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The Version Update Has Arrived! (11/19/2007)

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  • #46
    Re: The Version Update Has Arrived! (11/19/2007)

    It simply says it "may" happen. Doesn't mean you can't log into AIM or open up Firefox while running windowed without being signed out of FFXI.
    PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
    Rockman - Fairy

    WAR75/SMN75/PLD68/NIN37/THF37/SAM37/WHM41
    WIN8-1/ZM (Clear)/PM (Clear)/AM (Clear)/WotG3/ACP1
    Currently Playing:
    FINAL FANTASY XIII, Starcraft 2 Beta

    Comment


    • #47
      Campaign

      [What is Campaign?]



      Campaign refers to the drawn-out struggle for land and resources that took place between the Allied Forces of Altana and the Beastman Confederate on the continents of Quon and Mindartia during the Crystal War.
      Once per week (Earth time), influence over areas will be calculated, with the results garnering a nation either a Dominant or Minor ranking. For the following week, this will grant players fighting in the area in question either an advantage or disadvantage, respectively. To participate, players are required to be affiliated with any of the three nations aligned under the Allied Forces of Altana: San d’Oria, Bastok, or Windurst. Players will then engage in multifarious battles and operations in an attempt to attain victory for the military they represent.

      [How Campaign Plays Out]

      1. Determining Policy
      Tally results from the previous week* are used to determine battle strategies and logistics for the current week.

      2. Implementing Strategy
      Following predetermined policy, players engage in Campaign battles, Campaign Ops, etc. with the aim of expanding their nation’s territorial holdings. Teleportation services to areas where Campaign battles are underway are available via NPC.
      Tactical Assessment
      Polling is conducted in each nation concerning the implemented military policy.
      Steps 1 and 2 are repeated for a period of one week (Earth time) before moving on to Step 3.

      3. Tallying Results
      Once per week, the tactical assessment results and completion rates of Campaign missions will be tallied to determine the following week’s battle strategies. Once these strategies are implemented, the cycle returns to Step 1.

      * The first week of Campaign will operate under predetermined strategies and policy.

      [Campaign Battle]

      “Campaign battles” refers to those conflicts being waged in the designated areas of certain regions. Ceaselessly contested, it is only by repelling the incessant onslaughts of the Beastman Confederate that the Allied Forces of Altana can hope to lay claim to these lands once and for all. By being issued “Allied Tags” by Campaign Arbiters, players may opt to have their battle performances assessed, in return for which they may be rewarded with experience points and “Allied Notes,” a form of Campaign points. In addition, players felled in Campaign battles will suffer no loss of experience.

      *Allied Tags may be acquired whenever the wartime icon is displayed before the name of the Campaign Arbiter.

      Flow of Campaign Battle
      1) Player travels to area where Campaign battle is underway.
      ↓
      2) Player has “Allied Tags” issued by Campaign Arbiter.
      ↓
      3) Player engages in various acts, such as besting Campaign-related monsters.
      ↓
      4) Player has performance assessed by Campaign Arbiter. Collects reward (experience points/Allied Notes) when applicable.
      *Any Allied Tags and temporary items a player has will be handed in to the Campaign Arbiter at the time of performance assessment.

      [Campaign Ops]



      Lesser in scope than the large battles waged over the control of lands, Campaign Ops refer to those special operations that afford players the opportunity to engage in a plethora of war-related efforts, including troop reinforcement, supply runs, escorts, reconnaissance, espionage, and small-scale skirmishes. The Campaign Ops available for participation will vary depending on factors such as regional influence and war conditions. Most importantly, the war effort of the Allied Forces of Altana stands to benefit greatly from the successful completion of such endeavors. Campaign Ops may be undertaken by speaking to the appropriate NPC in any of the three nations.

      *Players may also assist in the Campaign Ops of other nations. Successful completion of such an operation will yield experience points, beginning at level ten, as well as evaluation points. Players below level ten will be unable to gain experience points.

      [Influence Over Areas]

      The forces of Altana and those of the beastmen are relentlessly vying for influence over the areas of Vana’diel. Indeed, the very state of their fortifications and armaments is dependent upon the number of areas under their control. Both sides enjoy the perks of area control in the same manner, with the greater the number of territories resulting in more powerful benefits for the troops. Each area contains certain NPCs who will teleport a player to the stronghold of the army with which they are affiliated, at the cost of a few Allied Notes. In any given week, should the Beastman Confederate gain control over an area neighboring any of the allied nations, the beastmen will not hesitate to sack the city itself.

      *The number of Allied Notes required to use the teleportation feature in uncontrolled areas will be more greater than in controlled areas.
      *The points in each area flying the flag of the nation currently in control are called “strongholds.”
      *The gates in each area positioned near the entrance and exit points are called “checkpoints.”

      [Allied Tags and the Wartime Icon]



      For adventurers entering into a contractual agreement with the Allied Forces, “Allied Tags” will become available from Campaign Arbiters. While in possession of an Allied Tag, defeating monsters in Campaign battles will earn a player Allied Notes, as well as guarantee that a player will not lose experience points even if they are defeated. Defeating enemies will not yield experience points, item drops, or skill-ups. During the time that a player has Allied Tags issued up until their performance assessment at the hands of the Campaign Arbiter, the character’s name will be preceded by a sword icon to denote their Campaign participation.

      *From the moment a player acquires Allied Tags from a Campaign Arbiter in an area where a Campaign battle is underway, a wartime icon in the shape of a sword will appear onscreen before the player’s name. The icon will remain throughout the duration of the player’s evaluation.
      *Allied Tags will be lost should a player change areas.
      *The same wartime icon used to denote Campaign status will be used for Campaign Arbiters as well.

      ・
      Campaign Battle Monsters
      Enemies in Campaign will also be distinguished by the presence of the wartime icon preceding their names onscreen. These monsters can be engaged by any players on Campaign, regardless of party or alliance orientation. Defeating them will not yield experience points, items, or crystals.

      [Campaign Medals]

      The military of each nation under the Allied Forces of Altana may receive what are known as Campaign “medals.”

      â—‹Evaluations
      While donning a medal, the merit of a player’s performance will be judged by that nation’s Campaign Evaluation Official. These officials will take the following points into consideration when doling out their evaluations:
      ・Individual conduct in Campaign battle
      ・Campaign Ops achievements (including the assistance of other PCs)
      *In both cases, the better a Campaign result is or the more difficult it is to obtain, the greater a player’s evaluation will be.

      â—‹Benefits of Medals
      Amassing medals will grant a player ever-increasing prestige amongst the forces of the army with which they are affiliated. In addition, higher-level Campaign Ops will be made available, and the player’s voice will come to carry more weight when carrying out tactical assessments.

      â—‹Undergoing a Campaign Evaluation
      Campaign evaluations are possible only 120 hours, 5 days, (Earth time) after either army enlistment, transfer, or since the player’s last evaluation.

      â—‹Conferment and revocation of medals
      Campaign Evaluation Officers are authorized to hand down the following three judgments:

      ・Promotion (rank up)
      The player will be bestowed an additional medal. The evaluation record will be reset.

      ・Status quo
      The player’s current rank remains the most befitting. The player’s evaluation score will be reset.

      ・Demotion (rank down)
      Due to not generating a satisfactory evaluation, the player will be stripped of one rank. Upon being demoted, the player’s evaluation score will be halved.


      â—‹Validity of Medals
      Every medal is imbued with a magic that determines its period of validity. This term is set at thirty days (Earth time), after which point Campaign services dependent on that medal’s validity will become inaccessible.

      â—‹Renewal of Medals
      To renew a medal’s validity players must consult the Campaign Evaluation Officer in their nation of affiliation, who will consult them on how to proceed.

      [Sigil]

      For adventurers entering into a pact of service with the Allied Forces, the Sigil effect may be acquired by speaking with an Allied Officer. A variety of beneficial effects may be added to the Sigil at the cost of some Allied Notes to the player. There are some instances where defeating a monster while bestowed with Sigil will result in the dropping of crystals.

      *The effects of Sigil will be limited to the new areas introduced in the Wings of the Goddess expansion. Signet and Sanction effects will not apply to these areas.
      *While the Signet effects are restricted to the old areas, the benefits of Sanction will only take effect in the areas introduced in the Treasures of Aht Urhgan expansion.
      *Players may only have one of the following effects at a time: Sigil, Sanction, Signet. Please take note of which you are endowed with when moving between old and new areas.
      *A player may be in possession of both Sigil and Allied Tags simultaneously.

      [Battle Strategies]

      Naturally, the Kingdom of San d’Oria, the Republic of Bastok, and the Federation of Windurst each have their own unique military policy when it comes to such matters as strategy and reinforcement. These policies are determined and put into practice in accordance with the military aims of each nation for that week, and are apt to change based upon the battle results, influence over areas, and PC actions and assessments from the previous week.

      [Repercussions in the Present]

      The actions and conduct of players in the past will come to have a direct role in influencing the trajectory that Vana’diel takes into the present. One such example is the dispersal patterns of monsters and beasts.

      [Checking War Conditions]

      Region Information
      Players may view the current war conditions by accessing the “Campaign” menu option, which can be found under the “Region Info” section of the main menu.
      *There may be a time discrepancy of several hours between the actual current war conditions and those displayed under the Region Info menu.



      â—‹Basic Information
      Placing the cursor over the Duchy of Jeuno or anywhere other than a region icon will display the following basic information:



      Controlled areas: Displays the number of areas under the influence of each of the three nations of the Allied Forces of Altana, as well as the Beastman Confederate.

      Allied Notes: Displays the number of Allied Notes, a form of Campaign points, you currently possess.



      â—‹Stronghold Details
      Placing the cursor over any stronghold will display the following detailed information:

      (1) Shows the name and icon of the force controlling the stronghold.
      (2) Reconnaissance: Shows the current reconnaissance level of the stronghold. The higher the reconnaissance, the more information the battle conditions NPC will provide.
      (3) Morale: Graphical representation of the stronghold’s current morale. The higher the morale, the more formidable troops will become on the battlefield.
      (4) Prosperity: Graphical representation of the stronghold’s current prosperity. The higher the prosperity, the more Campaign funds a nation will generate. Also, the rate of said nation’s technological and industrial means in Campaign Ops will increase.



      â—‹Area Details
      Placing the cursor over any of the areas represented by a point on the map will display the following area details.

      (1) Dominant Force: The icon of the army with the most influence over an area is displayed.
      (2) Fortifications: Numerical representation of an area’s defenses. This rating is influenced by factors such as the number of soldiers participating in that area’s battles, etc.
      (3) Resources: Numerical representation of an area’s resources. This rating is influenced by such factors as the number of temporary items available.
      (4) Influence: Graphical representations of each of the three nations’ influence over an area, as well as the Beastman Confederate’s.

      War Conditions
      Speaking to specific NPCs in the city areas will allow a player to view current military policy in place.

      National Influence / Battle Strategies 1, 2 / Internal Policies 1, 2

      [Tactical assessment]

      In each nation, tactical assessments of military policy may be conducted. By speaking to the appropriate NPC (curate in San d’Oria, supply commander in Bastok, or morale manager in Windurst) players may participate in such an assessment on any of three categories: leaders, battle strategies, and internal policies.
      The tallied results of all assessments will be calculated in Campaign totals, and after taking into the consideration the opinions of the nation’s elite, will be reflected in the policy decision-making of the following week. Players affiliated with an army have the right to participate in that force’s tactical assessments once per week.

      â—‹Tactical Assessment Categories

      Leaders
      Assess the views of a nation’s leaders and side with those of your choice.

      Battle Strategies
      Assess the battle strategies of a nation’s forces.

      Internal Policies
      Assess the internal policies of a nation’s forces.


      The feature introduced as “headhunting” in the previous Campaign-related Topics has been temporarily postponed to allow for further testing. We anticipate that it will be ready in the near future, and should a specific implementation date be determined it will be posted on the website. Thank you for your understanding.





      Comment


      • #48
        Re: The Version Update Has Arrived! (11/19/2007)

        I wonder how much that WHM sleep spell is gonna cost and where I'll be able to get it. I'm one of those types who gets every spell as soon as I can use it. So ... yeah. Expensive? Probably. -.-
        sigpic
        ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
        ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
        ~I has a blog~~http://aksannyi.livejournal.com/~
        ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~




        Comment


        • #49
          Re: The Version Update Has Arrived! (11/19/2007)

          Aksannyi: Don't be like those DRKs that bought Absorb-TP on the AH.

          For serious.

          Comment


          • #50
            Re: The Version Update Has Arrived! (11/19/2007)

            Originally posted by Feba View Post
            Aksannyi: Don't be like those DRKs that bought Absorb-TP on the AH.
            For serious.
            What it will cost is a very important question for those that play whm and those that have to make gil.
            I use a Mac because I'm just better than you are.

            HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

            loose

            Comment


            • #51
              Re: The Version Update Has Arrived! (11/19/2007)

              Well duh, I'm sure some NPC somewhere sells it, the key is to find out which.
              sigpic
              ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
              ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
              ~I has a blog~~http://aksannyi.livejournal.com/~
              ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~




              Comment


              • #52
                Re: The Version Update Has Arrived! (11/19/2007)

                bbq, SE said the Phantom Rolls for the two new jobs won't be out until 2008, I believe.
                PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
                Rockman - Fairy

                WAR75/SMN75/PLD68/NIN37/THF37/SAM37/WHM41
                WIN8-1/ZM (Clear)/PM (Clear)/AM (Clear)/WotG3/ACP1
                Currently Playing:
                FINAL FANTASY XIII, Starcraft 2 Beta

                Comment


                • #53
                  Re: The Version Update Has Arrived! (11/19/2007)

                  SCH spell list, very very SJ dependent:

                  4 - Stone
                  5 - Cure
                  8 - Water
                  10 - Protect, Deodorize
                  12 - Aero
                  16 - Fire
                  17 - Cure II
                  18 - Regen
                  20 - Shell, Sneak, Blizzard
                  21 - Drain
                  24 - Thunder
                  25 - Invisible
                  30 - Cure III, Protect II, Stone II
                  34 - Water II
                  35 - Raise
                  36 - Aspir
                  37 - Regen II
                  38 - Aero II
                  40 - Shell II
                  41 - Sandstorm
                  42 - Fire II
                  43 - Rainstorm
                  45 - Windstorm
                  46 - Blizzard II
                  47 - Firestorm
                  49 - Hailstorm
                  50 - Protect III
                  51 - Thunder II, Thunderstorm
                  53 - Voidstorm
                  54 - Stone III
                  55 - Cure IV, Aurorastorm
                  57 - Water III
                  60 - Shell III, Aero III
                  61 - Geohelix
                  63 - Fire III, Hydrohelix
                  65 - Anemohelix
                  66 - Protect IV, Blizzard III
                  67 - Pyrohelix
                  69 - Thunder III, Cryohelix
                  71 - Shell IV, Ionohelix
                  73 - Noctohelix
                  75 - Luminohelix

                  comes straight from POLUtils

                  I'm still leveling it :p
                  sigpic
                  Y'okay!

                  PSN: goboaj (be my friend damnit)

                  Comment


                  • #54
                    Re: The Version Update Has Arrived! (11/19/2007)

                    Originally posted by neighbortaru View Post
                    no, but even then it fails. what's up with the no screenshots and being kicked out of playonline?
                    Prt Sc (Print Screan) works , if you ever decide to use it for screenshots.

                    Originally posted by Gobo View Post
                    SCH spell list, very very SJ dependent:



                    4 - Stone

                    5 - Cure

                    8 - Water

                    10 - Protect, Deodorize

                    12 - Aero

                    16 - Fire

                    17 - Cure II

                    18 - Regen

                    20 - Shell, Sneak, Blizzard

                    21 - Drain

                    24 - Thunder

                    25 - Invisible

                    30 - Cure III, Protect II, Stone II

                    34 - Water II

                    35 - Raise

                    36 - Aspir

                    37 - Regen II

                    38 - Aero II

                    40 - Shell II

                    41 - Sandstorm

                    42 - Fire II

                    43 - Rainstorm

                    45 - Windstorm

                    46 - Blizzard II

                    47 - Firestorm

                    49 - Hailstorm

                    50 - Protect III

                    51 - Thunder II, Thunderstorm

                    53 - Voidstorm

                    54 - Stone III

                    55 - Cure IV, Aurorastorm

                    57 - Water III

                    60 - Shell III, Aero III

                    61 - Geohelix

                    63 - Fire III, Hydrohelix

                    65 - Anemohelix

                    66 - Protect IV, Blizzard III

                    67 - Pyrohelix

                    69 - Thunder III, Cryohelix

                    71 - Shell IV, Ionohelix

                    73 - Noctohelix

                    75 - Luminohelix



                    comes straight from POLUtils



                    I'm still leveling it :p
                    If they're gonna name a Scholar spell "Thunderstorm" then they might as well change the name of Ramuh's merit ability Thunderstorm because Ramuh's merit ability doesn't look much like a thunderstorm anyway. It pretty much looks like a mini form of Judgment Bolt.


                    Aaliyah is more than a woman and she graduated with a 4.0 GPA (she only had 1 "C" grade ever in her life).

                    I bolded and underlined the "is" just for you, Malacite.

                    Comment


                    • #55
                      Re: The Version Update Has Arrived! (11/19/2007)

                      Originally posted by Mhurron View Post
                      What it will cost is a very important question for those that play whm and those that have to make gil.
                      so did huked on fonics wurk for u?

                      Comment


                      • #56
                        Re: The Version Update Has Arrived! (11/19/2007)

                        I am very happy as a RDM not to see any enfeeling magic spells on SCH. Not that we get to enfeeble as much as we used to, but it makes my day that we're still unable to be outclassed there. ^^
                        sigpic
                        ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
                        ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
                        ~I has a blog~~http://aksannyi.livejournal.com/~
                        ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~




                        Comment


                        • #57
                          Re: The Version Update Has Arrived! (11/19/2007)

                          Those macro books are what interest me the most, especially with the /macro command....

                          The way I see it, it's literally a GODSEND for all you rdm's (or other jobs, but it's not as common to hear about) who have 2-3 full macro sets. For example:

                          If you have 3 macro sets, move the Ctrl and Alt +0 macros to another set. In macro set one, Make Alt+0 go to book 2, Ctrl+0 go to book 3... Book 2, make Alt+0 go to Book 1, Ctrl+0 go to Book 3, and in Book 3 make Alt+0 go to Book 1, Ctrl+0 go to Book 2. Macro's for that set are instantly loaded, and right at your finger tips. You just have to remember where you are.


                          Or, 20 books, 20 jobs. Coincidence? I don't think I can make 4000 macros though. Not right away, anyway.
                          Kindadarii (Bahamut)
                          90PUP / 90SMN / 90BRD / 90WHM / 59DNC
                          70.3 + 2 Woodworking
                          52.2 Synergy


                          Breeding Chocobos? Visit Chocobreeder.com to find chocobos in your area!

                          Comment


                          • #58
                            Re: The Version Update Has Arrived! (11/19/2007)

                            Omg deodorize at 10!?! I'm excited!
                            signatures are for pussies mew mew mew, here's mine

                            Comment


                            • #59
                              Re: The Version Update Has Arrived! (11/19/2007)

                              The requirements for next Gobbie bag are:
                              Square of Lynx leather
                              Adaman Ingot
                              Rainbow Cloth
                              Deathston
                              ------------------------------------------
                              Macros, I am going to be cut an pasting for an eternity
                              Last edited by Jonastb; 11-19-2007, 02:18 PM. Reason: Automerged Doublepost

                              Comment


                              • #60
                                Re: The Version Update Has Arrived! (11/19/2007)

                                Originally posted by Jonastb View Post
                                The requirements for next Gobbie bag are:
                                Square of Lynx leather
                                Adaman Ingot
                                Rainbow Cloth
                                Deathstone
                                All previously out of my price range. And thanks to the folks who got on early to buy out all the items in the AH and sell them higher, even further out of my price range.

                                Looks like my "Buy Burningpanther a Blau Dolch" fund will take a hit yet again...

                                Comment

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