Adjustments and Additions to Fellows (02/26/2008)
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Adjustments and additions to fellows have been scheduled for the next version update.
Some of these changes are as follows:
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- Magic and other abilities you use on party members will now also benefit the fellow you summoned.
- Fellows will be able to use a greater variety of equipment.
- Fellows will no longer use the following weapon skills:
Spinning Attack, Cyclone, Circle Blade, Shockwave, Spinning Scythe, Earth Crusher.
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Now my question is, why can't SE extend the Fellow adjustment to casting party-only buffs to other "extra" party members such as pets? Would that make them too powerful, or is it something that would warrant consideration?
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Adjustments and additions to fellows have been scheduled for the next version update.
Some of these changes are as follows:

- Magic and other abilities you use on party members will now also benefit the fellow you summoned.
- Fellows will be able to use a greater variety of equipment.
- Fellows will no longer use the following weapon skills:
Spinning Attack, Cyclone, Circle Blade, Shockwave, Spinning Scythe, Earth Crusher.
-----------------------------------------------------------
Now my question is, why can't SE extend the Fellow adjustment to casting party-only buffs to other "extra" party members such as pets? Would that make them too powerful, or is it something that would warrant consideration?
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