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The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

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  • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

    Winter 2007 is all they've said so far, I'd assume late November or early December. really.

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    • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

      That's a nifty sig there BBQ, but are you ever going to answer my little question about Quick Draw?

      Reference in case you missed it:
      Originally posted by Auron517 View Post
      Edit: I assume when you say Corsair makes Slow II, you mean using Earth Shot after a Slow cast? I thought that using the corresponding shot to match the enfeeble would only make it more potent, depending on AGI and the damage of your gun, instead of upgrading it a tier? So you're saying that if a Red Mage casted Slow II and Earth Shot was used, we'd then have Slow III?

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      • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

        When BBQ says it makes it slow 2, pretty much meaning the effect of enhanceing the enfeeble is pretty much the same effect of casting the next teer up enfeeble. So slow + earth shot, ios pretty much the same effect as slow 2 without earth shot.

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        • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

          Originally posted by Auron517 View Post
          That's a nifty sig there BBQ, but are you ever going to answer my little question about Quick Draw?

          Reference in case you missed it:

          Edit: I assume when you say Corsair makes Slow II, you mean using Earth Shot after a Slow cast? I thought that using the corresponding shot to match the enfeeble would only make it more potent, depending on AGI and the damage of your gun, instead of upgrading it a tier? So you're saying that if a Red Mage casted Slow II and Earth Shot was used, we'd then have Slow III?
          Utsusemi: Ni - without any haste values factored - has a 45 second base recast. When Slow or Hojo: Ichi lands successfully, that recast is extended to 53 seconds. Now if a COR is present and applies Earth Shot on that Slow, the base recast is increased from 53 to 58 seconds.

          If Dia is applied, you're losing 1 HP a tick, if Light Shot is applied to Dia, you're now losing 2 HP per tick. See also Bio, poison and so on.

          AGI only determines whether or not the Quick Draw is resisted (or Quick Draw Accuracy), like MND to White Magic enfeebles. Elemental resists are a factor to consider as well. Gun and Bullet DMG only affect the base elemental damage of the QD fired, nothing more.

          When you get to higher tier spells like Merit spells, the enhancement still happens, but its not as potent an effect on higher tier spells as it is the lower tier ones. In the case of Slow II, it'd be more like a Slow 2.5, but probably a bit less.

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          • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

            AGI only determines whether or not the Quick Draw is resisted (or Quick Draw Accuracy), like MND to White Magic enfeebles.

            Sorry to nitpick, but you mean enfeebling magic skill. MND boosts the potency/proc rate of white enfeebs (probably accuracy too, but enfeeb skill is what you want, unless you meant a direct stat vs stat comparison of primary stats... either way...)
            sigpic


            "BLAH BLAH BLAH TIDAL WAVE!!!"

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            • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

              Originally posted by Malacite View Post
              Sorry to nitpick, but you mean enfeebling magic skill. MND boosts the potency/proc rate of white enfeebs (probably accuracy too, but enfeeb skill is what you want, unless you meant a direct stat vs stat comparison of primary stats... either way...)
              If you were casting Paralyze, you'd likely be using MND gear while while you were doing it. The COR would use AGI with Ice Shot to follow up. Enfeebling magic skill I left separate from the example because there is no skill tied to Quick Draws, the skill only applies to the caster. COR can only enhance Quick Draw accuracy through merits and AGI.

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              • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

                Originally posted by Omgwtfbbqkitten View Post
                If Dia is applied, you're losing 1 HP a tick, if Light Shot is applied to Dia, you're now losing 2 HP per tick. See also Bio, poison and so on.
                Does it double the effect... If you land Bio2 with 300+ dark skill for 8dmg/tic would dark shot double dmg to 16/tic?
                sigpic

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                • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

                  I don't think so. Bio 2 caps at 6 I thought, with Bio 3 being 8? (and it's Bio 3's damage that dark shot would raise it to. I'm curious though about using Dark/Light shot on either Dia 3 or Bio 3... could be potentially nasty)
                  sigpic


                  "BLAH BLAH BLAH TIDAL WAVE!!!"

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                  • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

                    Originally posted by Cotners View Post
                    Does it double the effect... If you land Bio2 with 300+ dark skill for 8dmg/tic would dark shot double dmg to 16/tic?
                    Nah I doesn't double the effect, just kicks it up a notch. It'd likely be 9 a tick. I've been meaning to get to doing some Ballista/Brenner to test various effects. I'll let you know when I do. Need to check out the returns on Monk's Roll, too.

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                    • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

                      Originally posted by Malacite View Post
                      I don't think so. Bio 2 caps at 6 I thought, with Bio 3 being 8? (and it's Bio 3's damage that dark shot would raise it to. I'm curious though about using Dark/Light shot on either Dia 3 or Bio 3... could be potentially nasty)
                      Dia 3 + Light Shot = Enhanced Dia 3, and nothing more. Normally, Light Shot would be a Sleep, but this is Dia we're talking about, remember?

                      Also, since Light Shot is a Sleep, it doesn't do its own damage. So you're esentially left with nothing more than an enhanced Dia 3, when that Light Shot could have been used for something else . . . I can't think of any Light-based Enfeebles other than Lullaby, Flash, and Banish at the moment, so I'm guessing that it's best used as its own Sleep. Kitten correct me if I'm wrong.

                      Thinking about Quick Draws got me thinking: has anybody ever tried Magic Bursting with them? And not just enhancing a Magic Burst Enfeeble, but it as its own Magic Burst? Does it work?
                      Originally posted by Armando
                      No one at Square Enix has heard of Occam's Razor.
                      Originally posted by Armando
                      Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                      Originally posted by Taskmage
                      GOD IS MIFFED AT AMERICA

                      REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

                      GOD IS AMBIVALENT ABOUT FURRIES

                      THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
                      Originally posted by Taskmage
                      However much I am actually smart, I got that way by confronting how stupid I am.
                      Matthew 16:15

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                      • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

                        You sure? because Dia and Bio both go up to tier V (try the /recast command if you don't believe me)


                        EDIT: That kinda depends. Yes, if going for damage + more def down you'd probably get a stronger over all result from wind shot. However, Dia 3 (fully merited) will last much longer so boosting it could very well be worth it, especially if there are 2 COR present.

                        Obviously this wouldn't come up in EXP, but that's not the point.
                        sigpic


                        "BLAH BLAH BLAH TIDAL WAVE!!!"

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                        • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

                          Quoted from the topic in general

                          most servers have no issues beating level 8 assaults for several days/weeks in a row.

                          the vast majority only lose when they get multiple back to back or one fires right before/after a maintainence or major holiday.
                          untill the dat WotG comes out and we NEVER win again.

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                          • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

                            Originally posted by Malacite View Post
                            You sure? because Dia and Bio both go up to tier V (try the /recast command if you don't believe me)
                            /recast is not something you should base anything on. There are .dats for spells that were never introduced to the game, yet (maybe).


                            Warrior TP Warrior WS

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                            • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

                              Originally posted by Tokitoki View Post
                              /recast is not something you should base anything on.
                              Except fear that one day mobs might use them.
                              I use a Mac because I'm just better than you are.

                              HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                              loose

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                              • Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!

                                Originally posted by Malacite View Post
                                I don't think so. Bio 2 caps at 6 I thought, with Bio 3 being 8? (and it's Bio 3's damage that dark shot would raise it to. I'm curious though about using Dark/Light shot on either Dia 3 or Bio 3... could be potentially nasty)
                                Bio2 caps at 8/tic and bio3 caps at 9/tic (not yet proven).
                                sigpic

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