Trust me when I say it makes FATE grinding a hell of a lot more tolerable.
Take a drink if:
Take a drink if:
- You forgot to Level Sync.
- Forgot to equip Zenith.
- 2 or more chocobo companions in the raid preventing you from inviting more people.
- Someone dies.
- Two if the above person doesn't get raised and is abandoned by the raid.
- You walk out of the FATE and lose level sync
- Someone insists on telling you that FFXI Relic was worse.
- Group gets destroyed by Behemoth.
- Train runs away during Zantetsuken.
- You see a naked person with only a Zenith equipped.
- Someone AoE'd too much and is madly kiting in circles.
- Someone gets lost.
- Someone is up past 2am on a weekday.
- 2+ people get their atma before you and leave.
- Down it if someone joins and gets their Atma on the first FATE
- "This is the worst thing ever"
- Tank spams nothing but Flash and AFKs
- Take a drink for each low level player that is following the FATE Train.
- And another for each dead one you see.
- One more if they have Brink of Death.
- You accidentally hit a non-FATE target with AoE.
- FATE completes just as you arrive.
- Part leader doesn't seek reps via Party Finder.
- "BRB Smoke/Bathroom/Phone/Door/Wife/Kid/Fire"
- And another if they come back exactly when the FATE finishes.
- Finish the drink if it's been three fucking hours and you still have no Atma.
- Might as well finish it when you realise you're the only person remaining from the original 8 man.
- Party has no healers.
- You miss a free teleport because you're mounted.
- AFK Players Auto Attacking.
- Heavy while mounted.
- WHM spams nothing but Holy.
- "I just got 3 Atma in the last hour, I don't know why people are whining"
- Finish the drink if the whole party teleports to Mor Dhona/Black Shroud because Behemoth/Odin is up while you're taking the NM.
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