Linky: http://www.playonline.com/pcd/topics...39/detail.html
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In response to many player requests, we are planning to adjust the difficulty of the Chains of Promathia missions in the upcoming version update, as well as introduce a new experience point reward upon the completion of a mission battlefield.
We also hope that the following changes to items used specifically against Chains of Promathia enemies will encourage players to brave the dangers found in the mission battlefields.
These changes will provide a tangible benefit for those who have completed a Chains of Promathia battlefield and wish to aid other players with their first attempts.
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This is interesting. So they will tone down Promy fights, Snoll Tzar and Tenzen, but not Airship fight? Guess they want to leave one epic fight in.
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In response to many player requests, we are planning to adjust the difficulty of the Chains of Promathia missions in the upcoming version update, as well as introduce a new experience point reward upon the completion of a mission battlefield.
- Adjustments to Difficulty
We also hope that the following changes to items used specifically against Chains of Promathia enemies will encourage players to brave the dangers found in the mission battlefields.
- Rare/Ex Properties
- Experience Point Rewards
These changes will provide a tangible benefit for those who have completed a Chains of Promathia battlefield and wish to aid other players with their first attempts.
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This is interesting. So they will tone down Promy fights, Snoll Tzar and Tenzen, but not Airship fight? Guess they want to leave one epic fight in.
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