* Area changes between cities and the field are seemless
* BGM flows naturally
* Private instances will not be interrupted by things happening around you (chat, crowdedness)
* The L3 button is the target lock
* Everyone can use teleport from the beginning
* Warp (like FFXI) sends you back to your home point, which is defaulted to the last Aetherite you used.
* There are only male Highlanders.
* You can only play as female Miqo’te, but males exist.
* There is a difference in starting stats between tribes, but this can be overcome with character growth (?)
* Gender has no effect on play
* Roegadyn females exist (does not say they are playable)
* The difference between tribes isn’t that big
* The opening will be real time, not pre-rendered.
* Flow of battle:
o Select target with directional keys
o Draw weapon with R1
o Select commends with directional keys
o Effect gauge charges
* Alpha was made with casual gamers in mind, too, but it may still be difficult
* Players will be able to reallocate stats in the final version
* They want to make teleport and warp available for all classes, and make it low-cost.
* After alpha comes beta 1, then beta 2. PS3 should be playable from beta 2.
* Alpha and beta 1 will be mostly the same thing.
* Parties cannot be formed unless the other members are close to you when inviting them.
* There are five different ranks of guildleve difficulty.
* After being defeated in battle, there is a five minute “weakened†state (It may be possible to be revived without a raise spell?)
* There are things like attack magic which can be used without MP
* Casting while moving is possible
* There are MP restoring abilities
* HP regenerates pretty quickly in passive mode
(Stolen from ffxivcore.com)
Some of this is new to me, so it may be new to you to. Otherwise, ignore!.
---------- Post added at 05:43 PM ---------- Previous post was at 05:40 PM ----------
Reallocation of stats sounds like a huge relief, it was one of the things i was worrying about.
HAving teleport available at the start of the game should also ease frustration.
* BGM flows naturally
* Private instances will not be interrupted by things happening around you (chat, crowdedness)
* The L3 button is the target lock
* Everyone can use teleport from the beginning
* Warp (like FFXI) sends you back to your home point, which is defaulted to the last Aetherite you used.
* There are only male Highlanders.
* You can only play as female Miqo’te, but males exist.
* There is a difference in starting stats between tribes, but this can be overcome with character growth (?)
* Gender has no effect on play
* Roegadyn females exist (does not say they are playable)
* The difference between tribes isn’t that big
* The opening will be real time, not pre-rendered.
* Flow of battle:
o Select target with directional keys
o Draw weapon with R1
o Select commends with directional keys
o Effect gauge charges
* Alpha was made with casual gamers in mind, too, but it may still be difficult
* Players will be able to reallocate stats in the final version
* They want to make teleport and warp available for all classes, and make it low-cost.
* After alpha comes beta 1, then beta 2. PS3 should be playable from beta 2.
* Alpha and beta 1 will be mostly the same thing.
* Parties cannot be formed unless the other members are close to you when inviting them.
* There are five different ranks of guildleve difficulty.
* After being defeated in battle, there is a five minute “weakened†state (It may be possible to be revived without a raise spell?)
* There are things like attack magic which can be used without MP
* Casting while moving is possible
* There are MP restoring abilities
* HP regenerates pretty quickly in passive mode
(Stolen from ffxivcore.com)
Some of this is new to me, so it may be new to you to. Otherwise, ignore!.
---------- Post added at 05:43 PM ---------- Previous post was at 05:40 PM ----------
Reallocation of stats sounds like a huge relief, it was one of the things i was worrying about.
HAving teleport available at the start of the game should also ease frustration.
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