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FINAL FANTASY XI Update (Aug. 1)

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  • #16
    Re: OMG The 8/1 update!!! Wow...I'm in shock! Talk amongst yourselves!

    Good news and welcome changes for those that Hunt NM's
    It's Official Promathia Hates me....
    それは公式である,プロマシア は私を憎む。
    Trielは博雅なる大召喚士
    A Summoners Journey (The Live Journal) >>>> A Summoners Journey the Movie

    BecomingThe Movie: The tale of the Journey of a Blue Mage

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    • #17
      Re: OMG The 8/1 update!!! Wow...I'm in shock! Talk amongst yourselves!

      But... how exactly would one claim an NM now? /a <NM> I'm a little confused...

      PLD75| BLM42| WAR37| DRK30| THF25| WHM25| NIN22| MNK20| BST10|

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      • #18
        Re: OMG The 8/1 update!!! Wow...I'm in shock! Talk amongst yourselves!

        thank you god is all i can say

        bot = no thanks!
        Jobs: Thf: 30 Whm: 25 [Drk: 12 Smn: 20 War: 5

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        • #19
          Re: OMG The 8/1 update!!! Wow...I'm in shock! Talk amongst yourselves!

          Haha these are some pretty amazing updates and im sure some have been anticipating something like this to come soon. My favorite idea of this update is that of the /blockaid. Amazing, something truly needed. No more of those bastards Spike Flailing us or Cure Ving Invicibleing our NMs away. /clap /cheer /praise to SE ^^.

          About claming NMs, im pretty sure the NM will pop, and there will be something like a 5 second delay or so before it can even be claimed. So if bots try to use their spam voke macro or w/e before that time is up, their skill probably recasts with like a slow effect so provoke from 30s>>45-50s something like that. That gives NAs the advantage as well since now both nations will see the NM for a few seconds or so before it is even claimed. Im not really sure about what I said but I feel thats what it may mean!

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          • #20
            Re: OMG The 8/1 update!!! Wow...I'm in shock! Talk amongst yourselves!

            http://www.ffxionline.com/forums/showthread.php?t=49103

            merged with

            http://www.ffxionline.com/forums/showthread.php?t=49099.
            PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
            Rockman - Fairy

            WAR75/SMN75/PLD68/NIN37/THF37/SAM37/WHM41
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            • #21
              Re: FINAL FANTASY XI Update (Aug. 1)

              maybe i can finally get a speed belt...arthos been claimed by the same guy like, almost every time for the past 3 monts...has to be a bot >.>;

              and /blockaid will be good, accept for when were stealing simurgh from gilsellers...

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              • #22
                Yay

                The unholy war vs Gil sellers and botters has change in our favor NOW IS OUR CHANCE FOR A Counter attack! Go all-out We will Win! For the Goddess!

                (sorry I had some sugar >.>)

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                • #23
                  Re: FINAL FANTASY XI Update (Aug. 1)

                  SO now it's all about darts!

                  Let the dart war begin!(BTW that's how you beat people when you're a thf/nin)

                  At least it's not as fast as charm/provoke. So now it's on par with normal provokers/spells.

                  Poo well the npc run was good while it lasted.

                  Where did S-E sneak this beefy maintience update from?

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                  • #24
                    Re: FINAL FANTASY XI Update (Aug. 1)

                    I likes

                    Thanks Yyg!

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                    • #25
                      Re: FINAL FANTASY XI Update (Aug. 1)

                      this is crazy >.>, so now we cant pull with flash or something
                      In the moonlight, your face it glows.. like a thousand diamonds, I suppose.
                      And your hair flows like.. The ocean breeze...
                      Not a million fights could make me hate you, you’re invincible.
                      Yeah, It’s true.
                      It’s in your eyes, where I find peace.

                      [I love you, Rebecca :D!]

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                      • #26
                        Re: FINAL FANTASY XI Update (Aug. 1)

                        This is awesome. It looks like S-E is finally addressing the problems that have plagued many NA HNM linkshells.

                        TheCraft - Crafting Linkshell
                        Personality Tests

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                        • #27
                          Re: FINAL FANTASY XI Update (Aug. 1)

                          SE didn't un-nerf rng like many spam-requested them too. ;;

                          Title: Sergeant Major
                          SAM75, RNG75, PUP75, PLD60, My NPC65
                          Bastok Rank 10, San d'Oria Rank 10, Windurst Rank 10
                          Missions: Completed/Zilart Completed/CoP Completed/ToAU: Playing the Part-Sergeant Major
                          Midgardsormr|Cactuar (MNK51)

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                          • #28
                            Re: FINAL FANTASY XI Update (Aug. 1)

                            NM will now be harder for everyone, i like the odds against botters tho! now ill lose claims legit, lol.

                            way to go se!
                            signatures are for pussies mew mew mew, here's mine

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                            • #29
                              Re: FINAL FANTASY XI Update (Aug. 1)

                              Something still a little wrong with that change, Darts are only usable by a select few jobs. Unless they are expecting people to be throwing the 4delay virtue stone


                              Cheezy Test Result (I am nerdier than 96% of all people. Are you nerdier? Click here to find out!)

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                              • #30
                                Re: FINAL FANTASY XI Update (Aug. 1)

                                Originally posted by Macht
                                Something still a little wrong with that change, Darts are only usable by a select few jobs. Unless they are expecting people to be throwing the 4delay virtue stone
                                The Aureole has scarcely a larger delay and is all jobs. Or you could just pull with Morion Tathlum

                                This is all based on the assumption that /ra isn't being counted as an ability. however, it acts as ability in the game mechanics. You cannot do anything else while performing an ra, and you initiate it from the ability menu. It's entirely possible that you can do nothing at all, even engage and swing at a mob until the requisite period has passed.

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