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  • New Dynamis Areas for December!


    Taken from http://www.playonline.com/ff11us/index/:

    New Areas of Dynamis!

    Dynamis, introduced in February 2004, is a collection of special battlefields designed for alliances with a maximum of 64 players.

    As mentioned in the recently released Topics article regarding the Fellowship system, the simultaneous display of characters on screen is limited due to memory restrictions on the client side, which created fears that such expansive battles would create too great of a processing burden. However, the FINAL FANTASY XI Development Team made player enjoyment the main priority, and worked hard to make Dynamis a reality. As of now, countless players have ventured to Dynamis, but the extraordinary difficulty of the areas makes return trips a necessity.

    In the last version update, we introduced the new area "Limbus" for an alliance of 18 players to enjoy as often as they wish. The area was created with comments in mind that Dynamis requires too much time and too many people, and as a result, Limbus was made comparatively less demanding. However, Limbus is rather straightforward, and players who have already conquered Dynamis may find the area lacking in excitement. Therefore, we have decided to release new Dynamis areas for advanced players.

    The following areas exist but have yet to be made public:

    Dynamis - Valkurm
    Dynamis - Buburimu
    Dynamis - Qufim
    Dynamis - Tavnazia

    In the next version update, we plan to release the first three areas to the public servers.

    New features will also be released in accordance with the new areas.

    -New story developments
    -New items that can be used to improve relic armor
    -New items available only in the new Dynamis areas
    -Relic equipment and ancient currency that players could earn in previously released Dynamis areas will also be available in the new areas

    Both the "Rise of the Zilart" and "Chains of Promathia" expansion packs must be installed in order to access the new areas. As in previously released Dynamis areas, players may enter the new areas once every three days. In addition, up to 36 players may access the new areas at a time.

    We hope you enjoy the challenging new areas.


    FINAL FANTASY XI Development Team (11/28/2005)

    Sounds interesting.
    Last edited by neighbortaru; 11-28-2005, 09:19 AM.

  • #2
    Re: New Dynamis Areas for December!

    Beat me to it >.>;; Was just about to post this.


    Wewt.


    Corwynn's Journal

    Red Mage for life.

    What's worse than finding a worm in your apple?

    Comment


    • #3
      Re: New Dynamis Areas for December!

      since limbus came out my dynamis shell has lost like 3/4 of our members -3-; older players surely will have tons of advantage going for the new items, but new comers without even a piece of AF2 are screw pretty much
      There are painters who transform the sun into a yellow spot,
      but there are others who with the help of their art and their intelligence
      transform a yellow spot into the sun.

      - Pablo Picasso

      Comment


      • #4
        Re: New Dynamis Areas for December!

        I think it's just the older shells that seem to be moving onto limbus and possibly this new dynamis- I'm actually witnessing the birth of quite a few dynamis shells over the past couple months on my server @.@.


        Corwynn's Journal

        Red Mage for life.

        What's worse than finding a worm in your apple?

        Comment


        • #5
          Re: New Dynamis Areas for December!

          Awesome! More zones I'll never visit and upgrades to gear I'll never get. I love being a Euro player on FFXI.

          Comment


          • #6
            Re: New Dynamis Areas for December!

            Originally posted by Jei
            since limbus came out my dynamis shell has lost like 3/4 of our members -3-; older players surely will have tons of advantage going for the new items, but new comers without even a piece of AF2 are screw pretty much
            Could you move this to the news section prz



            And i stand corrected after bashing the thought of Dynamis-Valk, ._.;

            Anyway, Good additions for all!
            signatures are for pussies mew mew mew, here's mine

            Comment


            • #7
              Re: New Dynamis Areas for December!

              once again, their translation misses an important point.

              part of the last paragraph found at the English POL site reads:

              As in previously released Dynamis areas, players may enter the new areas once every three days.
              according to the Japanese POL site, this 3-day restriction is shared w/ that of existing Dynamis areas. meaning, u won't be able to do things like Dynamis-Bastok on Saturday and Dynamis-Buburimu on Sunday; before u may enter Dynamis-Buburimu, u must wait till 3-day is up from ur Dynamis-Bastok visit in this example.

              source: http://www.playonline.com/ff11/information/1128.html


              btw, this time English site was more informative as in "new items that can be used to improve relic armor." JP site has it only as "new item called relic [custom]," although by the name of it we can sorta guess.

              Comment


              • #8
                Re: New Dynamis Areas for December!

                hmm I hope my LS will cycle through both new and old dynamis if that is the case. At least I will have chance to go to all of them.

                btw, this time English site was more informative as in "new items that can be used to improve relic armor." JP site has it only as "new item called relic [custom]," although by the name of it we can sorta guess.
                hmmmm since the US says "armor," I guess both sites are referring to the same thing :O Weapons from old dynamis, armors from new dynamis. I hope they share the same currency.
                There are painters who transform the sun into a yellow spot,
                but there are others who with the help of their art and their intelligence
                transform a yellow spot into the sun.

                - Pablo Picasso

                Comment


                • #9
                  Re: New Dynamis Areas for December!

                  Originally posted by Jei
                  hmm I hope my LS will cycle through both new and old dynamis if that is the case. At least I will have chance to go to all of them.
                  the problem is, new areas can only accomodate up to 36 ppl. so unless ur LS is one of those rather small LS w/ around 30 ppl, we'd have to either divide into 2, or first-come-first-serve and leave whoever comes later than 37th man behind.

                  Comment


                  • #10
                    New Dynamis Zones

                    New Areas of Dynamis!

                    Dynamis, introduced in February 2004, is a collection of special battlefields designed for alliances with a maximum of 64 players.

                    As mentioned in the recently released Topics article regarding the Fellowship system, the simultaneous display of characters on screen is limited due to memory restrictions on the client side, which created fears that such expansive battles would create too great of a processing burden. However, the FINAL FANTASY XI Development Team made player enjoyment the main priority, and worked hard to make Dynamis a reality. As of now, countless players have ventured to Dynamis, but the extraordinary difficulty of the areas makes return trips a necessity.

                    In the last version update, we introduced the new area "Limbus" for an alliance of 18 players to enjoy as often as they wish. The area was created with comments in mind that Dynamis requires too much time and too many people, and as a result, Limbus was made comparatively less demanding. However, Limbus is rather straightforward, and players who have already conquered Dynamis may find the area lacking in excitement. Therefore, we have decided to release new Dynamis areas for advanced players.

                    The following areas exist but have yet to be made public:

                    Dynamis - Valkurm
                    Dynamis - Buburimu
                    Dynamis - Qufim

                    Dynamis - Tavnazia

                    In the next version update, we plan to release the first three areas to the public servers.

                    New features will also be released in accordance with the new areas.

                    -New story developments
                    -New items that can be used to improve relic armor
                    -New items available only in the new Dynamis areas
                    -Relic equipment and ancient currency that players could earn in previously released Dynamis areas will also be available in the new areas


                    Both the "Rise of the Zilart" and "Chains of Promathia" expansion packs must be installed in order to access the new areas. As in previously released Dynamis areas, players may enter the new areas once every three days. In addition, up to 36 players may access the new areas at a time.

                    We hope you enjoy the challenging new areas.

                    FINAL FANTASY XI Development Team (11/28/2005)

                    Comment


                    • #11
                      Re: New Dynamis Zones

                      Moved to FFXI News Boards.
                      PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
                      Rockman - Fairy

                      WAR75/SMN75/PLD68/NIN37/THF37/SAM37/WHM41
                      WIN8-1/ZM (Clear)/PM (Clear)/AM (Clear)/WotG3/ACP1
                      Currently Playing:
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                      Comment


                      • #12
                        Re: New Dynamis Zones

                        there already is another thread, older than this one, which has several replies.

                        http://www.ffxionline.com/forums/showthread.php?t=51752

                        i suggest that u either merge the threads (if systematically possible), or replace it.

                        Comment


                        • #13
                          Re: New Dynamis Areas for December!

                          merging this thread with the one in News.

                          Thanks Yyg!

                          Comment


                          • #14
                            Re: New Dynamis Areas for December!

                            Dynamis - Valkurm
                            Heh heh heh...as if we all haven't died in Valkurm enough...
                            All Nations: Rank 10
                            Rise of the Zilart: Complete
                            Chains of Promathia: Complete
                            75 BRD/75 WHM/75 BLM/75 MNK/75 RDM/57 DRK/40 THF/39 WAR/37 NIN & SMN/All the rest < 37

                            What to level next? (DRK!)

                            Comment


                            • #15
                              Re: New Dynamis Areas for December!

                              Originally posted by UnnamedGalka
                              Heh heh heh...as if we all haven't died in Valkurm enough...
                              lol, so true XD

                              geez, New dynamis & I havnt even gotten close enough in lvls to go to the Old one yet & I've played for over a year ~_~;

                              Yay, Ty for this Eohmer~

                              Silentsteel - Taru of Awesomeness on Valefor

                              80 Whm, 86 Drg, 40 Sam, 37 Blm, 31 Smn, & lower as it goes down... I have way too much play time for no levels, lol.

                              Comment

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