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The July version update has arrived!
Get ready for improved Besieged, artifact armor for blue mage, corsair, and puppetmaster, merit point additions, and a whole lot more!
Click here for details.
signatures are for pussies mew mew mew, here's mine
Have they unbroken Thief (or tried to), with the Dagger delay/damage adjustments, and the Meritable Job Abilites. I'm not holding out for anything, but I'd like to see.
And other jobs a bunch of crap i have no idea about but sound freaking awesome.
DRK lv45 new spell
Absorb TP ... WTF OMG
Bard lv37 new song
lv37 mazurka XD XD XDXD
The amount of experience points recovered by using the white magic spells "Raise" and "Reraise" has been increased from 25% to 50%. WTF OMG OMGOGMOGMOGMgmmgn
Puppetmasters are now capable of using the weapon skills "Howling Fist" and "Dragon Kick." XD...
Several new automaton attachments have been added. WTF!!!!!!1111 *.*
Double Post Edited:
Amongst many other things :-P
Last edited by Balfree; 07-24-2006, 10:22 AM.
Reason: Automerged Doublepost
signatures are for pussies mew mew mew, here's mine
Cthulhu has conquered another game. I was right about achievements being added in (360), looks like we get them by getting titles. I wish I was lvl75 now, some cool new stuff.
Blue mages are now capable of equipping chakram-type throwing weapons.
Finally I can equip Lamia bane and hopefully have som eskill at throwing it to pull.
The following changes have been made to blue magic:
An issue concerning the job trait associated with "Dimensional Death" not functioning correctly has been addressed.
An issue concerning the effect of TP on "Grand Slam" has been addressed.
he help for the following blue magic spells has been corrected: Amplification, Cannon Ball, Disseverment, Stinking Gas, Awful Eye
The following magical blue magic spells have had their accuracy adjusted: Venom Shell, Maelstrom, Ice Break, Blitzstrahl, Mysterious Light, Cold Wave, Poison Breath, Stinking Gas, Filamented Hold, Magnetite Cloud, Eyes On Me, Hecatomb Wave, Radiant Breath, Sound Blast, Feather Tickle, Yawn, Voracious Trunk, Lowing, Heat Breath, Soporific, Geist Wall, Awful Eye, Frost Breath, Infrasonics, Flying Hip Press, Firespit
The duration of "Awful Eye" has been adjusted.
Blue Magic Spell Acc is horrid constantly resisted and not landing at all in some cases, I only use them primarily to MB myself. Glad this chage is coming.
Yes My path to High Summoner Continues ^^ Been wanting these for a long time, If anyone wants to see what they look like check this crappy video I made a long time ago to see them. http://www.hqformod.com/classicred/Finished.avi
The ENM quest "Pulling the Strings" will now be available for blue mages, corsairs, and puppetmasters.
Every 5 day's, 2000 exp goodness ^^
The following new quests have been added for the blue mage, corsair, and puppetmaster jobs:
-Artifact quests -- Players will receive equipment specific to their jobs (artifact armor) by completing these quests.
TEH WINZ!!!
Last edited by tazirai; 07-24-2006, 10:37 AM.
Reason: I can't spell
Oh boy. Exclusive "XBox 360" things! *cough* *gag*
But other than that...
ZOMFG 37 Mazurka!!
ZOMFG I CAN PLAY WHM AGAIN!
Shit, my BRD is 32, I'll take him to 37 just to sub for Mazurka. =D
Seriously, SE this is one of the most awesome updates ever. And the new squid humanoid mob is...eeeeek!!!
And they are really pushing into more Besieged battles. But here's a nice kicker:
Originally posted by PlayOnline
-When the Astral Candescence is taken by the beastmen, players will only be able to use the NPC Shihu-Danhu for transport to the areas around Jeuno once per Vana’diel day.
Hahaha. Can we say "more Astral Candescence recovery groups on Midgardsormr"?
Now, SE needs to explain this--
Originally posted by PlayOnline
-Players reserving an area of Dynamis but failing to enter after trading a timeless hourglass to "Trail Markings" or "Hieroglyphics" will now incur the three-day (Earth time) entry restriction penalty.
Uh?
Oh yes! And probably the best thing about the update...
Originally posted by PlayOnline
The monster Ullikummi found in the Shrine of Ru'Avitau will now have different conditions for appearing.
That is what I call a swift kick in the nuts to the RMT folk! Go, SE! Go!
Anyway, good job SE.I'm looking forward to all of it--when able to get people to do it with me. ; ;
Almost four years experience playing FFXI. I am a Raccoon, not a Hyena--despite my name states I am one.
-Players reserving an area of Dynamis but failing to enter after trading a timeless hourglass to "Trail Markings" or "Hieroglyphics" will now incur the three-day (Earth time) entry restriction penalty.
Uh?
Anyway, good job SE.I'm looking forward to all of it--when able to get people to do it with me. ; ;
To me it sounds like SE is fixing some sort of cheat that was happening.
Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)
I'm really quite impressed with the new spell lists for WHM, BLM and RDM o.O; Tier II Enfeebs and AM, and 5th level -ra buffs? Uber!
Unfrotunately Protectra V is mosty useless since for a paladin reaching a soft def cap against every mob in the game is very easy. I guess it helps a bit when someone else takes a hit.
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