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Agreed. This is still kind of nice (a bit late for this kind of thing, really, but still nice), but I'd prefer it if they were to add some more structure to the linkshell system.
Then again, I guess a lot of Shells have just made their own system so SE signing off on it wouldn't change anything anyway.
I like new stuff though, so it's still kind of neat.
I thought that EQ2 had some interesting ideas in regard to this sort of thing. You could access your stats, and the stats of your guild via their site, and also interact with people via the various community sites (their main forums, and SOE sponsored guild forums). It seemed to work pretty well. But that was ready at launch. Starting this sort of thing at this point in the game seems a bit strange.
Let's hope it's free. I don't think many Linkshells would go for it if there is a charge. Considering they probably already have their own manual setup for free.
Haggai
i Am ThE bLaCk MaGe.
I cAsTs ThE sPeLlS tHaT mAkEs ThE pEoPlEs FaLl DoWn.
This was posted by my linkshell leader on our linkshell forums. Not sure where he found it, so I can't give a source:
From Sage Sundi, Global Online Producer:
Beta service for the new "Linkshell Community" community tool will be launching soon. Detailed information can be found on the FINAL FANTASY XI official website, but I thought I'd explain some additional points which we would like our community to understand.
We believe that most community activities in FINAL FANTASY XI are based on linkshells. However, for various reasons, there's currently no way in PlayOnline or FINAL FANTASY XI for these communities to "leave footprints." The community management team feels that we're lacking a place to record these live experiences.
Generally speaking, for MMO games, there are two main methods to record live, in-game activities. The first way is to use blogs or forums outside of the service, and the second way, though currently the minority, is by using officially provided methods.
The FINAL FANTASY XI Linkshell Community doesn't favor one or the other. While its aim is to encourage communication between different linkshell communities, ideally we would like it to coexist with existing sites, such as general information sites which don't belong to any particular linkshell or world, premiere sites, and other major sites and forums.
We're aiming to build systems like the following to create synergy between our communities:
o Premier sites: Premier planning, main discussion
o Community sites: Information sites & forums
o Linkshell Community: Communication between linkshells, linking to outside blogs
There's one more important point for us in the FINAL FANTASY XI community. Linkshell Community gives moderation authority (management of information written on the site and message boards) to the linkshell owners. Thus, all text or images posted on Linkshell Community website will be moderated by the linkshell owner and up to 2 moderators which are named by the linkshell owner. Any reports about site content will also be sent to these moderators.
This is because we think it should be left to each community's moderation policy to determine what do about borderline issues that don't fall under official user agreements and policies. This will be different from an official forum moderated by the community management team. We believe that creating rules and communication for linkshells will encourage self-regulation which results in good community functions for all players.
However, in cases where moderation hasn't been done properly or the moderators cannot be contacted for a while, Game Masters may take appropriate action, such as temporarily suspending that Linkshell Community site. Also, because the Linkshell Community is strongly linked to in-game worlds, some penalties may apply to PlayOnline accounts if severe violations are detected. This should not affect communication, but in case of problems caused by non-real-time communication, each linkshell owner's moderation is needed for the Linkshell Community to run smoothly. We're hoping that lots of players and linkshells will use the Linkshell Community beta service while taking this into account.
During the beta test, some data is already linked to the in-game world, but we believe you will come up with various ideas while using the Linkshell Community. We're looking forward to seeing interesting discussions and hearing your suggestions for the service.
Finally, the beta service and future official service will be free to use and open to every player who is a linkshell member regardless of their region. Also, after the beta ends, unless any problems prevent us from doing so, we're planning to carry over all the data as-is to the official service.
Lets hope this will be accesible thru normal webbrowsers not only POL. If they make it POL only then nobody gonna use it. Moving existing linkshell websites to that community thingy is out of question to. Even simple PHPBB allows modding, adding modules for blog, pictures upload files etc. I doubt that POL will support simple COPY/PASTE function from other windows applications. Imagine writing long post in POL with some annoyning music in background.
Most of big linkshells already have their own websites, so they don't need any website from SE. They all want some system to update their website with current in game info, like crafting levels, last time member logged in, job levels etc. And this community website, meh if done right 3 years ago it would be of any use, now its too late and too little.
Just look at DAOC what they done years ago, i have feeling that this will be huge wast of coding from SE.
The FINAL FANTASY XI Linkshell Community Beta Version is a new service that will be available to adventurers in the very near future! Now you will be able to communicate with your linkshell members from any location with Internet access!
Community Support Tools
Many tools are provided by the Linkshell Community to support the groups that adventurers have formed within the world of FINAL FANTASY XI. For example, members of a linkshell will have access to an exclusive message board, as well as an up-to-date list of current member information. The Linkshell Community will also provide a linkshell search function and a list of recently formed linkshells for each individual World.
Official Game Data
The character profiles displayed on the linkshell member lists will be directly connected to in-game data. Character information will be automatically updated at regular intervals, making it unnecessary for players to manually adjust their profiles. In addition to job levels and synthesis skills, other information such as current titles and mission ranks will also be displayed, allowing members to easily recruit for missions and plan events for their linkshell.
We will continue to add many more useful functions as the Linkshell Community evolves.
The Linkshell Community is an official SQUARE ENIX site;, however, please be cautious when registering your information on other FINAL FANTASY XI-related social networking sites. We hope this new service will help bring a new dimension to your life in Vana'diel!
I like this idea very much.
The last remaining evil white mage on Ramuh. Killing tanks since 2004
Deep Thoughts, by Jack Handey
"I can picture in my mind a world without war,
a world without hate.
And I can picture us attacking that world,
because they'd never expect it."
Also, if you look at the Message Board Manager screen shot, it appears that the message board function will be limited to 10 active threads, and 50 olds threads, with everything older then that automatically deleted.
I think this is more geared for the smaller linkshells, not the larger end-game ones. Those will still probably need to create their own. However, for the social ls I'm on, this is almost perfect. A quick way to keep updated on what's going on, upcoming events, who needs help, etc.
The last remaining evil white mage on Ramuh. Killing tanks since 2004
Deep Thoughts, by Jack Handey
"I can picture in my mind a world without war,
a world without hate.
And I can picture us attacking that world,
because they'd never expect it."
I'm very interested in seeing how this turns out. Remember, this is still in beta, so we can give many suggestions, and hopefully, by the time it hits final status, it'll be something to rival even the big end-game LS forums out there. They seem to be putting a lot of work into this, and hopefully, it'll turn out to be a useful tool for everyone in the game.
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