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Great Figures of the Crystal War II (03/07/2008)

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  • Great Figures of the Crystal War II (03/07/2008)

    Great Figures of the Crystal War, Vol. II (03/07/2008)

    That ignoble, rusted chest turned up from the cluttered depths of Muckvix's Junk Shop in Lower Jeuno has divulged still more of its secrets. In the process, it continues to reveal the heretofore obscure history of the Crystal War in the form of biographical accounts of some of its most integral players. The archiving of the most recent installment of these priceless profiles has been completed, and the works released to the public for the first time in the latest scholarly journals.


    Azima, Alchemical Arcanist


    Azima (824 - )
    Renowned by some and feared by others as the Bastokan area's most accomplished and dangerous bounty hunter. Azima has been dubbed by many the "Hermitess of the Highlands," for it is in the uninhabited and remote uplands of Konschtat that she resides, seeking undisturbed solitude and quiet. Here she devotes every spare moment to her insatiable thirst for higher knowledge, ravenously poring over her collection of ancient magical tomes and philosophical doctrines.

    Azima pays visit to the capital only under the strict cover of deepest night. She hauls in tow a coarse, flaxen sack containing her sometimes charred (or occasionally frozen) quarry, to be turned in and the bounty on their heads collected. Her advance notifications to the authorities spread quickly amongst a populace that has come to know all to well the desperate screams and howls that echo throughout the city as her victims are drug to meet their fate, gripping all within earshot in an indescribable aura of fear and terror. And so in the late evening hours when all know her to be coming, doors and shutters are drawn and sealed tight, lest a little evil make its way in...

    Those rare few who know anything of her eccentric and anchoritic ways reveal that she has recently met with difficulties funding her compulsive purchasing of alchemical publications. She has therefore taken a great interest in the newest addition to the abundant bounties visible on wanted posters around Bastok: the so-called "Dhampir Mithra." The exorbitantly high price on this Mithran head is due to her suspected involvement in deliberately propagating the Three-dawn Scourge (*1) amongst Allied troops. At present, Azima is pursuing this vigilante relentlessly.

    Dalzakk, Affable Wayfarer


    Dalzakk (835 - )
    One of Bastok's greatest martial artists, Dalzakk champions his personal philosophy: only one who dives unflinchingly and headlong into danger and peril can truly be called an "adventurer." Surely, it can be said of this exemplary monk that he practices what he preaches.

    In childhood, Dalzakk was diagnosed with a rare mental disease which caused him to suffer a relapse and experience several subsequent episodes of deja vu, throwing his own memories into complete disarray. It was in the midst of this identity crisis and personal tragedy that he first met the learned wanderer and teacher, Oggbi, with whom he would come to form an intimate master-pupil bond. At the urging of Oggbi, Dalzakk made a pilgrimage to North Gustaberg, where he engaged in stoic meditation directly beneath the tall, cascading waters of Drachenfall. There he honed his powers of concentration, and was at long last able to draw together his scattered thoughts and overcome his debilitating affliction. He continued his studies under the tutelage of Oggbi, who proudly passed along the esoteric knowledge of the Fist of Dancing Shades to his eager pupil. It was also at the insistence of his mindful teacher that Dalzakk took up literary studies at the Optistery in Windurst. Neighbored in the classroom by none other than Nyumomo (*2), another figure destined for greatness in these troubled times, Dalzakk excelled in his studies, showing a natural gift for the finer arts as well as for those martial.

    After returning to his native Bastok and completing a tour of duty as a solider in the Great War, Dalzakk took up a solitary life of wandering. Making his bed on broad, starlit uplands, this determined and devoted monk committed himself to the never-ending pursuit of knowledge and skill. Yet as the Beastmen began to levy their atrocities on even the most remote corners of Vana'diel, he found himself unable to turn the other cheek. And as the fires of war burn brightly and inescapably, Dalzakk, overtaken by a sense of duty, has poured himself wholeheartedly into volunteer services in the name of the Allied Forces. It is even rumored that he has taken a young girl, orphaned by the war, under his wing...

    Choh Moui, Venomous Verminess


    Choh Moui (837 - )
    Gaining worldwide notoriety as the inventor of multifarious foods designed to coax optimal performance out of pets, Choh Moui's name has come to be almost synonymous with the term "beastmaster." Another of her monikers, "Baroness of Bugdom," derives from her renown as the most accomplished tamer of insects that Vana'diel has ever known, capable of bending everything from antlions to wamouracampa to heel at her side in submission.

    Such talents can no doubt be attributed to an unfortunate series of events which resulted in her incarceration, alongside her mother, the notable beastmaster Ghino, for crimes perpetrated by the latter. This guilt by association forced her to spend several years of her youth in the confines of a dank underground prison cell. It was here that a young Choh Moui would find her childhood playmates in the form of the insects and vermin she today commands to fight by her side, devising prodigious new methods that allowed her to communicate and interact with them.

    Following an act of clemency by the state, a pardon was issued which granted her release. Choh Moui immediately threw herself into alchemical studies and syntheses guided by her intimate familiarity with the beasts of Vana'diel. She eventually succeeded in developing groundbreaking new edibles that would completely revolutionize traditional thinking about pet food. Prior to the Crystal War, she opened a humble teaching establishment in the main commercial district of Olzhirya, and in a short time came to amass legions of adherent disciples. She quickly rose to prominence and established a reputation as an industrious young entrepreneur amongst the people.

    Upon hearing news of the outbreak of war, she placed all proprietary rights to her then numerous schools up for sale. With the money, she turned to bribery in to try and secure the release of her mother, still imprisoned and now bedridden with illness. After repeated failed attempts, she was left with no recourse but to abandon Ghino, and set out alone on a transcontinental voyage to war-torn Mindartia. Shortly thereafter, unsubstantiated accounts began circulating of her appearance on the battlefield, accompanied by her characteristic Chigoes (*3), allegedly to gather the blood of soldiers for some sinister aim of perverted science. Any truth to these rumors, as well as the original intent behind her voyage to Mindartia, remains shrouded in mystery.

    Illustration by Mitsuhiro Arita

    *1: Three-dawn Scourge
    A lethal sickness causing chain-link bruises and high-pitched fever in the victim, much akin to the unforgettable plague which, in later days, held the Republic in its terrorizing grip. The scourge's full name comes from the fact that a complete cessation of symptoms and quick recovery ensue after a period of precisely three days, with a marked decrease in mortality rates thereafter. Following the onset of hostilities in the Crystal War, the Three-dawn, as it was simply called, spread like wildfire amongst the forces stationed in and around the Grand Duchy of Jeuno. It baffled alchemists seeking a cure due to its apparent lack of discrimination between races. Sadly, the epidemic would prove only a mild precursor of the great plague to come, the Bastokan Blight...

    *2: Nyumomo
    Current Patriarch Protector Principal of the Federation of Windurst, a station charged with the safety of all Patriarchs of Parliament. Formerly a leading pupil among the great beastmaster Choh Moui's disciples.

    *3: Chigoe
    A small-bodied parasite native to the Near East. Classified an insect, this vermin is attracted to the movement and heat of passing organisms, onto which it leaps and clings. It then proceeds to burrow beneath the epidermal layer and infest its newfound host. While appearing as nothing more than a harmless cyst or swelling on the surface, the Chigoe below nourishes itself by gorging on the blood within. Its small and simple anatomy belies a moderately complex intelligence capable of counting, as well as facial recognition. Such cognitive faculties lent themselves to the Chigoe's commercially-exploited ability to entertain and warm the hearts of war-weary troops. To this end, troves of the species, being cheap and abundant, were imported from their indigenous lands to populate the traveling circuses of the day.
    Last edited by LilithAngel; 03-07-2008, 03:27 AM. Reason: I've always enjoyed the Vana'diel Tribune articles. Especially when they focus on Bastok.


  • #2
    Re: Greaat Figures of the Crystal War II (03/07/2008)

    Man, and I thought I got up early.

    Its interesting they are all Freelancers for Campaign. Its been figured out how to recruit the latter two (talk to Dalzakk as a MNK a crap ton of times, zoning after each talk and gather crimson chigoe up from ??? for Choh Moui) but no one can figure out how to recruit Azima. Maybe this will make it more clear.
    sigpic
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    PSN: goboaj (be my friend damnit)

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    • #3
      Re: Greaat Figures of the Crystal War II (03/07/2008)

      Sacrifice your living soul to Azima? lol only way I could think of it xD.

      Yeah it will likely be figured out soon though.

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      • #4
        Re: Greaat Figures of the Crystal War II (03/07/2008)

        It said she's an alchemist right? Mabye we need to trade her something alchemy-related. Like that Potion you get from that Windurst quest, or something...
        Originally posted by Ellipses
        Really, it's just like pretty much every question about this game that begins with "Why." The answer is "Because."
        Originally posted by MCLV
        A subjob is like sex, you shouldn't have it untill your 18 but if you don't have it after 21 everyone laughs at you.
        More Sig:

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        • #5
          Re: Greaat Figures of the Crystal War II (03/07/2008)

          You would think the fact that she's the old advanced synthesis support lady grinding away and sneezing, needing some medicine, in the Alchemy Guild in Bastok Mines in the present would be a clue...

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          • #6
            Re: Greaat Figures of the Crystal War II (03/07/2008)

            Originally posted by LilithAngel View Post
            You would think the fact that she's the old advanced synthesis support lady grinding away and sneezing, needing some medicine, in the Alchemy Guild in Bastok Mines in the present would be a clue...
            I've tried well over 50 alchemy related items plus a handful of other crap and her line in the .dats "Oh are you trying to flatter me with gifts? Well its working!" hasn't shown up at all. She needs an operation in the present (she states so when you buy the support)

            She's a newb alchemist at the time of the crystal war. Talking to her with 60+(?) alchemy gets her to admire your skill and state she is just starting out and getting bored with magic. To my knowledge no one with high skill as talked to her over and over again, zoning after each one, like other freelancers, to recruit her. This would still be odd though as every other freelancer can be recruited by anyone.
            Last edited by Gobo; 03-07-2008, 07:28 AM. Reason: Correct punctuation is fun
            sigpic
            Y'okay!

            PSN: goboaj (be my friend damnit)

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            • #7
              Re: Greaat Figures of the Crystal War II (03/07/2008)

              Well, that's the thing. At that time, she's just getting into Alchemy. Perhaps the trick to get her to join the Allied Forces would be to impress her with a show of arcane might (aka bust out some BLM moves for her). That could get her to want to apply her magical arts one last time before she becomes the Alchemical expert she is today.

              Or, failing that, try taking a high level Black Mage that has a high level in Alchemy to go talk to her? You never know.
              Last edited by LilithAngel; 03-07-2008, 07:45 AM. Reason: Besides, it's kinda hard to beat someone by waking up early if I've already been up for hours by that time...

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              • #8
                Re: Greaat Figures of the Crystal War II (03/07/2008)

                You think this might be neo-relic related? If there's one exemplar for each job, it might be the start of the Nyzul Weapon upgrades; even though it doesn't say that Azima is a BLM, the picture (hat) and the frozen/burnt bodies she hauls around indicates BLMness. The other two come right out and say they're MNK and BST respectively...

                Hmm...

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                • #9
                  Re: Greaat Figures of the Crystal War II (03/07/2008)

                  It wouldn't surprise me in the least bit that each freelancer was involved with the neo-relics. However, the question begs to be asked: who would stand in for Blue Mage, Corsair, and Puppetmaster? They each have a weapon, yet I don't recall any BLU, COR, or PUP freelancers.

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                  • #10
                    Re: Great Figures of the Crystal War II (03/07/2008)

                    I suppose we could try trading Azima vampire related items. Maybe the thing about the "dhampir" is supposed to be a clue.

                    Edit: Or Chigoe related items...

                    I suppose there may be some conflict between Choh and Azima waiting for us. Also, I thought the Bastokan Blight was waaay in the past. Before Selbina or Jeuno's bridges even existed.
                    Last edited by Coinspinner; 03-07-2008, 11:17 AM.

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                    • #11
                      Re: Great Figures of the Crystal War II (03/07/2008)

                      Originally posted by Coinspinner View Post
                      I suppose we could try trading Azima vampire related items. Maybe the thing about the "dhampir" is supposed to be a clue.

                      Edit: Or Chigoe related items...

                      I suppose there may be some conflict between Choh and Azima waiting for us. Also, I thought the Bastokan Blight was waaay in the past. Before Selbina or Jeuno's bridges even existed.
                      According to BGs resident translator, Elmer the pointy, whoever wrote the English post took some liberties when writing the part about the blight.
                      sigpic
                      Y'okay!

                      PSN: goboaj (be my friend damnit)

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                      • #12
                        Re: Great Figures of the Crystal War II (03/07/2008)

                        Originally posted by Gobo View Post
                        According to BGs resident translator, Elmer the pointy, whoever wrote the English post took some liberties when writing the part about the blight.
                        That would explain the continuity error. Other sources claim the Bastokan Blight happened before the Crystal War, including the Dancer flavor text. -- Pteryx

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                        • #13
                          Re: Great Figures of the Crystal War II (03/07/2008)

                          Some creepy new characters... lol...
                          62Dancer | 75Corsair | 75Beastmaster | 75Paladin | 75Bard



                          Your resource for FFXI Farming

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                          • #14
                            Re: Great Figures of the Crystal War II (03/07/2008)

                            The only new one is Choh, though beastmasters have known her name for a long time. Azima's been in the Alchemy guild pretty much forever, and Dalzakk is often the one to greet you when you make a new character in Bastok.

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