Re: Chains of Promathia Battlefield Adjustments (05/18/2007)
Hmm reading the rest of these posts, I'm sad there should be no drama in these post just a discussion everyone who is going back and forth BBQ and who ever else is going back and forth YOU'RE BOTH OVER REACTING!
If done right the promies Are Easy, will a group w/ no clue be able to walk into the "easier" promy and kill it? We will have to find out, my guess is they may make aggro range a little smaller so its a bit easier but leave the bosses intact, or we could simply see that the bosses being easier is what S-E plans to do with making the animas easier to get. Ill be farming some animas for my LS CoP blitz (telera you better be on for CoP blitz =P), And I'm going to sell the extras now. Wanna know some cool trick with current Promys i can climb the whole zone and kill the boss in under an hour, reraise earring + willing to sack pull the entire floor is so great. Simply stop letting something we have no control over make people so bitchy.
Hmm reading the rest of these posts, I'm sad there should be no drama in these post just a discussion everyone who is going back and forth BBQ and who ever else is going back and forth YOU'RE BOTH OVER REACTING!
If done right the promies Are Easy, will a group w/ no clue be able to walk into the "easier" promy and kill it? We will have to find out, my guess is they may make aggro range a little smaller so its a bit easier but leave the bosses intact, or we could simply see that the bosses being easier is what S-E plans to do with making the animas easier to get. Ill be farming some animas for my LS CoP blitz (telera you better be on for CoP blitz =P), And I'm going to sell the extras now. Wanna know some cool trick with current Promys i can climb the whole zone and kill the boss in under an hour, reraise earring + willing to sack pull the entire floor is so great. Simply stop letting something we have no control over make people so bitchy.
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