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Limsa Lominsa Main Quest Line

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  • Limsa Lominsa Main Quest Line

    If you're having problems with that one quest in Swiftperch, here's a hint:



    SPOILER ALERT!!

  • #2
    Re: Limsa Lominsa Main Quest Line

    Is that the level 17 fight?
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    • #3
      Re: Limsa Lominsa Main Quest Line

      Yup. It was basically the same fight in Ul'dah, just with different characters playing the roles. I did it as a GLA at 15.
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      • #4
        Re: Limsa Lominsa Main Quest Line

        I'm glad story quests aren't going to be lolfaceroll. Nice to see potions are finally of use.
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        • #5
          Re: Limsa Lominsa Main Quest Line

          BAH FML, I decided to take a break last night from beta to play The Last of Us and I get up this morning to find out they closed the beta at 5 am....


          WTF SE, if you're going to run a test on weekends at least run it until the end of Sunday I mean honestly... between the errors I had on Friday and other crap, I had maybe 5 or 6 hours total play time.
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          • #6
            Re: Limsa Lominsa Main Quest Line

            Yeah I managed to sneak in a little bit this morning just 30 minutes.

            Gotta wait now until Friday and see what that brings.
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            • #7
              Re: Limsa Lominsa Main Quest Line

              Originally posted by Malacite View Post
              BAH FML, I decided to take a break last night from beta to play The Last of Us and I get up this morning to find out they closed the beta at 5 am....


              WTF SE, if you're going to run a test on weekends at least run it until the end of Sunday I mean honestly... between the errors I had on Friday and other crap, I had maybe 5 or 6 hours total play time.
              Timezones. They end the test Sunday night for them, so the computers / network engineers can compile the data over night and have it ready for them by Monday morning.
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              • #8
                Re: Limsa Lominsa Main Quest Line

                You mean JP time? Because it says 2 a.m PDT which is 3 hours behind me, but midnight in Japan is like 11 AM ET.
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                • #9
                  Re: Limsa Lominsa Main Quest Line

                  That's how they did the phase 2 weekend testing also. 5am Friday to 5am Sunday EST. It's going 24/7 next weekend, barring any hang ups, yes?
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                  • #10
                    Re: Limsa Lominsa Main Quest Line

                    Originally posted by Malacite View Post
                    You mean JP time? Because it says 2 a.m PDT which is 3 hours behind me, but midnight in Japan is like 11 AM ET.
                    Yes. I mean JP time. I assumed that was implied, seeing as how I said Sunday night. 02:00 PDT is 18:00 JST. So, again, they ended it Sunday night for Japan, giving them enough time to compile the data for Monday morning meetings to set up what needs to be handled for the rest of the week.

                    Edit: Here. I set it up for you: Time Difference between PDT and JST | Time Zone Conversion
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                    • #11
                      Re: Limsa Lominsa Main Quest Line

                      Still lame, I only got a few hours in yesterday in total because Friday the game was pretty well unplayable until later into the evening (and then a buddy came over) and that left me with just Saturday


                      I was almost at my damned airship pass too - I wanted to give MIN a whirl. New LL is just made of pure win now, minus the horrendous lack of playable classes that is.
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                      • #12
                        Re: Limsa Lominsa Main Quest Line

                        I got up to level 19 on my MRD before switching to Conjurer while waiting in queue for Sashassdfsdfs whatever that dungeon name is called. FFs, way too many MRDs in queue. Would be helpful if they didn't restrict classes to city. I can see a lot of problems going into release unless they change this (or have a system like in WoW where no matter what zone you are in, you can get matched up for the dungeon with other players, and then be put into it without needing to talk to the NPC parked outside of it)

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                        • #13
                          Re: Limsa Lominsa Main Quest Line

                          Originally posted by Aeni View Post
                          (or have a system like in WoW where no matter what zone you are in, you can get matched up for the dungeon with other players, and then be put into it without needing to talk to the NPC parked outside of it)
                          They have this. Wait for Phase 3 Test 3.
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                          • #14
                            Re: Limsa Lominsa Main Quest Line

                            Originally posted by Etra View Post
                            They have this. Wait for Phase 3 Test 3.
                            Sweet!! I could kiss you I didn't even see this in the itinerary for testing.

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                            • #15
                              Re: Limsa Lominsa Main Quest Line

                              Originally posted by Aeni View Post
                              I got up to level 19 on my MRD before switching to Conjurer while waiting in queue for Sashassdfsdfs whatever that dungeon name is called. FFs, way too many MRDs in queue. Would be helpful if they didn't restrict classes to city. I can see a lot of problems going into release unless they change this (or have a system like in WoW where no matter what zone you are in, you can get matched up for the dungeon with other players, and then be put into it without needing to talk to the NPC parked outside of it)
                              That would be the Duty Finder that Yoshida's been talking about for like the last 3 Live Letters.
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