Adjustments and Additions to Fellows (02/26/2008)
Adjustments and additions to fellows have been scheduled for the next version update.
Some of these changes are as follows:
- Magic and other abilities you use on party members will now also benefit the fellow you summoned.
- Fellows will be able to use a greater variety of equipment.
- Fellows will no longer use the following weapon skills:
Spinning Attack, Cyclone, Circle Blade, Shockwave, Spinning Scythe, Earth Crusher.
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Now my question is, why can't SE extend the Fellow adjustment to casting party-only buffs to other "extra" party members such as pets? Would that make them too powerful, or is it something that would warrant consideration?
Adjustments and additions to fellows have been scheduled for the next version update.
Some of these changes are as follows:
- Magic and other abilities you use on party members will now also benefit the fellow you summoned.
- Fellows will be able to use a greater variety of equipment.
- Fellows will no longer use the following weapon skills:
Spinning Attack, Cyclone, Circle Blade, Shockwave, Spinning Scythe, Earth Crusher.
-----------------------------------------------------------
Now my question is, why can't SE extend the Fellow adjustment to casting party-only buffs to other "extra" party members such as pets? Would that make them too powerful, or is it something that would warrant consideration?
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