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  • Changes from Alpha to Beta

    More goodness from Elmer.

    Changes from Alpha to Beta :: Final Fantasy XIV (FFXIV) :: ZAM


    Famitsu.com posted a short list of the main differences players can expect as Final Fantasy XIV moves into the beta phase. According to information given at E3, we are only a few short weeks away, so let's take a look at what we can expect!
    • The Effect Gauge, which influenced the accuracy and power of an attack, has been removed.
    • Along with the removal of the Effect Gauge, the function of the Action Gauge has been altered. Previously, the player would need a full Action Gauge to execute a command, whereas now commands instead consume a specific portion of the gauge.
    • The Action Menu, where players can customize their list of actions, has been expanded to 30 slots. There are 10 slots allocated for Traits (class-specific characteristics) and Abilities (crafting-specific characteristics)
    • The "Physical Bonus" system, which affects HP/MP, stats and elemental affinities, has been changed. Now, HP/MP rise automatically along with the player's level and only stats are customizable. Also, the list of stats has been adjusted from 8 to 6. Elemental affinities have been separated and will now require the use of "Elemental Bonus" points to increase.
    • Throwing weapons have been added and can be equipped and used with the "Throw" action.
    • Left/Right Ear 1 and Left/Right Finger 2 equipment slots have been added.
    • New abilities can be set when a shield is equipped.
    • Distance and orientation relative to the enemy will have more of an effect on the battle.
    • The amount and variety of Guildleves has increased.
    • The level cap has been increased.
    • Players can now consume items.
    • Food has been introduced, which is used to temporarily strengthen a player character.
    • A number of changes have been made so the menus and chat logs are easier to read and navigate.
    Kinda disappointed about not being able to mod HP & MP, but I like the rest of it. I'm guessing they removed "Luck" and possibly Charisma as stats (dear God I hope it was CHR, either that or AGI)
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    "BLAH BLAH BLAH TIDAL WAVE!!!"

  • #2
    Re: Changes from Alpha to Beta

    From what I heard, they removed Luck, Charisma and Agility and added a stat called Piety.

    Also, everyone seemed to hate the way HP/MP grew seeing as it cost so much to increase, but offered so little in return. Having stats, HP/MP and elemental affinity all grow through different means is a great improvement for character growth.

    Also, it's nice to know Job Traits have been confirmed as being in XIV, they were absent from the Alpha and never mentioned anywhere else until now.
    "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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    • #3
      Re: Changes from Alpha to Beta

      I guess, though I was thinking it might be fun to dump a billion points into INT & MP lol.
      sigpic


      "BLAH BLAH BLAH TIDAL WAVE!!!"

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      • #4
        Re: Changes from Alpha to Beta

        [nomedia="http://www.youtube.com/watch?v=-99sSSS3eP4"]YouTube- FINAL FANTASY XIV "Metamorphosis: From Alpha to Beta"[/nomedia]

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        • #5
          Re: Changes from Alpha to Beta

          That was a nice video. Thanks for the link!

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          • #6
            Re: Changes from Alpha to Beta

            Now if they'd adjust the list of stats from 6 to 0 I'd be happy. I can't believe they designed a class switching based job/weapon system and slapped on a completely separated stat growth system. Why would I want to switch from a fighter job to a mage job when my stat points are all going to be in STR?
            Last edited by Maju; 06-28-2010, 10:49 AM.

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            • #7
              Re: Changes from Alpha to Beta

              Originally posted by Maju View Post
              Now if they'd adjust the list of stats from 6 to 0 I'd be happy. I can't believe they designed a class switching based job/weapon system and slapped on a compeltely separated stat growth system. Why would I want to switch from a fighter job to a mage job when my stat points are all going to be in STR?
              How about waiting to see how the system works before complaining?

              FFXI let you be the best you could be on any class stat wise for what ever race you choose.

              FFXIV can not do the same thing, since you can change your class no mater where you are, just by equipping a different weapon, then there has to be some form of control.

              You can play and be decent at any class in the game, but unless you spec for it, you wont be the best. To be honest, this is the best as well, because it would be to unbalanced, if one person could change to any class they wanted, where ever they wanted, and be the best at said job.
              Last edited by Kailea; 06-27-2010, 08:03 AM.
              -------------------------------------------------------------------------
              Kain (FFIV): I am aware of my actions, but can do nothing about them.

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              • #8
                Re: Changes from Alpha to Beta

                Originally posted by Maju View Post
                Now if they'd adjust the list of stats from 6 to 0 I'd be happy. I can't believe they designed a class switching based job/weapon system and slapped on a compeltely separated stat growth system. Why would I want to switch from a fighter job to a mage job when my stat points are all going to be in STR?
                I can remember hearing something about being able to change your stats at will as well. I can not remember where this is, but I can remember hearing this.

                Here's part of it that I remember: Changing of stats during Alpha is not available.

                So... Your probably (most likely) will be able to change your stats. It would be stupid if SE did not let you, and it would be a HORRIBLE game design if they did.

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                • #9
                  Re: Changes from Alpha to Beta

                  Originally posted by Takelli View Post
                  I can remember hearing something about being able to change your stats at will as well. I can not remember where this is, but I can remember hearing this.

                  Here's part of it that I remember: Changing of stats during Alpha is not available.

                  So... Your probably (most likely) will be able to change your stats. It would be stupid if SE did not let you, and it would be a HORRIBLE game design if they did.
                  its going to be in the form of all the other MMOs that let you respec, talk to an NPC and or pay RL/in game money for it, if its there at all.
                  -------------------------------------------------------------------------
                  Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                  • #10
                    Re: Changes from Alpha to Beta

                    Originally posted by Kailea View Post
                    How about waiting to see how the system works before complaining?

                    FFXI let you be the best you could be on any class stat wise for what ever race you choose.

                    FFXIV can not do the same thing, since you can change your class no mater where you are, just by equipping a different weapon, then there has to be some form of control.

                    You can play and be decent at any class in the game, but unless you spec for it, you wont be the best. To be honest, this is the best as well, because it would be to unbalanced, if one person could change to any class they wanted, where ever they wanted, and be the best at said job.
                    There is no room for "decent" in a world of perfect information like an MMO. Only the best will suffice and anyone aiming to be "decent" will be left on the sidelines. If you're looking for a mage, you take the guy who specs for it, not the jack of all trades who can't do anything particularly well. Why do you think RDM is and has always been such a house in FFXI? I'll give you a hint: It's not because it has black magic, white magic and some melee capability all in one.

                    They could just slap some other, less troublesome, restrictions, such as out of combat only + 30 minute cooldown. Spec change in WoW is mostly just an annoying hassle, too. If you really plan to switch often, it costs you a ton of money, so you rather avoid doing it unless you somehow mess up your build. In my opinion the mog house switch of FFXI is still the best, least annoying implementation.
                    Last edited by Maju; 06-28-2010, 10:58 AM.

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                    • #11
                      Re: Changes from Alpha to Beta

                      Originally posted by Maju View Post
                      There is no room for "decent" in a world of perfect information like an MMO. Only the best will suffice and anyone aiming to be "decent" will be left on the sidelines. If you're looking for a mage, you take the guy who specs for it, not the jack of all trades who can't do anything particularly well. Why do you think RDM is and has always been such a house in FFXI? I'll give you a hint: It's not because it has black magic, white magic and some melee capability all in one.

                      They could just slap some other, less troublesome, restrictions, such as out of combat only + 30 minute cooldown. Spec change in WoW is mostly just an annoying hassle, too. If you really plan to switch often, it costs you a ton of money, so you rather avoid doing it unless you somehow mess up your build. In my opinion the mog house switch of FFXI is still the best, least annoying implementation.


                      well if you dont like it make more then one character or stay with FFXI, because SE is not going to let you be the best at every class AND let you change where ever you want..... thats way to over powered.

                      FFXI = best at all classes/change only at mog
                      FFXIV= best only in 1-3 classes/ change where ever you want

                      I find it perfectly fine to play as a Pugnist, that does Conjurer on the side, I would take a few points every other level or so and place them in stats for Conjurer, and the rest for Pugnist. When I am done I would have a Pugnist/Conjurer, and serve a pretty good purpose in a party.


                      The main problem is that people are still thinking in "FFXI" terms, and FFXIV will not fit those terms.
                      Last edited by Kailea; 06-28-2010, 12:03 PM.
                      -------------------------------------------------------------------------
                      Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                      • #12
                        Re: Changes from Alpha to Beta

                        Originally posted by Kailea View Post
                        its going to be in the form of all the other MMOs that let you respec, talk to an NPC and or pay RL/in game money for it, if its there at all.
                        I will have to disagree with that statement. Guild Wars allowed you to respec without spending any money RL, or game money. As long as you where in a town, you where able to change your skill set/stat points.
                        I really hope they have it like GW. That will be really nice, other wise... That will just put me off the game. I would hate to have to spend 1k+ gil every time I decide to switch between a mage, and a melee job.

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                        • #13
                          Re: Changes from Alpha to Beta

                          I wonder when they will start sending invites??

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                          • #14
                            Re: Changes from Alpha to Beta

                            Originally posted by Takelli View Post
                            I will have to disagree with that statement. Guild Wars allowed you to respec without spending any money RL, or game money. As long as you where in a town, you where able to change your skill set/stat points.
                            I really hope they have it like GW. That will be really nice, other wise... That will just put me off the game. I would hate to have to spend 1k+ gil every time I decide to switch between a mage, and a melee job.
                            I said MMORPGs, Guild Wars is a MORPG dungeon crawler -.- and besides I said "most" I did not say "all"
                            -------------------------------------------------------------------------
                            Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                            • #15
                              Re: Changes from Alpha to Beta

                              Originally posted by jenova_9 View Post
                              I wonder when they will start sending invites??
                              I thought J9 was in on the alpha for some reason. (Why do I always talk about J9 in the 3rd person?)
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