Re: Massively's NYCC Interview (there may yet be hope!)
PS3. HAS. A. WEB. BROWSER.
Because you do not need a PC. If you buy a console you can play this MMORPG. And you can do it without worrying about how well it will run. This is why FFXI was so popular, the Japanese are not big PC gamers, but since FFXI was available on the PS2 JPs could play it through that. And apparently it worked since the majority of FFXI players were JP players on the PS2.
Again. PC Gaming is not that popular in Japan. Console gaming is. Thus an MMO on a console will be more popular in Japan then an MMO on a PC. Which btw, is not where I live.
...how in the hell is what you're claiming any different from what I'm claiming? You're saying people might not want to, I'm claiming people might want to. Your claims don't have any more "facts" to them then mine do.
Your claim is that MMORPGs do not work on consoles. People have pointed out two that were made for consoles that were difficult to make MMOs for yet are still running...and you've just said "nu uh" in response. Where's the data proving your claims?
....what the hell is this supposed to mean? You asked "How an MMO title would work on a console" and I explained it. It would work exactly the same as it would on a PC.
Except the only two full fledged MMORPG games made for consoles are doing well. How can you say they don't succeed when the only two console based MMORPGs ever made are still running? How is it such a terrible idea when other companies are making MMORPG and other MMO style games for consoles?. Your claim is that when the technology changes, it might be possible for MMOs to work on consoles, but the technology has changed, and MMOs do work on consoles.
And there is no additional fee for using PSN.
The fact that 8 years into it's life it's still making them money.
...so being one of the top ranked MMOs of all time isn't a success? Being able to hold a solid user base for 8 years isn't a success? As far as MMOs go, FFXI was one of the most popular ones ever made, mainly in part to the various different systems one could play it on. WoW is a freak gaming giant, but most P2P MMOs don't break a million customers and none stay at that point for long. For XI to do it, it means it was a success and for them to keep on making and supporting the game, it means it is a success.
But you have to take the monthly fees into account, being an MMO instantly puts it in a completely different league from the standard FFs and moving units alone is not what brought in the profits. The fact it is an online only game severely limited the amount of units sold, combined with the fact that it was a PC game, combined with the amount of hoops one had to go through to play it on the PS2, just judging it based on the amount of "copies sold" isn't any sort of decent measure of how profitable the game is.
FFXI is one of the most profitable FF titles of all time because it was an MMO. It doesn't mean it was the "best selling" FF game, it means it was the one that made the most money for SE, which no matter how you try and skew it, that's a fact.
Again, everything I've seen points to SE being the ones who made Fantasy Earth: The Ring of Dominion. Even your link specifically says that Fenix Soft only made FE:Z. If you want to argue about it, argue with the 6 different gaming sites I posted.
Originally posted by Aeni
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And I've said (but you conveniently glossed over) that the PC already has this stuff. Why would a PC user buy a console to play an MMORPG?
Unless you back that claim up with figures you're just blowing hot air. Keep in mind that I've figured in users in all parts of the world and not the U.S. You're conveniently thinking in terms of "me and where I live" and not about what SE/Sony had planned to do or are doing now.
And that's your opinion and not a factual statement. My statement suggests they may not want to and you're saying that they will. Stop assuming you know the demographics well because you don't.
You haven't backed up your claim with any data other than anecdotes and your opinions.
Oh really? So why are some gaming companies making more money than others? If life was this simple, I'd be a billionaire and you'd be married to Megan Fox.
I'm arguing about MMORPGs while you're talking about MMOs in general. Nice how you like to gloss over things and just pick out what you want to argue about and conveniently leave out the rest of my post. As for you driving the point about centralized networks, I can tell you that is one of the reasons why MMORPGs don't succeed on consoles. PCs don't have a centralized network of users, they're free to roam as they please and do not pay for additional service fees outside of the ISP fees.
And there is no additional fee for using PSN.
Facts?
Facts? It's your opinion but after reading articles and articles on this, it was never a resounding success. Maybe at one point 2 years into its life where it peaked out at just over 1.5 million subscribers, but the bulk of that left in a hurry and in just a scant 2 years after, they were barely holding 500,000 or 33% of their peak.
Originally posted by TheGrandMom
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FFXI is one of the most profitable FF titles of all time because it was an MMO. It doesn't mean it was the "best selling" FF game, it means it was the one that made the most money for SE, which no matter how you try and skew it, that's a fact.
Originally posted by Etra
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