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New Instanced Raids (03/07/2012)

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  • New Instanced Raids (03/07/2012)

    FINAL FANTASY XIV, The Lodestone


    New Instanced Raids (03/07/2012)



    Patch 1.21 will add two new instanced raids. This Topics update takes a look at one of them, Cutter's Cry. Cutter's Cry

    Trees are few and vegetation sparse in dry, barren Thanalan.

    For as long as anyone can remember, the lumber traders of Ul'dah have hired botanists to bring fine wood back from Mor Dhona. The road from Ul'dah to Mor Dhona winds over Cutter's Pass, named after the woodcutters who cross it as they travel to and fro between the forests and the lumber yards.

    A cave called Cutter's Cry stands near the pass, and most woodcutters know to steer well clear of its dark, gaping maw. They whisper of horrors lurking within, the most terrible of all beings─the chimera, a three-headed monster straight from the underworld. Sometimes, when the winds are up and the air bites hard and cold, you can, if you listen hard enough, hear the pitiful cries of those who had fallen victim to the beast. It is a sound that chills the blood more surely than any north wind.

    Once, thirty years ago, the merchants decided to hire mercenaries to clear the monsters from the cave and make Cutter's Pass safe for their agents. The Darklight Raiders were the unfortunate band who agreed to take on the job. Many of their number entered that cave, and very, very few emerged. But still, the chimera was dead―or so it was believed.



    Features

    Cutter's Cry is an extremely challenging instanced raid meant for full parties of eight adventurers, consisting of Disciples of War and Magic at level 45 or higher. In the caverns await many dangers―fearsome monsters, of course, but also rivers of quicksand and other natural hazards. If you are to survive the journey through the forking caverns and overcome the threats within, you will need to work closely with the other adventurers in your band.
    sigpic


    "BLAH BLAH BLAH TIDAL WAVE!!!"

  • #2
    Re: New Instanced Raids (03/07/2012)

    Very adventurous, mew!

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    • #3
      Re: New Instanced Raids (03/07/2012)

      This sounds promising. I just hope that the requirements to participate aren't ridiculous.

      Kill a Chimera? Do want...


      Bastok & Windurst Rank 10. ZM, CoP, ToAU, WoTG, ACP, MKD, ASA & SOA Complete.
      99 Kannagi / 99 Armageddon / 119 Nirvana Adventuring Fellow: Level 99
      99 SMN / 99 NIN / 99 COR / 99 WHM / 99 PUP / 99 BLM / 99 THF / 99 SCH / 99 GEO

      Yyg's Blog: Tree of Awesome!

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      • #4
        Re: New Instanced Raids (03/07/2012)

        Love the glowing red eyes.

        Also, MNK AF isn't nearly as horrible as I first thought - I guess it was just the camera angle that snapshot was taken from, made it look attrocious but it's not that bad really.

        I still miss the orange black & gold of FFXI though, that was one of the most gorgeous sets I've ever seen.
        sigpic


        "BLAH BLAH BLAH TIDAL WAVE!!!"

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        • #5
          Re: New Instanced Raids (03/07/2012)

          Originally posted by Malacite View Post
          Love the glowing red eyes.

          Also, MNK AF isn't nearly as horrible as I first thought - I guess it was just the camera angle that snapshot was taken from, made it look attrocious but it's not that bad really.

          I still miss the orange black & gold of FFXI though, that was one of the most gorgeous sets I've ever seen.
          That wasn't Kirin's Osode?

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          • #6
            Re: New Instanced Raids (03/07/2012)

            Somehow, I'm happy to see a tiny bat is still considered a challenge and put in as a raid mob.
            sigpic

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            • #7
              Re: New Instanced Raids (03/07/2012)

              Originally posted by Aeni View Post
              That wasn't Kirin's Osode?
              That whole set was ugly as sin. I guess the Body was somewhat OK but the rest of it... eww.

              No, Temple Gear was a thing of oriental beauty. The only way it could have looked better would be to swap the orange for Red or Blue.
              sigpic


              "BLAH BLAH BLAH TIDAL WAVE!!!"

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              • #8
                Re: New Instanced Raids (03/07/2012)

                I attempted Cutter's Cry 3 times over the weekend. We got to the final boss, took him to 50% but couldn't take him out... It's pretty tough..
                75: Sam, Nin, Blm, Thf, Pld, Cor, Rdm
                RANK 10 Bastok
                CoP: Done
                ZM: Done
                ToA: Done
                Assault rank: Captain
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                Wotg: Complete the quests already and I'll start

                Originally posted by Etra
                This thread brought to you by Malacite's lack of understanding.

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                • #9
                  Re: New Instanced Raids (03/07/2012)

                  Originally posted by Mezlo View Post
                  I attempted Cutter's Cry 3 times over the weekend. We got to the final boss, took him to 50% but couldn't take him out... It's pretty tough..
                  What is the obstacle? Fight mechanics? Not enough DPS? Not enough healing? Tank not good enough? Poor communication/coordination? I'm sure you guys will eventually take him out after adjusting for whatever issues you guys had to deal with. I just wonder how raiding is compared to other MMOs out there (FFXI didn't have a raid per se and most of the fights were boringly long and stupid when I last played ... like the fight's difficulty had more to do with stamina and longevity than it had to do with coordination and mechanics)

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