Re: Luck?
The thing about getting fame for quests is, if you put in the hard work you are garanteed it. That's not what I'm getting at. There are a lot of things in FFXI where you put in the hard work and you MIGHT have a chance at getting an item.
Here's an example:
"Well done player, you have put in hard work and developed your skills, have a reward!" - This is typical game design fundamentals.
or
"So you've put in hard work and developed your skills I see. Well, I don't feel like giving you anything, so bad luck, seeya" - This is typical FFXI game design which doesn't cut it in today's industry. If I grind and grind for hours to farm an item only to have it be "fake" when I hand it into an NPC and he tells me to find another one, that is bad game design.
The thing about getting fame for quests is, if you put in the hard work you are garanteed it. That's not what I'm getting at. There are a lot of things in FFXI where you put in the hard work and you MIGHT have a chance at getting an item.
Here's an example:
"Well done player, you have put in hard work and developed your skills, have a reward!" - This is typical game design fundamentals.
or
"So you've put in hard work and developed your skills I see. Well, I don't feel like giving you anything, so bad luck, seeya" - This is typical FFXI game design which doesn't cut it in today's industry. If I grind and grind for hours to farm an item only to have it be "fake" when I hand it into an NPC and he tells me to find another one, that is bad game design.
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