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Letter from the Producer, XLVIII (07/25/2013) it has new screenies too

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  • Letter from the Producer, XLVIII (07/25/2013) it has new screenies too

    Very informative, mew.

    Letter from the Producer, XLVIII (07/25/2013)

  • #2
    Re: Letter from the Producer, XLVIII (07/25/2013) it has new screenies too

    We'll be making adjustments to really push these fights to the brink. A perfectly timed level 3 limit break just might be the difference between victory and defeat

    Didn't care for that comment, tbh. As a whole, I don't like LB being necessary at all to win any fight, save for the hardest of elite battles like Darnus (Hard) where there's a 1-time reward and after that you're done.
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    • #3
      Re: Letter from the Producer, XLVIII (07/25/2013) it has new screenies too

      Originally posted by Malacite View Post
      Didn't care for that comment, tbh. As a whole, I don't like LB being necessary at all to win any fight, save for the hardest of elite battles like Darnus (Hard) where there's a 1-time reward and after that you're done.
      Then what's the point of Limit Breaks? It's the timing that's more important than using or not using. However, Yoshi-P was the same person that said the Ifrit fight was a challenge, but I healed it just fine with lolDPS/Tank that didn't know what the hell they were doing (mostly standing in the bad) This means the bad-ass players are going to clear this w/o LB anyway.

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      • #4
        Re: Letter from the Producer, XLVIII (07/25/2013) it has new screenies too

        I thought you were the one railing against LB being necessary to win fights before? What changed your mind???
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        • #5
          Re: Letter from the Producer, XLVIII (07/25/2013) it has new screenies too

          Originally posted by Malacite View Post
          I thought you were the one railing against LB being necessary to win fights before? What changed your mind???
          You didn't read it very carefully. What you quoted was in the context of hard mode (go back and read the part where he said "Ifrit encounter is level 20, but at level 50, you can do it again as a harder version" and then from there went on to talk about how these hard modes were being designed and how much of a challenge they were: "we tallied dps down to the decimal" and "you'll need to use everything to win". That didn't sound like, "oh, hey, gaiz, check it out, we will require you to use LBs on every encounter from level 15 and on".

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