth/C. Blood Broth/Antica Broth/F. Antica Broth/Antique Bullet/Balm Sachet/Mille. Sachet/Olibanum Sachet/Attar Sachet/Sweet Sachet/Civet Sachet/Musk Sachet

    The new items Sol Cap and Lunar Cap, will now be offered as special gift items in the Adventurer Recruitment Program.
    * Details regarding the terms and conditions to obtain special gift items can be found at the "Adventurer Recruitment Program" page.
    Related Information>>



    Magic effect explanations have been added to item help information for magic scrolls.
    [System-Related]

    The conditions for battle music playback have been changed.
    Battle music will now play when you either execute the attack command, or are within the vicinity of a party member currently engaged with an enemy. With this change, even those who play with long-range attack characters such as mages will be able to enjoy battle music in a similar fashion to close-combat characters.
    Please note that there are scenarios to which this change does not apply (for example, monsters that anyone can attack).

    The following data can now be backed up on PlayOnline's servers.
    -"Config" settings inside the main menu (excluding platform-specific settings such as "key assign", and language-specific items).
    -[Current tell target] history for "chat" inside the active command window.
    -Macro and book data.
    -Map marker data.
    -Item display sorting data for the "bid" option in the auction menu.

    [Storage Location]
    It is now possible to store configuration data on PlayOnline's servers, in addition to your game machine's own hard disk drive. Up to four slots are available on your hard disk for this purpose, while one slot is available on the server. One slot stores one character's worth of configuration data. Selecting a used slot will overwrite existing data.

    [Saving Configuration]
    Bring up the configuration file save screen by pressing the following buttons/keys at the character selection screen, and choose the slot in which you wish to save.

    "PlayStation 2": L1 button + L3 button
    Xbox 360: LB + left stick button
    Keyboard: [Shift] + [Alt] + [Ctrl] + [B]

    [Loading Configuration]
    Bring up the configuration file load screen by pressing the following buttons/keys at the character selection screen, and choose the slot from which you wish to load.

    "PlayStation 2": R1 button + R3 button
    Xbox 360: RB + right stick button
    Keyboard: [Shift] + [Alt] + [Ctrl] + [R]

    [Deleting Configuration]
    Bring up the configuration file deletion screen by pressing the following buttons/keys at the character selection screen. Confirm deletion to restore default settings for the currently selected character.

    "PlayStation 2": R1 button + L2 button + R3 button + L3 button
    Xbox 360: R2 + L2 + right stick button + left stick button
    Keyboard: [Shift] + [Alt] + [Ctrl] + [D]

    The maximum number of screenshots that can be stored has been increased from 99 to 200.

    A new text color has been introduced for the name of monsters currently engaged with alliance members.

    A new text color has been introduced for the name of monsters that anyone can attack.

    The following new emote commands have been added:
    /dance1
    /dance2
    /dance3
    /dance4

    The following new terms have been added to the auto-translate dictionary.
    Category Term
    Spells Recall-Jugner
    Spells Recall-Pashh
    Spells Recall-Meriph
    Spells Retrace
    Spells Klimaform
    Spells Absorb-ACC
    Job Abilities Modus Veritas
    Job Abilities Elemental Siphon
    Job Abilities Dancer's Roll
    Job Abilities Scholar's Roll
    Job Abilities Sublimation
    Job Abilities Addendum: White
    Job Abilities Addendum: Black
    Job Abilities Sekkanoki
    Job Abilities Retaliation
    Job Abilities Collaborator
    Ninjutsu Monomi
    Place Names 2 La Vaule [S]
    Place Names 2 Beadeaux [S]
    Place Names 2 Castle Oztroja [S]
    Game Terms 2 Deep Cover
    Game Terms 2 Search and Seizure
    Game Terms 2 Bridge Too Far
    Game Terms 2 Steel Resolve
    [Windows Version]

    The color of the game screen when played in windowed mode has been adjusted.
    [Known Issues]

    There is currently an issue wherein the “Regen” effect and the corresponding help text is missing from the Sol Cap.

    The help text for several magic scrolls is missing the level restriction for scholars. The correct level restrictions are as follows:

    Reraise WHM Lv.33
    SCH Lv.40 (Addendum: White)
    Teaches the white magic Reraise.
    Grants you the effect of Raise when you are KO'd.

    Reraise II WHM Lv.60
    SCH Lv.75 (Addendum: White)
    Teaches the white magic Reraise.
    Grants you the effect of Raise II when you are KO'd.

    Sleep II BLM Lv.41 / RDM Lv.46 / DRK Lv.56
    SCH Lv.65 (Addendum: Black)
    Teaches the black magic Sleep II.
    Puts an enemy to sleep.

    The scholar level restriction for the following magic scroll is currently written as level 75. The correct level restriction is level 70.

    Raise II WHM Lv.56
    SCH Lv.70 (Addendum: White)
    Teaches the white magic Raise II.
    Revives target from KO.
    Last edited by Balfree; 03-10-2008, 09:48 AM.
    Originally posted by Raydeus

    Other than that the only thing I'd like to see is SE changing Homam so RDM can use it, but the chances of that happening are the same as those of me winning the Mog bonanza.

  • #2
    Re: 3-10-08 Update info

    That was fast, holy crap. O.o

    Lesseee here. Gonna spice that post up once im done reading.

    done reading...

    Holy sh*t.
    Last edited by Balfree; 03-10-2008, 09:41 AM.
    signatures are for pussies mew mew mew, here's mine

    Comment


    • #3
      Re: 3-10-08 Update info

      Players can obtain job-specific attire (artifacts) as rewards for the completion of these quests.
      - Limit Break (level 70 to 71)
      I wonder what that is.
      I use a Mac because I'm just better than you are.

      HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

      loose

      Comment


      • #4
        Re: 3-10-08 Update info

        Bye bye DRK zerg.

        And I'm glad I waited before buying more mannequins.

        Also, it seems SAMs can 2 hour without 2 houring now.
        [LadyKiKi]
        Soloed to 75

        [DRG | BST | PLD | NIN | RDM | THF | DRK | WHM | SAM]

        all done via BST sub where applicable (no DRG/BST!)
        .:|The Prototype BST|:.
        Xtreme Precision Soloing [XPS]

        Comment


        • #5
          Re: 3-10-08 Update info

          So many....cool things...

          Big boost to SCH...especially the 1 minute recharge timer--wow. I wonder what "extra spells" they get for their new Stratagem.

          Gimp SAM/DNC.

          Major change to Rolling Thunder and Enspellga (Hooray). Elemental Spirits as MP Batteries.

          Wyverns that gain "Experience".

          Mini Meikyo-Shisui.

          Overall Haste Cap Gimp.

          Finer enmity management for THF.

          Counterstance for WAR (Trying bringing them back to Tank position?)

          A big new Empress Band!

          Nice Boost to COR.

          Bye bye to level 1 underground warping minebots. Hello level 20 underground warping minebots... :/ Oh well, at least it'll take longer to get them back up to speed after they get banned.
          Last edited by Sabaron; 03-10-2008, 09:42 AM.

          Comment


          • #6
            Re: 3-10-08 Update info

            -The calculation of enmity for NPCs and monsters in Campaign battles is now the same as for player characters.
            Thank god, i hated how there would be 20 NPCs wailing on a campaign NM and all i do is cast elegy then i'd get all the hate.

            The following new emote commands have been added:
            /dance1
            /dance2
            /dance3
            /dance4
            Yeah... you won't see me in Whitegate for awhile...


            - An accuracy bonus will now be applied to “Steps” when dancer is set as the main job.
            - The durations of the job abilities “Haste Samba,” “Aspir Samba II,” and “Drain Samba III” have been increased.
            Dancer from 62 to 75 GO!

            The new samurai job ability “Sekkanoki” has been introduced:
            Sekkanoki
            Limits TP cost of next weapon skill to 100.


            Characters below level 20 are no longer able to mine for items in the following areas:
            Newton Movalpolos/Mount Zhayolm/Halvung/Gusgen Mines/Ifrit's Cauldron
            Ok someone at SE deserves some feet kissing....I LOVE YOU, LET ME HAVE YOUR BABIESSSSS

            New Notorious Monsters have been added to the Wings of the Goddess areas.
            Yay...i think... i wonder if people are going to be out figuring out what they are o.O
            62Dancer | 75Corsair | 75Beastmaster | 75Paladin | 75Bard



            Your resource for FFXI Farming

            Comment


            • #7
              Re: 3-10-08 Update info

              Wow SCH got a massive boost. Me likey a lot...ok back to Brawl. XD
              sigpic
              Y'okay!

              PSN: goboaj (be my friend damnit)

              Comment


              • #8
                Re: Version Update Complete! (03/10/2008)

                I'm dieing to know what the new pet food does x_x

                AND OMG 1:30 recast for reward?! I feared they'd be shaving like 30 seconds off... this is awesome o.o

                And congratulations scholars! You're the shiz now and I'm gonna level SCH for sub.
                signatures are for pussies mew mew mew, here's mine

                Comment


                • #9
                  Re: Version Update Complete! (03/10/2008)

                  May someone copy the detail of this update and post it here please ^^? Cannot connect to the Playonline website (firewall).

                  Thank you~
                  Server: Quetzalcoatl
                  Race: Hume Rank 7
                  75 PLD, 75 SAM, 75 WAR, 75 NIN, 75 MNK, 65 BLU

                  Comment


                  • #10
                    Re: Version Update Complete! (03/10/2008)

                    The following changes have been made to the beastmaster job:
                    - The recast time for the job ability “Reward” has been reduced from 3 minutes to 1 minute 30 seconds.
                    *In accordance with this change, the Group 1 merit point ability “Reward Recast” has been reduced from 6 seconds to 3 seconds.
                    - New pet foods have been introduced:
                    Pet Roborant
                    Pet Poultice
                    Fellow BST's everywhere, rejoice! Yet another nice boost for us =) As for the pet food, we need some synth recipes asap ^^
                    Last edited by Juiced; 03-10-2008, 10:06 AM.

                    || 75 Warrior || 75 Black Mage || 75 Bard || 75 Beastmaster || 75 Red Mage ||

                    Comment


                    • #11
                      Re: Version Update Complete! (03/10/2008)

                      Originally posted by Celeal View Post
                      May someone copy the detail of this update and post it here please ^^? Cannot connect to the Playonline website (firewall).

                      Thank you~
                      *reads post*

                      ...

                      *looks at first post*

                      ...

                      Huh!?!

                      Originally posted by Mhurron View Post
                      I wonder what that is.
                      That is you quoting the thing wrong.

                      The following new quests have been added for dancer and scholar jobs:
                      - Artifacts
                      Players can obtain job-specific attire (artifacts) as rewards for the completion of these quests.

                      - Limit Break (level 70 to 71)
                      The character's level cap will be increased to 75 upon successful completion.
                      See, it's just them listing Sch and Dnc Af's and limit break quests.
                      Last edited by Ziero; 03-10-2008, 10:03 AM.
                      "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

                      Comment


                      • #12
                        Re: Version Update Complete! (03/10/2008)

                        Oh Sweet Miss Liberty that's awesome news for scholars!

                        If we get haste via Add.: White, maintaining haste will be trivially easy and hella cheap with the reduction in cost of Accession.
                        Wii Number - 2810 2423 4673 3261 - Please PM me if you add me!
                        How to ask smart questions: catb.org/~esr/faqs/smart-questions.html

                        Boom! (On SCH75/RDM)

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                        • #13
                          Re: Version Update Complete! (03/10/2008)

                          I'm not too familiar with SCH but what does Light and Dark arts do for them? I see SCH switch between them alot, but now it looks like they will be stuck in one or the other for 2 hours? Or are they some sort of boost like Divine/Elemental Seal?

                          Comment


                          • #14
                            Re: Version Update Complete! (03/10/2008)

                            Just wow, so many cool things. Can't wait to try them out :D (barring the dancing stuff, I think I might filter my emotes for the next week or so)
                            sigpic
                            Signature courtesy of Selphiie the Enchantress

                            Comment


                            • #15
                              Re: Version Update Complete! (03/10/2008)

                              This update is EPIC WIN!

                              Still no avatar boost but! SMN did get something cool so can't really complain (much )

                              Absorb-Acc? Are you shitting me? and @ SCH & DNC changes. Can't wait to see what all these new spells do, where are all the .dat miners!?


                              Also looks like DRG is about to become the new bandwagon job for merits >. >b

                              SUCK ON THAT HATERS!

                              Edit: I can't believe they changed Light Arts to boost Enfeebling! This is insane. Now more getting screwed over when using Para Silence Slow or Dia :D (WTF they got Raise II O. O)

                              Looks like a certain someone who was saying /SCH would suck for SMN is about to eat his his own words. (MP Store)
                              sigpic


                              "BLAH BLAH BLAH TIDAL WAVE!!!"

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