Re: Version Update Notice (02/05/2008)
This may sound like QQing to an extent, as I'll admit that RDM is even pretty broken to a point with some of the things it can do, but I still feel hurting for some things that would allow me to, as BBQ put it, explore every angle of the job.
When I leveled BRD, I expected it to be a very 1-dimensional job, singing songs, and not much past that. That's what it is, which is fine, that's what I signed up to do. If I wanted to do something else 1-dimensional, such as main healing, I'd go ahead and level WHM. Not that I complain when it nets good xp/hr, it's just that I'm using a miniscule part of my capabilities by doing it, and it gets stale in a hurry. However, for my main job, I signed up to be something that is a jack-of-all-trades, not excellent at pretty much anything, but at least profficient at most of them, and yes, meleeing included.
Alot of them are really tiny fixes I'd like to see. I'd like Enlight/Endark, simply because it's bothersome that I can take advantage of 6/8 days of the week and Elemental weaknesses, but not 2 of them. I'd like to see Enstatus spells simply because they'd be cool to use in low-man things, which are making a comeback. I'd like to have staff skill because I'm pretty much forced to carry around 8 fucking staves at all times, and it'd be nice to have skill with them just for the sake of having it. And finally, I'd like to have EX weaponskills just because it's annoying as shit that another Mage(job with 'Mage' actually in their friggin name!) gets them, along with higher weapon skill rank, despite RDM, in terms of job description(hi2uDuelist/Fencer), seemingly supposed to be better with a Sword.
Aside from that, maybe little tiny things, like RR1 and Regen II(RR1 more than anything, it's not really asking that much, and it's not game-changing in any way), and maybe some adjustments being made so that it's actually worth busting your ass to get to 310+ Enfeebling Skill(show me a BLM w/ 310+ Elemental that gets resisted as much as a RDM's Debuffs do).
Originally posted by Sevv
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When I leveled BRD, I expected it to be a very 1-dimensional job, singing songs, and not much past that. That's what it is, which is fine, that's what I signed up to do. If I wanted to do something else 1-dimensional, such as main healing, I'd go ahead and level WHM. Not that I complain when it nets good xp/hr, it's just that I'm using a miniscule part of my capabilities by doing it, and it gets stale in a hurry. However, for my main job, I signed up to be something that is a jack-of-all-trades, not excellent at pretty much anything, but at least profficient at most of them, and yes, meleeing included.
Alot of them are really tiny fixes I'd like to see. I'd like Enlight/Endark, simply because it's bothersome that I can take advantage of 6/8 days of the week and Elemental weaknesses, but not 2 of them. I'd like to see Enstatus spells simply because they'd be cool to use in low-man things, which are making a comeback. I'd like to have staff skill because I'm pretty much forced to carry around 8 fucking staves at all times, and it'd be nice to have skill with them just for the sake of having it. And finally, I'd like to have EX weaponskills just because it's annoying as shit that another Mage(job with 'Mage' actually in their friggin name!) gets them, along with higher weapon skill rank, despite RDM, in terms of job description(hi2uDuelist/Fencer), seemingly supposed to be better with a Sword.
Aside from that, maybe little tiny things, like RR1 and Regen II(RR1 more than anything, it's not really asking that much, and it's not game-changing in any way), and maybe some adjustments being made so that it's actually worth busting your ass to get to 310+ Enfeebling Skill(show me a BLM w/ 310+ Elemental that gets resisted as much as a RDM's Debuffs do).
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