Re: The OFFICIAL "Wings of the Goddess" @ E3 2007 Thread!
Same reason they probally don't have an A+ in sword/dagger or higher than d for shield. Balance issues. Red Mage as they stand are supposively jack of all trades. I said Duelists simply because of the relic names. That and their sword access are more rapier class, kind you expect for dueling and fencing. (Btw if you haven't tried, fencing at rennissance fairs are fun).
Only reason why I mention a +1 to jobs, was just throwing something out and someone could work it into a better idea. That and the fact the relic armor would be used in the time of WoTG, if our assumptions is correct, so I figured thats what the jobs would probally be called back then. For the +1 versions, I was thinking more of the lines they don't get the majority or key abilities, traits or spells from the jobs as we know it, but get more focused, one way abilities that really shine 40 and up.
Blue Mages by far I've only seen them done 2 out of the 3 roles we gave them. Healer and DD. Mostly DD but plenty are willing to play healer and even said so in their /seacoms. I'm considering to play blu/war to 75 as a tank role completely on my mithra, but not entirely sure if I'm gonna.
Corsairs, there is like no corsairs during NA peek ours or very little during JP hours. So I don't really know much beside the one from my former static group. And the Gallent Role i believe it helps generate hate, though it just uses the blaze spikes animation and can only go off if damage is taken. Blue Mage role for magic defense can be life saving at times, espically to help barfira against bomb tosses @_@;. Monk's role Subtle Blow would greatly help in DDing quick tp gainers imho. Less tp, less ws right? And after 3 hours of failing Diabolos prime, I'd love to have that role right now >_> damn Nightmare spammer..............
Puppet Master. The automation is great at dding, not much else I know, less pups than cors and bards I'll say that much.
Wouldn't mind seeing if they can work a new weapon class in, maybe, gunbaldes open to drk, rng, cor, thf and war? Idk, throwing something out again @_@;
Originally posted by Omgwtfbbqkitten
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Only reason why I mention a +1 to jobs, was just throwing something out and someone could work it into a better idea. That and the fact the relic armor would be used in the time of WoTG, if our assumptions is correct, so I figured thats what the jobs would probally be called back then. For the +1 versions, I was thinking more of the lines they don't get the majority or key abilities, traits or spells from the jobs as we know it, but get more focused, one way abilities that really shine 40 and up.
Blue Mages by far I've only seen them done 2 out of the 3 roles we gave them. Healer and DD. Mostly DD but plenty are willing to play healer and even said so in their /seacoms. I'm considering to play blu/war to 75 as a tank role completely on my mithra, but not entirely sure if I'm gonna.
Corsairs, there is like no corsairs during NA peek ours or very little during JP hours. So I don't really know much beside the one from my former static group. And the Gallent Role i believe it helps generate hate, though it just uses the blaze spikes animation and can only go off if damage is taken. Blue Mage role for magic defense can be life saving at times, espically to help barfira against bomb tosses @_@;. Monk's role Subtle Blow would greatly help in DDing quick tp gainers imho. Less tp, less ws right? And after 3 hours of failing Diabolos prime, I'd love to have that role right now >_> damn Nightmare spammer..............
Puppet Master. The automation is great at dding, not much else I know, less pups than cors and bards I'll say that much.
Wouldn't mind seeing if they can work a new weapon class in, maybe, gunbaldes open to drk, rng, cor, thf and war? Idk, throwing something out again @_@;
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