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Dec.19 Update.

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  • #46
    Re: Dec.19 Update.

    Opo-opo have the dispel Blank Gaze, but I wonder if there's some distiction between the opo that teach Magic Fruit and the ones that teach this spell.
    Probably CoP areas like other spells. Coastal Opo-opos in Bibiki Bay (Island) are around the level BLU's can learn that spell.

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    • #47
      Re: Dec.19 Update.

      Originally posted by Akashimo View Post
      From my merits/exp on puks their shadows work just like Ni does for nin, so.... could be overpowered in a way, now that 2 jobs have 4 shadows in spells, but blu's cost mp to do :x

      In KC, zomg x.x and i was hoping to get the ToD for LoO right when i get on /cry

      PLD update, yay!

      Nin, thf, whm or mnk, please, please :D
      and I got a better name for it, O-Hat + 1!
      Hopefully it doesn't look retarded. @_@

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      • #48
        Re: Dec.19 Update.

        I'm going to go out on a Limb and say

        Ares ------------------------------- Usukane -------------------------------- Morrigan's




        what's really odd it this:



        They used Usukane for the name Mithra suit of armor in that event that would ko in one hit.
        Last edited by Rai; 12-18-2006, 01:07 PM.
        Sergeant Major
        75PLD | 75NIN | 50RNG | 40BST | 37WAR | 37RDM | 35THF | 26SAM | 22MNK |
        22DRG | 22DRK | 22WHM | 20BLM | 11COR | 13BRD | 10BLU | 08PUP | 01SMN |
        Carbuncle | Diabolos | Fenrir | Garuda | Ifrit | Leviathan | Ramuh | Shiva | Titan

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        • #49
          Re: Dec.19 Update.

          i wonder why they picked the kraken club?? i rarely see anyone with a KC on fairy...


          Keeping Purgonorgo Isle clothing optional sine 2004

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          • #50
            Re: Dec.19 Update.

            Originally posted by Malevolent View Post
            i wonder why they picked the kraken club?? i rarely see anyone with a KC on fairy...
            Because it's one of the very few items that cannot be AH'd or Bazaared because the asking price is greater than 99,999,999.


            Icemage

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            • #51
              Re: Dec.19 Update.

              That mithra is wearing Sam AFv2 as far as I can see from that picture/remember from the event.
              75 Mnk Sam | 70 Drk | 40 Blm | 37 Nin Rng Thf War
              Woodworking 91.9+2
              ZM:Complete CoP:Complete ToAU:27

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              • #52
                Re: Dec.19 Update.

                he's talking about the name.


                Slap Dat Ho! ^^

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                • #53
                  Re: Dec.19 Update.

                  ok so I didnt reread the post..... :/
                  75 Mnk Sam | 70 Drk | 40 Blm | 37 Nin Rng Thf War
                  Woodworking 91.9+2
                  ZM:Complete CoP:Complete ToAU:27

                  Comment


                  • #54
                    Re: Dec.19 Update.

                    I got a new message today when checking my chocobo. Between the hunger and personality messages I got one that said "It looks like your chocobo's condition is stable. There have not been any changes worth mention." Maybe this new message is there to let you know about the success or failure of care plans?

                    Also, there seem to be some minor changes in the verbage of some other messages. Now it just says "Your chocobo likes clear days," instead of "Your chocobo likes clear weather and doesn't seem to mind any kind of weather," or something like it did before.
                    lagolakshmi on Guildwork :: Lago Aletheia on Lodestone

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                    • #55
                      Re: Dec.19 Update.

                      Originally posted by Taskmage View Post
                      Also, there seem to be some minor changes in the verbage of some other messages. Now it just says "Your chocobo likes clear days," instead of "Your chocobo likes clear weather and doesn't seem to mind any kind of weather," or something like it did before.
                      They just edited it for wordiness.

                      I need a patch for wordiness myself.

                      Just as a side note, what is that purple armor that looks like a cross between Assault Jerkin and Noct Doublet? I've seen it in COR AF and ToA cutscenes, but not on any players. Is that a JSE added in this update?
                      Last edited by Omgwtfbbqkitten; 12-18-2006, 01:44 PM.

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                      • #56
                        Re: Dec.19 Update.

                        I hope the Morrigan set can be equipped by ranger; the stats on the page so far show it has a lot of +STR and +MND, which would make a well-balanced holy bolt build.

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                        • #57
                          Re: Dec.19 Update.

                          Originally posted by eticket109 View Post
                          some people actually enjoy the job and consider it fun.
                          Maybe you took it the wrong way but that is truely the most important thing to me in this update.

                          Comment


                          • #58
                            Re: Dec.19 Update.

                            Originally posted by Drive View Post
                            Maybe you took it the wrong way but that is truely the most important thing to me in this update.
                            Ah, ok ^^

                            I know PUP gets so much flak that I guess I read that as such. lol

                            I think it's pretty cool that they added that in and it fits the job very well.


                            Wii code: 6851 9579 6989 9039

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                            • #59
                              Re: Dec.19 Update.

                              A simple solution to the over-camping issues wuold be to limit how often 1 patry can go after a certain mob(nm). They could limit it to 1 time each real day, or better yet each real week. Another solution would be to lock people out of the zone(after a certain amount of times) for a set amount of time(put a penility on for over campers). One last thing they could incorporate is only allow 1 user(reguardless of how many charactures they have) to only carry 1 of these items at the same time.(restrict these like they do the sub-job items) If you can only have 1 of these items, there would be no way of RTM's getting in the way. If this didn't work, they could go with a format that you can only get the item to drop one time only for each account(this would be a good fix)
                              u have to know when to hold them, know when to fold them

                              Comment


                              • #60
                                Re: Dec.19 Update.

                                Originally posted by DR2D2 View Post
                                A simple solution to the over-camping issues wuold be to limit how often 1 patry can go after a certain mob(nm). They could limit it to 1 time each real day, or better yet each real week. Another solution would be to lock people out of the zone(after a certain amount of times) for a set amount of time(put a penility on for over campers). One last thing they could incorporate is only allow 1 user(reguardless of how many charactures they have) to only carry 1 of these items at the same time.(restrict these like they do the sub-job items) If you can only have 1 of these items, there would be no way of RTM's getting in the way. If this didn't work, they could go with a format that you can only get the item to drop one time only for each account(this would be a good fix)
                                Too much work and people would most or more than likely quit the game from such installments.
                                Adventures of Akashimo Hakubi & Nekoai Nanashi


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