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Battle Adjustments (8/23/2007)

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  • Battle Adjustments (8/23/2007)

    August will see adjustments to two-handed weapon wielding and several jobs. If you missed our description of grips and two-handed weapons, be sure to check it out in the August 14th edition of Topics. In this edition, we will be covering job enhancements.

    Beastmaster
    The duration for which a beastmaster can maintain a pet invoked with the "Call Beast" ability will be extended. The new length of time, though varying depending on the type of pet brought forth, may be up to 90 minutes. Additionally, when not engaged in combat, pet healing will be possible through use of the "Stay" ability. Finally, the experience penalty previously incurred by a beastmaster while using a charmed monster will be done away with.

    Corsair
    After the version update, corsairs across Vana'diel will be the happy recipients of several job enhancements. For starters, the effect of Phantom Roll will be augmented so that the effects can be felt even when neither a large nor Lucky Roll is made. To make a comparison, the efficacy of a corsair's roll will generally exceed that of a bard's song. Should a corsair roll an 11, the efficacy will, for the most part, exceed that of two bard's songs. The length of immobility a corsair suffers during their rolls has also been shortened. In addition, the merit point-accessible ability "Fold" will function to reduce the likelihood of busting, as well as modifying the effect of rolls. We will also be adding new gear that will further increase the range of Phantom Roll. When using the roll and this gear in tandem, even players engaged in combat at some distance from the corsair will fall within the area of effect. And as if that weren't enough, players can even expect new ammunition with rather enticing damage ratings.

    Puppetmaster
    The update also brings with it two all-new heads to supplement the puppetmaster's arsenal of automaton accoutrements. The primary purpose of both heads is to grant magic bonuses: one for healing, and the other, elemental. For example, equipping the "healing" head will cause an automaton to undergo a healing magic power enhancement. As a result, subsequent cure spells will encompass all party members, rather than the puppetmaster alone.
    Careful reconsideration has led us to raise the current skill limits for automatons as well. With these increases, puppetmasters can expect to see improved performance from their automata in such areas as attack power and accuracy, magic accuracy, and more!

    Look forward to the release of even more details on the day of the update!



    http://www.playonline.com/pcd/topics...12/detail.html

    Very. Nice.
    Last edited by Wise Donkey; 08-23-2007, 03:45 AM. Reason: added pic
    FFXIV Balmung Server
    Tenro Matashi
    PLD|GLD - MIN|BOT - ALC|ARM|BSM|CRP|GSM|LTW|WVR


  • #2
    Re: Battle Adjustments (8/23/2007)

    WOOHOO BST updates ROCK!!!!!!!!!!!

    Though, as a BARD, not sure that I am happy about the COR updates.

    Comment


    • #3
      Re: Battle Adjustments (8/23/2007)

      HA! I know at least 2 people that'll be happy as punch about this news: me, and someone else who's name starts with O and rhymes with MGWTFBBQKitten (or something eerily similar ).

      FOR GREAT JUSTICE!!!

      Comment


      • #4
        Re: Battle Adjustments (8/23/2007)

        Looks like the bards are about to be far surpassed by corsairs.

        Comment


        • #5
          Re: Battle Adjustments (8/23/2007)

          The Pup UPDATE ROCKS!!!

          The BST UPDATE ROCKS!!!

          The COR UPDATE ROCKS!!!

          I'm especially excited about the pup update.... having my pup cure my party members is something I always wanted... and now having heads that have a specific role is even better!!!!

          Comment


          • #6
            Re: Battle Adjustments (8/23/2007)

            First off, brb I just shat myself.



            Ok ok I am back, that beast update is nice, much sooner then me or bbq thought seeing pikko's interview. Atleast one thing me and bbq will agree about is that is nice. I was leveling beast in my spare time and this is gonna help Thank You S-E.

            Corsair now got on base with bard, the buffs were weaker than bards before with a chance to break, now with the bad rolls being on par with bard buffs and a chance to actually "double up" the potency, I think we will see more corsairs leveling for merits like bards did. Either way the 7 lvl 75 corsairs in my ls with the 12 bards = lots of great merits lol. =D

            Originally posted by Jonastb View Post
            WOOHOO BST updates ROCK!!!!!!!!!!!
            Though, as a BARD, not sure that I am happy about the COR updates.
            It is even now because corsairs have the chance to break.

            Originally posted by LilithAngel View Post
            HA! I know at least 2 people that'll be happy as punch about this news: me, and someone else who's name starts with O and rhymes with MGWTFBBQKitten (or something eerily similar ).
            FOR GREAT JUSTICE!!!
            Lol lilith =D, merits after the update go!

            Originally posted by Razoul View Post
            Looks like the bards are about to be far surpassed by corsairs.
            We shall wait and see.
            [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



            http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

            Comment


            • #7
              Re: Battle Adjustments (8/23/2007)

              I just creamed myself all over that cor info lol.

              That's just... WOW. I just joined an endgame LS who think I'm thye best COR ever (sooo not true) they going to be happy!

              Comment


              • #8
                Re: Battle Adjustments (8/23/2007)

                Originally posted by Razoul View Post
                Looks like the bards are about to be far surpassed by corsairs.
                Naw. Nothing will change (at least for a while). People will still be stupid and say that Corsairs are useless because their buffs are random. Corsairs still won't be able to Haste anyone (though hopefully, +double attack and +store tp will be able to compete with double haste now). And Bards will still be able to keep no less than 4 mobs slept and in-waiting while we exp.

                But hey, I just like being pessimistic.
                "And if he left off dreaming about you, where do you suppose you'd be?"

                Comment


                • #9
                  Re: Battle Adjustments (8/23/2007)

                  WOH MOMMA....no XP penility for BST charming stuff? Isn't that gonna really imbalence the game?

                  Waell I guess BST can go around charming Ts in party now XD
                  Shadowneko's FFXI Newbie Guide 2009
                  (have fun MMO players ^^)
                  Jon Davies AKA: Shadowneko of Midradsomr...soon to be transferred to Quetzalcoatl

                  Comment


                  • #10
                    Re: Battle Adjustments (8/23/2007)

                    Originally posted by Shadowneko View Post
                    WOH MOMMA....no XP penility for BST charming stuff? Isn't that gonna really imbalence the game?

                    Waell I guess BST can go around charming Ts in party now XD
                    The exp penalty is presumably the 35% exp cut that just the BST takes when a native mob is under control at the end of the fight.

                    Having a mob charmed that is higher than the highest level player in the party isn't technically a penalty though. It changes the base exp received. Thus every player in the party is affected by this, and it doesn't matter whether the pet is still under control at the end of a fight. If a BST charms a pet one or two levels higher than the party, and it takes just one swing and hits the mob and then immediately releases, the party will still notice the change to their exp.

                    So I seriously doubt that this exp penalty removal means that BSTs can charm T mobs without it affecting their (or anyone else's) exp.
                    Lyonheart
                    lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 47 SCH
                    Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
                    Fishing 60

                    Lakiskline
                    Bonecrafting 100.0+3+3,
                    Leather 60+2, Woodworking 60, Alchemy 60
                    Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11
                    Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork

                    Comment


                    • #11
                      Re: Battle Adjustments (8/23/2007)

                      Originally posted by Lmnop View Post
                      But hey, I just like being pessimistic.
                      Or BRDs really are better for the current playstyle.
                      I use a Mac because I'm just better than you are.

                      HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                      loose

                      Comment


                      • #12
                        Re: Battle Adjustments (8/23/2007)

                        Originally posted by Wise Donkey View Post
                        For starters, the effect of Phantom Roll will be augmented so that the effects can be felt even when neither a large nor Lucky Roll is made. To make a comparison, the efficacy of a corsair's roll will generally exceed that of a bard's song. Should a corsair roll an 11, the efficacy will, for the most part, exceed that of two bard's songs.
                        lolBRD.

                        Comment


                        • #13
                          Re: Battle Adjustments (8/23/2007)

                          OMG....amazing.
                          Adventures of Akashimo Hakubi & Nekoai Nanashi


                          Comment


                          • #14
                            Re: Battle Adjustments (8/23/2007)

                            BEST UPDATE EVER!!!!



                            And just think, there are stillMORE job changes to come!!! I guess they wanted to address some of the more "neglected" jobs first.


                            Holy fuck though, BEASTMASTER GET'S IT'S OWN AT LAST!

                            *hands BBQ his foot* would like you like it whole or chopped finely? :3
                            sigpic


                            "BLAH BLAH BLAH TIDAL WAVE!!!"

                            Comment


                            • #15
                              Re: Battle Adjustments (8/23/2007)

                              Originally posted by smurv View Post
                              lolBRD.
                              /comfort it is ok no brd wants to pt with you

                              But atleast you get your revenge right?

                              Cor still doesn't get haste songs and is on par with brd unless they roll 11 or lucky roll but don't forget a bust is - effects.

                              Originally posted by Malacite View Post
                              BEST UPDATE EVER!!!!
                              And just think, there are stillMORE job changes to come!!! I guess they wanted to address some of the more "neglected" jobs first.
                              Holy fuck though, BEASTMASTER GET'S IT'S OWN AT LAST!
                              *hands BBQ his foot* would like you like it whole or chopped finely? :3
                              HOLY FUCK MALACITE DIDN'T ASK IF THEY WERE SMOKING CRACK

                              /faints

                              uh what just happened the world doesn't make sense.


                              -> I hope pup update fails hard, sorry pups but I don't want drg to be the only pet job still with shit for a pet.
                              [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



                              http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

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