Re: Battle System Improvements (02/22/2008)
BBQ: No matter how much you think you're right or want to be right, Flash is not Blind, unless you can show that Blind decays over time. And even if they do behave identically, Flash is used with a different purpose in mind. Even if it were correct, saying that Flash is the same as Blind is as practical as saying Utsusemi is the same as Blink. Same effect? Sure, you could sort of argue that. Same thing? No.
Stop being so stubborn. Everyone knows it'd be stupid as hell to get "Itazura's Haste effect wears off" when March wears off, or "Itazura's Refresh effect wears off" when Ballad wears. Just because they do the same thing doesn't mean that their terms are interchangeable for every in-game purpose. The chat log is there to inform. If I have both effects, one of them wears off, and the chat log can't tell me which wore off, THEN THE CHAT LOG IS FAILING AT ITS PURPOSE.
Flawed or not (I honestly don't know where you get the idea that it's flawed, or any more flawed than your own argument), there is a clear and obvious usefulness to making distinction between the effects. On the other hand, I don't see the usefulness to your side of the argument, other than possibly saving SE some work. There is no benefit for the player to the sort of ambiguity involved in calling things that have the same effect the same thing.
No, the icons work just fine. If I go over them, the one for Berserk says "Berserk" and the one for Attack Boost says "Attack Boost."
You can argue the pros and cons of 6 lines of the same effect hitting a different target vs 1 line displaying six targets all you want, that's not really that important.
BBQ: No matter how much you think you're right or want to be right, Flash is not Blind, unless you can show that Blind decays over time. And even if they do behave identically, Flash is used with a different purpose in mind. Even if it were correct, saying that Flash is the same as Blind is as practical as saying Utsusemi is the same as Blink. Same effect? Sure, you could sort of argue that. Same thing? No.
Stop being so stubborn. Everyone knows it'd be stupid as hell to get "Itazura's Haste effect wears off" when March wears off, or "Itazura's Refresh effect wears off" when Ballad wears. Just because they do the same thing doesn't mean that their terms are interchangeable for every in-game purpose. The chat log is there to inform. If I have both effects, one of them wears off, and the chat log can't tell me which wore off, THEN THE CHAT LOG IS FAILING AT ITS PURPOSE.
I'm not arguing for the sake of doing so, but because half of the argument presented is flawed.
Really, if we asked SE to make all these petty distinctions, our status bars would be loaded with different icons and we'd probably lose track of which meant what. Best to keep it simple sometimes, I'm sure these guys have more than enough work.
You can argue the pros and cons of 6 lines of the same effect hitting a different target vs 1 line displaying six targets all you want, that's not really that important.
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