Re: Job Adjustments - 12/01/2006
You know, it occured to me. SE set up a game where you could customize you play with abilities, weapons, armor, skill sets, and other things. Yet every time something new is brought in, it is scrutinized and decided that ALL players should only pick certain things. Either has to be what is best for the party, or what is best for endgame. No one is allowed to pick things because they enjoy playing it that way.
Oh, and at the same time, lets bitch and complain about how many cookie cutter jobs people are forced to use.
As for the original topic 5 pages ago, PLD looks to be getting a ton, and though the updates for the new jobs are nice, I would have really liked to see how they were going to make BST a more attractive job, since all they have done is mess it up and say they wont fix it for solo anymore. I find it very annoying that a job is allowed to solo for 3 years before SE says, oh we didn't mean that, but we aren't going to make it better for parties.
You know, it occured to me. SE set up a game where you could customize you play with abilities, weapons, armor, skill sets, and other things. Yet every time something new is brought in, it is scrutinized and decided that ALL players should only pick certain things. Either has to be what is best for the party, or what is best for endgame. No one is allowed to pick things because they enjoy playing it that way.
Oh, and at the same time, lets bitch and complain about how many cookie cutter jobs people are forced to use.
As for the original topic 5 pages ago, PLD looks to be getting a ton, and though the updates for the new jobs are nice, I would have really liked to see how they were going to make BST a more attractive job, since all they have done is mess it up and say they wont fix it for solo anymore. I find it very annoying that a job is allowed to solo for 3 years before SE says, oh we didn't mean that, but we aren't going to make it better for parties.
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