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Re: Crystal Call Trailer
There were several things that SE had blamed the PS2 for with regards to how the game was developed. However, much of it was not really the fault of the PS2, but the fact that the PS2 was a mere scapegoat for their incompetance in Dirext X programming.
FFXIV ARR, however, is a whole different beast, as the game was developed for Direct X with both portability and scaling in mind. I don't ever recall an instance where there were any kind of limitations. Again, I don't think you understood my argument over the bags issue, as you're not even trying to understand it from Blizzard's point of view (You can actually look at any of the CM threads regarding the discussion) I will again point out that the storage limitations ARE NOT CLIENT SIDE. They are, have been and will for (the immediate future) be of server-side/network-related issues.
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