Mew!! =^^= New updates More rewarding mewness!!
http://na.finalfantasyxiv.com/lodest...8c9d4a609addd1
[3.0] A new anima weapon story quest has been added.
Players will be able to enhance the strength of their anima weapons by completing this quest.
Quest Required Level and Location
Finding Your Voice Disciple of War or Magic level 60
Azys Lla (X:7.4 Y:11.5)
NPC: Ardashir
Players must first complete the quest "Coming into Its Own" and have an anima weapon in their possession.
* Please consult and exchange information with other players as you progress to learn how these weapons are enhanced.
- Class/Job-specific Quests
Anima Weapons quests employ a system which will require players to proceed using the same class or job with which they accepted the quest.
Grand Companies
[2.0] The number of company seals required for the following items has been reduced:
Item Before After
Storm Chocobo Issuance 2,000 → 200
Serpent Chocobo Issuance 2,000 → 200
Flame Chocobo Issuance 2,000 → 200
Housing
[2.0][3.0] The descriptions for where to obtain certain orchestrion rolls in the Orchestrion List have been changed.
The Manderville Gold Saucer
[2.0] The Chocobo Challenge has been added to chocobo racing, which pits players against special racing opponents.
- Entry Requirements
Challenge races will be available upon speaking with the Race Chocobo Registrar in the Chocobo Square (X:6.1 Y:4.8).
* Chocobo ratings must exceed a certain threshold to participate.
- Participating
Speak with the Race Chocobo Registrar in the Chocobo Square (X:6.1 Y:4.8) and select your desired challenge race.
* Players cannot register for challenge races while in a party.
Challenge Races
Increasingly difficult challenges will be made available as players complete each race. Please note that your chocobo's rating must exceed a certain threshold to participate in each race.
Players will only receive a reward for first-time completion.
Race Rating Course MGP Reward
Race 1 - Hugging the Inside 41 Tranquil Paths 20,000
Race 2 - Keep Away 61 Costa del Sol 21,000
Race 3 - Inability 81 Sagolii Road 22,000
Race 4 - Heavy Hooves 101 Tranquil Paths 23,000
Race 5 - Defending the Rush 121 Costa del Sol 24,000
Race 6 - Road Rivals 141 Sagolii Road 25,000
Race 7 - Field of Dreams 161 Costa del Sol 26,000
Race 8 - Playing Both Ends 181 Tranquil Paths 27,000
Race 9 - Stamina 201 Sagolii Road 28,000
Race 10 - Cat and Mouse 221 Costa del Sol 29,000
Race 11 - Mad Dash 231 Sagolii Road 30,000
Race 12 - Bag of Tricks 241 Tranquil Paths 35,000
Race 13 - Tag Team 251 Sagolii Road 40,000
Race 14 - Heavier Hooves 261 Costa del Sol 45,000
Race 15 - Ultimatum 271 Tranquil Paths 50,000
- Rules
Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.
* Players will be matched with other players and regular NPCs in addition to special opponents.
- Special Racing Opponents
Special racing opponents will be denoted by a unique icon next to their name, as well as a different colored name plate. Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.
* The color of their display names can be adjusted by selecting Engaged Enemies under the NPCs tab of Display Name Settings in the Character Configuration interface.
[2.0] The following additions and adjustments have been made to chocobo racing:
New race abilities have been added.
Ability Effect
Choco Drain Generates a field which drains the stamina of nearby chocobos at a rate of 15 per second.
Choco Drain II Generates a field which drains the stamina of nearby chocobos at a rate of 25 per second.
Choco Drain III Generates a field which drains the stamina of nearby chocobos at a rate of 35 per second.
Paradigm Shift Swaps current item with a different one.
Mimic Repeats any ability or item used by a forerunning chocobo.
Duration: 7s
Mimic II Repeats any ability or item used by a forerunning chocobo.
Duration: 11s
Mimic III Repeats any ability or item used by a forerunning chocobo.
Duration: 15s
Feather Field Nullifies the detrimental field effects of any nearby chocobos.
Duration: 10s
Feather Field II Nullifies the detrimental field effects of any nearby chocobos.
Duration: 20s
Feather Field III Nullifies the detrimental field effects of any nearby chocobos.
Duration: 30s
Super Sprint Sprint without weather or terrain penalties until all stamina is spent.
Choco Reraise Instantly restores 60 stamina when stamina meter reaches zero.
Choco Reraise II Instantly restores 130 stamina when stamina meter reaches zero.
Choco Reraise III Instantly restores 200 stamina when stamina meter reaches zero.
Enfeeblement Clause Reduces enfeeblement duration by 20%.
Enfeeblement Clause II Reduces enfeeblement duration by 35%
Enfeeblement Clause III Reduces enfeeblement duration by 50%.
Breather Restores stamina at a rate of 0.8% per second while decelerating.
Breather II Restores stamina at a rate of 1% per second while decelerating.
Breather III Restores stamina at a rate of 1.2% per second while decelerating.
New race items have been added.
Item Effect
Stamina Swapper Interchanges your chocobo's stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.
Spiderweb Renders the chocobo running immediately behind you unable to use items.
The amount of experience gained upon completing races has been increased.
The strength of NPCs has been reduced.
The number of obstacles that appear during races has been reduced. Furthermore, the positioning of obstacles has been adjusted.
When more than two new players are registered for a race, bonus experience proportionate to the number of participants will be added to the rewards.
The amount of experience and MGP received has been increased based on the length of courses.
The race item Stamina Tablet will now also restore a small amount of stamina when stamina is at 0.
A special flying text message and graphical effect will be displayed when race abilities and items fail to activate.
A fly texting message will appear when activating the race ability Choco Reflect.
Treasure boxes will now appear on the map and mini-map.
The design of the stamina gauge has been adjusted to improve visibility.
The color of names in the Position list will now match the settings for NPC display names.
The cutscene that displays at the beginning of each race can now be skipped via settings in the Character Configuration interface.
[2.0] The items for sale from the Tack & Feed Trainer in the Chocobo Square (X:5.9 Y:4.7) have been adjusted as follows:
The MGP required to purchase the following items has been reduced:
Item Before After
Chocobo Training Manual - Choco Dash I 15,000 → 425
Chocobo Training Manual - Choco Dash II 60,000 → 1,610
Chocobo Training Manual - Choco Cure I 15,000 → 425
Chocobo Training Manual - Choco Cure II 60,000 → 1,610
Chocobo Training Manual - Choco Esuna I 15,000 → 425
Chocobo Training Manual - Choco Esuna III 60,000 → 1,610
Chocobo Training Manual - Choco Ease I 15,000 → 425
Chocobo Training Manual - Choco Ease II 60,000 → 1,610
Chocobo Training Manual - Choco Calm I 15,000 → 425
Chocobo Training Manual - Choco Calm II 60,000 → 1,610
Chocobo Training Manual - Choco Reflect I 15,000 → 425
Chocobo Training Manual - Choco Reflect II 60,000 → 1,610
Chocobo Training Manual - Choco Steal I 15,000 → 425
Chocobo Training Manual - Choco Steal II 60,000 → 1,610
Chocobo Training Manual - Choco Silence I 15,000 → 425
Chocobo Training Manual - Choco Silence II 60,000 → 1,610
Chocobo Training Manual - Choco Shock I 15,000 → 425
Chocobo Training Manual - Choco Shock II 60,000 → 1,610
Chocobo Training Manual - Increased Stamina I 15,000 → 425
Chocobo Training Manual - Increased Stamina II 60,000 → 1,610
Chocobo Training Manual - Heavy Resistance I 15,000 → 425
Chocobo Training Manual - Heavy Resistance II 30,000 → 800
Chocobo Training Manual - Heavy Resistance III 35,000 → 1,260
Chocobo Training Manual - Heavy Resistance 60,000 → 1,610
Chocobo Training Manual - Level Head I 15,000 → 425
Chocobo Training Manual - Level Head II 30,000 → 800
Chocobo Training Manual - Level Head III 35,000 → 1,260
Chocobo Training Manual - Level Head IV 60,000 → 1,610
Chocobo Training Manual - Speedy Recovery I 15,000 → 425
Chocobo Training Manual - Speedy Recovery II 60,000 → 1,610
Chocobo Training Manual - Dressage I 15,000 → 425
Chocobo Training Manual - Dressage II 60,000 → 1,610
Chocobo Training Manual - Dressage III 80,000 → 2,420
The following items have been added to the Tack & Feed Trader in the Chocobo Square (X:5.9 Y:4.7) and can be purchased with gil:
Gysahl Greens / Grade 1 Feed - Speed Blend / Grade 1 Feed - Acceleration Blend / Grade 1 Feed - Balance Blend / Grade 1 Feed - Endurance Blend / Grade 1 Feed - Stamina Blend
[2.0] The MGP reward for the following activities in the Gold Saucer has been increased:
Chocobo Races / Lord of Verminion / GATE / Mini-games
[2.0] The completion requirements and rewards for Gold Saucer entries in the challenge log have been adjusted.
Before
Objective Requirements MGP Reward
Size Doesn't Matter Complete 3 mini-games. 500
From Small Things Earn 100 MGP from mini-games. 1,000
Open the Gates Participate in 10 GATEs. 4,000
Close the Gates Successfully complete 3 GATEs. 4,000
To the Races I Enter 5 chocobo races. 1,000
To the Races II Enter 30 chocobo races 1,500
Victory Lap I Win a chocobo race. 1,000
Victory Lap II Win 10 chocobo races. 1,500
Always in Threes Play Triple Triad 30 times. 1,000
A Winner Is You Win 10 Triple Triad matches. 1,000
Come Play Lord Play Lord of Verminion 10 times. 4,000
After
Objective Requirements MGP Reward
Size Doesn't Matter Complete 3 mini-games. 1,000
From Small Things Earn 100 MGP from mini-games. 1,500
Open the Gates Participate in 10 GATEs. 5,000
Close the Gates Successfully complete 3 GATEs. 8,000
To the Races I Enter 5 chocobo races. 5,000
To the Races II Enter 30 chocobo races 8,000
Victory Lap I Win a chocobo race. 5,000
Victory Lap II Win 10 chocobo races. 8,000
Always in Threes Play Triple Triad 30 times. 5,000
A Winner Is You Win 10 Triple Triad matches. 8,000
Come Play Lord Play Lord of Verminion 10 times. 10,000
http://na.finalfantasyxiv.com/lodest...8c9d4a609addd1
[3.0] A new anima weapon story quest has been added.
Players will be able to enhance the strength of their anima weapons by completing this quest.
Quest Required Level and Location
Finding Your Voice Disciple of War or Magic level 60
Azys Lla (X:7.4 Y:11.5)
NPC: Ardashir
Players must first complete the quest "Coming into Its Own" and have an anima weapon in their possession.
* Please consult and exchange information with other players as you progress to learn how these weapons are enhanced.
- Class/Job-specific Quests
Anima Weapons quests employ a system which will require players to proceed using the same class or job with which they accepted the quest.
Grand Companies
[2.0] The number of company seals required for the following items has been reduced:
Item Before After
Storm Chocobo Issuance 2,000 → 200
Serpent Chocobo Issuance 2,000 → 200
Flame Chocobo Issuance 2,000 → 200
Housing
[2.0][3.0] The descriptions for where to obtain certain orchestrion rolls in the Orchestrion List have been changed.
The Manderville Gold Saucer
[2.0] The Chocobo Challenge has been added to chocobo racing, which pits players against special racing opponents.
- Entry Requirements
Challenge races will be available upon speaking with the Race Chocobo Registrar in the Chocobo Square (X:6.1 Y:4.8).
* Chocobo ratings must exceed a certain threshold to participate.
- Participating
Speak with the Race Chocobo Registrar in the Chocobo Square (X:6.1 Y:4.8) and select your desired challenge race.
* Players cannot register for challenge races while in a party.
Challenge Races
Increasingly difficult challenges will be made available as players complete each race. Please note that your chocobo's rating must exceed a certain threshold to participate in each race.
Players will only receive a reward for first-time completion.
Race Rating Course MGP Reward
Race 1 - Hugging the Inside 41 Tranquil Paths 20,000
Race 2 - Keep Away 61 Costa del Sol 21,000
Race 3 - Inability 81 Sagolii Road 22,000
Race 4 - Heavy Hooves 101 Tranquil Paths 23,000
Race 5 - Defending the Rush 121 Costa del Sol 24,000
Race 6 - Road Rivals 141 Sagolii Road 25,000
Race 7 - Field of Dreams 161 Costa del Sol 26,000
Race 8 - Playing Both Ends 181 Tranquil Paths 27,000
Race 9 - Stamina 201 Sagolii Road 28,000
Race 10 - Cat and Mouse 221 Costa del Sol 29,000
Race 11 - Mad Dash 231 Sagolii Road 30,000
Race 12 - Bag of Tricks 241 Tranquil Paths 35,000
Race 13 - Tag Team 251 Sagolii Road 40,000
Race 14 - Heavier Hooves 261 Costa del Sol 45,000
Race 15 - Ultimatum 271 Tranquil Paths 50,000
- Rules
Special opponents will appear in each race. Challenges can only be cleared by placing higher than these special opponents.
* Players will be matched with other players and regular NPCs in addition to special opponents.
- Special Racing Opponents
Special racing opponents will be denoted by a unique icon next to their name, as well as a different colored name plate. Multiple special racing opponents may be present depending on the challenge selected. In such cases, players must place higher than all special racing opponents to clear the challenge.
* The color of their display names can be adjusted by selecting Engaged Enemies under the NPCs tab of Display Name Settings in the Character Configuration interface.
[2.0] The following additions and adjustments have been made to chocobo racing:
New race abilities have been added.
Ability Effect
Choco Drain Generates a field which drains the stamina of nearby chocobos at a rate of 15 per second.
Choco Drain II Generates a field which drains the stamina of nearby chocobos at a rate of 25 per second.
Choco Drain III Generates a field which drains the stamina of nearby chocobos at a rate of 35 per second.
Paradigm Shift Swaps current item with a different one.
Mimic Repeats any ability or item used by a forerunning chocobo.
Duration: 7s
Mimic II Repeats any ability or item used by a forerunning chocobo.
Duration: 11s
Mimic III Repeats any ability or item used by a forerunning chocobo.
Duration: 15s
Feather Field Nullifies the detrimental field effects of any nearby chocobos.
Duration: 10s
Feather Field II Nullifies the detrimental field effects of any nearby chocobos.
Duration: 20s
Feather Field III Nullifies the detrimental field effects of any nearby chocobos.
Duration: 30s
Super Sprint Sprint without weather or terrain penalties until all stamina is spent.
Choco Reraise Instantly restores 60 stamina when stamina meter reaches zero.
Choco Reraise II Instantly restores 130 stamina when stamina meter reaches zero.
Choco Reraise III Instantly restores 200 stamina when stamina meter reaches zero.
Enfeeblement Clause Reduces enfeeblement duration by 20%.
Enfeeblement Clause II Reduces enfeeblement duration by 35%
Enfeeblement Clause III Reduces enfeeblement duration by 50%.
Breather Restores stamina at a rate of 0.8% per second while decelerating.
Breather II Restores stamina at a rate of 1% per second while decelerating.
Breather III Restores stamina at a rate of 1.2% per second while decelerating.
New race items have been added.
Item Effect
Stamina Swapper Interchanges your chocobo's stamina with that of a forerunning chocobo. Swap is made only if the forerunning chocobo has more stamina than yours.
Spiderweb Renders the chocobo running immediately behind you unable to use items.
The amount of experience gained upon completing races has been increased.
The strength of NPCs has been reduced.
The number of obstacles that appear during races has been reduced. Furthermore, the positioning of obstacles has been adjusted.
When more than two new players are registered for a race, bonus experience proportionate to the number of participants will be added to the rewards.
The amount of experience and MGP received has been increased based on the length of courses.
The race item Stamina Tablet will now also restore a small amount of stamina when stamina is at 0.
A special flying text message and graphical effect will be displayed when race abilities and items fail to activate.
A fly texting message will appear when activating the race ability Choco Reflect.
Treasure boxes will now appear on the map and mini-map.
The design of the stamina gauge has been adjusted to improve visibility.
The color of names in the Position list will now match the settings for NPC display names.
The cutscene that displays at the beginning of each race can now be skipped via settings in the Character Configuration interface.
[2.0] The items for sale from the Tack & Feed Trainer in the Chocobo Square (X:5.9 Y:4.7) have been adjusted as follows:
The MGP required to purchase the following items has been reduced:
Item Before After
Chocobo Training Manual - Choco Dash I 15,000 → 425
Chocobo Training Manual - Choco Dash II 60,000 → 1,610
Chocobo Training Manual - Choco Cure I 15,000 → 425
Chocobo Training Manual - Choco Cure II 60,000 → 1,610
Chocobo Training Manual - Choco Esuna I 15,000 → 425
Chocobo Training Manual - Choco Esuna III 60,000 → 1,610
Chocobo Training Manual - Choco Ease I 15,000 → 425
Chocobo Training Manual - Choco Ease II 60,000 → 1,610
Chocobo Training Manual - Choco Calm I 15,000 → 425
Chocobo Training Manual - Choco Calm II 60,000 → 1,610
Chocobo Training Manual - Choco Reflect I 15,000 → 425
Chocobo Training Manual - Choco Reflect II 60,000 → 1,610
Chocobo Training Manual - Choco Steal I 15,000 → 425
Chocobo Training Manual - Choco Steal II 60,000 → 1,610
Chocobo Training Manual - Choco Silence I 15,000 → 425
Chocobo Training Manual - Choco Silence II 60,000 → 1,610
Chocobo Training Manual - Choco Shock I 15,000 → 425
Chocobo Training Manual - Choco Shock II 60,000 → 1,610
Chocobo Training Manual - Increased Stamina I 15,000 → 425
Chocobo Training Manual - Increased Stamina II 60,000 → 1,610
Chocobo Training Manual - Heavy Resistance I 15,000 → 425
Chocobo Training Manual - Heavy Resistance II 30,000 → 800
Chocobo Training Manual - Heavy Resistance III 35,000 → 1,260
Chocobo Training Manual - Heavy Resistance 60,000 → 1,610
Chocobo Training Manual - Level Head I 15,000 → 425
Chocobo Training Manual - Level Head II 30,000 → 800
Chocobo Training Manual - Level Head III 35,000 → 1,260
Chocobo Training Manual - Level Head IV 60,000 → 1,610
Chocobo Training Manual - Speedy Recovery I 15,000 → 425
Chocobo Training Manual - Speedy Recovery II 60,000 → 1,610
Chocobo Training Manual - Dressage I 15,000 → 425
Chocobo Training Manual - Dressage II 60,000 → 1,610
Chocobo Training Manual - Dressage III 80,000 → 2,420
The following items have been added to the Tack & Feed Trader in the Chocobo Square (X:5.9 Y:4.7) and can be purchased with gil:
Gysahl Greens / Grade 1 Feed - Speed Blend / Grade 1 Feed - Acceleration Blend / Grade 1 Feed - Balance Blend / Grade 1 Feed - Endurance Blend / Grade 1 Feed - Stamina Blend
[2.0] The MGP reward for the following activities in the Gold Saucer has been increased:
Chocobo Races / Lord of Verminion / GATE / Mini-games
[2.0] The completion requirements and rewards for Gold Saucer entries in the challenge log have been adjusted.
Before
Objective Requirements MGP Reward
Size Doesn't Matter Complete 3 mini-games. 500
From Small Things Earn 100 MGP from mini-games. 1,000
Open the Gates Participate in 10 GATEs. 4,000
Close the Gates Successfully complete 3 GATEs. 4,000
To the Races I Enter 5 chocobo races. 1,000
To the Races II Enter 30 chocobo races 1,500
Victory Lap I Win a chocobo race. 1,000
Victory Lap II Win 10 chocobo races. 1,500
Always in Threes Play Triple Triad 30 times. 1,000
A Winner Is You Win 10 Triple Triad matches. 1,000
Come Play Lord Play Lord of Verminion 10 times. 4,000
After
Objective Requirements MGP Reward
Size Doesn't Matter Complete 3 mini-games. 1,000
From Small Things Earn 100 MGP from mini-games. 1,500
Open the Gates Participate in 10 GATEs. 5,000
Close the Gates Successfully complete 3 GATEs. 8,000
To the Races I Enter 5 chocobo races. 5,000
To the Races II Enter 30 chocobo races 8,000
Victory Lap I Win a chocobo race. 5,000
Victory Lap II Win 10 chocobo races. 8,000
Always in Threes Play Triple Triad 30 times. 5,000
A Winner Is You Win 10 Triple Triad matches. 8,000
Come Play Lord Play Lord of Verminion 10 times. 10,000