Announcement

Collapse
No announcement yet.

Puppetmaster - (04/17/2006)

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Puppetmaster - (04/17/2006)




    Come one, come all! See the amazing walking, talking, sleeping, fighting Muffin the Automaton tell the tale of the "Happy Red Spring"! Will Muffin ever find the face she was truly meant to wear? - From the introduction to "The Seven Faces of Muffin"



    For years, puppeteers have been entertaining crowds with their skillful manipulation of artfully crafted marionettes.
    But with the recent development of the "automaton," a semi-automated puppet without the need for strings, the uses for a puppeteer's talents suddenly expanded to the fields of agriculture, fishing, industry, and even combat. In any era, there is always a need for specialists to master new types of technology. And the puppetmaster has stepped forward--a special breed of puppeteers that customize their automatons with ingenious attachments and use a controller known as an "animator" to transmit commands. Puppetmasters also sometimes find it necessary to protect themselves from advocates of simpler times, and are rarely seen without a pair of sainti--their hand-to-hand weapon of choice.
    Let us take a closer look at this fascinating profession...



    What a ridiculous question. Whether it be this automaton, or a marionette from years past, I pour the same amount of heart into every piece. All puppetmakers breathe a soul into their work. - Ghatsad the Puppetmaker, in response to the query "Do automatons have a soul?"



    Automatons were developed by a group of craftsmen led by Ghatsad, a Galkan puppetmaker. Ghatsad has never explained what he hoped to achieve with the creation of automatons, but rumors say that the gigantic automaton-like being that appears in Aht Urhgan's founding myth is the ultimate goal of his work.
    As if to underscore the truth of the rumors, it seems that Ghatsad was provided with a substantial research fund from the Imperial Treasury under the pretense of encouraging private enterprise. With a massive amount of capital at his disposal, Ghatsad set about putting together a research team from the finest alchemists the Empire had to offer, not to mention expert blacksmiths, goldsmiths, bonecrafters, and clockmakers from every corner of the world. After ten years of painstaking work, they finally completed the very first automaton--Mnejing.
    However, when a triumphant Ghatsad entered the palace with his newly created automaton, he did not receive the warm reception he expected. The Emperor and his court entertained visions of the giant creation of legend, and when they beheld the shaky gait of Mnejing and the command cord trailing behind her, they assaulted Ghatsad with gales of derisive laughter. Only one face among the hecklers lit up at the sight of the tottering automaton--Crown Prince Jalzahn. The prince not only convinced his father to allow him to keep Mnejing, but also to employ Ghatsad as his personal tutor. Even while Ghatsad's creations were quietly ridiculed as the "prince's toys," the puppetmaker continued his research within the palace up until the day the Emperor died, many years later.



    My master has gifted me with the power of dreams. I bestow these dreams on those around me. Take those dreams, and share them with someone you love. Maybe one day, I'll have a dream of my own. - "Erwin" the automaton. Serial No. 218.



    ifty years have passed since the creation of Mnejing, the first automaton. Automaton technology has progressed considerably since that time. Based on the idea of the xhifhut, an Antican translation instrument, a cordless controller known as an "animator" was developed. Now puppeteer and puppet could act freely without any strings to hamper their movement. Another advancement in the automaton field was the creation of custom parts called "attachments." These attachments freed puppeteers from the need to have alchemists or clockmakers present in order to improve the performance of their automatons, and opened up a profession that was previously restricted to court and military practitioners.
    And so people witnessed the emergence of a new type of specialist--the puppetmaster. The appearance of puppetmasters and the constant fine-tuning of their automaton companions has led to a boom in the evolution of puppetmaking.

    Turning frowns into laughter, and the ability to bestow life and affection on a creation of wood and metal--these are the qualities you will need to excel in the profession of puppetmaster.


  • #2
    Re: Puppetmaster - (04/17/2006)

    yay, very nice, at first I though this job was a stupid idea... but the more they released abotu it, the more fun it looks
    -------------------------------------------------------------------------
    Kain (FFIV): I am aware of my actions, but can do nothing about them.

    Comment


    • #3
      Re: Puppetmaster - (04/17/2006)

      Hotness! I was refreshing Playonline.com to see when they announced this >_<

      At long last! \o/

      That pic:


      Makes me laff, but in a bad way xD

      Anyway, as usual, thanks Kafeen, ill move this to the designated section.

      Double Post Edited:
      I wonder if Sainti is a new weapon alltogether, or just a new brand of knuckles.
      Last edited by Balfree; 04-17-2006, 06:06 AM. Reason: Automerged Doublepost
      signatures are for pussies mew mew mew, here's mine

      Comment


      • #4
        Re: Puppetmaster - (04/17/2006)

        Interesting read, much better than what I was assuming the background would be on PUP. It looks like with PUP we'll need to collect or craft attachments for upgrades in skills and/or abilities of puppets. There isn't any mention of Magic though being part of PUP.

        Comment


        • #5
          It's lookin' good.... can't wait to play it @_@
          RDM75| DRG75

          Comment


          • #6
            Re: Puppetmaster - (04/17/2006)

            I'm leaning towards the belief that puppetmaster uses consumable items instead of mp, much like NIN
            signatures are for pussies mew mew mew, here's mine

            Comment


            • #7
              Re: Puppetmaster - (04/17/2006)

              That AF keeps reminding me of Keftka from FF6...

              Art done by Fred Perry.

              Comment


              • #8
                Re: Puppetmaster - (04/17/2006)

                You know, I want to be excited about this job, but I still can't get over the moronic look of the puppet.
                All Nations: Rank 10
                Rise of the Zilart: Complete
                Chains of Promathia: Complete
                75 BRD/75 WHM/75 BLM/75 MNK/75 RDM/57 DRK/40 THF/39 WAR/37 NIN & SMN/All the rest < 37

                What to level next? (DRK!)

                Comment


                • #9
                  Re: Puppetmaster - (04/17/2006)

                  The puppet is also the one thing for me that is stopping me from loving this job. When PUP was first announced, I was hoping we would be getting Luluesque Moomba dolls and such, and instead we have Rosie the robot. I will probably try it, because it looks to be the most interesting of the new jobs.

                  Comment


                  • #10
                    Re: Puppetmaster - (04/17/2006)

                    I think it looks great, but i'm open minded enough to accept other things, like subligar galkas, cid's ... abnormal mouth, mini-midgets, and fish who swim on thin air.
                    signatures are for pussies mew mew mew, here's mine

                    Comment


                    • #11
                      Re: Puppetmaster - (04/17/2006)

                      So change the puppet.

                      Comment


                      • #12
                        Re: Puppetmaster - (04/17/2006)

                        what we have seen from screen captures from live cam and magazine scans is that the Automaton will have a head equip and a body equip, and that items will be attached to it..we don't know
                        1) if the items exaust
                        2) if the items stay in your inventory
                        3) If it can use magic(could be one of the itmes)

                        right now it seems like the money in this job might go ingot the attachments...Im hoping that you only need to attach one item for each abbility, not like the NIN style

                        Final Fantasy XI: Midgardsormr
                        Avihai: 32BST | 41MNK | 39BLM | 41WHM | 24WAR | 6NIN | 6SAM
                        Windy Rank5
                        MULES SOUND OFF!
                        Panwaffles: Gardening mule/Windy
                        Vanillaicecream: Armour mule/Sandy
                        Scones: Crystal Mule/Bastok
                        Sounds YUMMY!

                        Comment


                        • #13
                          Re: Puppetmaster - (04/17/2006)

                          I think the overall look and design of the pupper is the same, the only change is the looks of it.

                          Comment


                          • #14
                            Re: Puppetmaster - (04/17/2006)

                            Ghatsad has never explained what he hoped to achieve with the creation of automatons, but rumors say that the gigantic automaton-like being that appears in Aht Urhgan's founding myth is the ultimate goal of his work.
                            So the giant armored figure at the end of the trailer isn't Odin? Or will they be calling him Odin anyways?

                            Comment


                            • #15
                              Re: Puppetmaster - (04/17/2006)

                              That really looks like Odin.

                              Comment

                              Working...
                              X