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Alpha Manual details uncovered! Gameinformer has the secrets!

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  • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

    Originally posted by jenova_9 View Post
    yay! Ninjas at launch!
    Wow... You still want those ninjas... They aren't in the class lists yet so don't get your hopes up too much.

    I sure as hell they don't have ninjas as well. Especially if they are like the way they are in FFXI. If they are changed slightly, then yea, it would be good. But I just hope we don't repeat FFXI ninja. Hope they run off mana, and don't have the utsusemi spells if they make a comeback.

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    • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

      well it was never NIN's fault. it was FFXI's subjob system that allowed other jobs to abuse NIN shadows.
      ya ninjutsu should be MP based this time.

      FFXIV might have some ability sharing but overall, I'm sure NIN will be different.

      I mean look at Pugilist. It seems like a monk/thief hybrid.

      And Archer is a pure long range class instead of half melee/halfranged like Ranger.

      And Gladiators can be TANKS and/or DD this time! They could possibly be one of the best DD in FFXIV.
      And they have more accurate attack options.

      Conjurer is like a combination of WHM and BLM and other stuff.

      Marauder isn't be related to DRK skills.


      I think either NIN or SAM style class will be added for launch. Maybe Geomancer too.

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      • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

        Originally posted by jenova_9 View Post
        I think either NIN or SAM style class will be added for launch. Maybe Geomancer too.
        Ninja could be VERY good if done right. Dual Wield weapons, and hide abilities. With increased critical damage, and lower enmity generation. Being able to hide in mid combat, and do increased damage from behind while being hidden and so much more. Ninja could be very good in FFXIV if done right.

        Samurai would own. Even if it stayed the same. Just make them be able to attack multiple foes with a single strike. Kinda like Lancer does, but they have to be aligned shoulder to shoulder type of thing in order to do so.

        Geomancer could be hard for the player if they would play anything like the Geomancer in Tactics would play. Like the ground you stand on depends on the magic you cast. But if theres nothing around besides water, and the monsters are strong against water... It could mean major issues for the player/party.

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        • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

          Most Geomancer attacks/magic at least do damage one way or another, besides possible negative stats. Much of it is non-elemental based anyway. Of course they might have trouble if there no effect on flying enemies or too much
          resistance from earth enemies. But then maybe they could focus on their enfeebling and weapon advantages for those mobs?

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          • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

            Eh yea. Geomancer is essentially a Redmage but depends on the ground they stand on. So there might be debuffs depending on the ground they stand on. Like if the foe is standing on earth, or the character is, then the foe looses resistance to earth based attacks and can cast stone spells?

            I just hope there is a pet job. I always loved them.

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            • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

              Originally posted by Takelli View Post
              Wow... You still want those ninjas... They aren't in the class lists yet so don't get your hopes up too much.
              Well.. there's obviously more classes on the list we don't know about lol.

              I hope there's a dual-wield class.
              A mans strength isn't measured by the size of his muscle, but by the size of his heart.

              it's better to be a smart ass than a dumb ass.

              R.I.P. Dura's Moms Hard Drive. 2002-2009 Gone, but not forgotten.

              Your family must havehad a hen farm growin', up cause you sure know how to raise a cock

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              • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                Originally posted by Pwnagraphic View Post
                Well.. there's obviously more classes on the list we don't know about lol.

                I hope there's a dual-wield class.
                Technically there is...it's called shield and sword!

                /reflects glaring eyes with shield

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                • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                  If the made a ninja they would have to nerf Pugilist before the game even came out.

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                  • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                    Originally posted by skoreanime View Post
                    Technically there is...it's called shield and sword!

                    /reflects glaring eyes with shield
                    .....How many people refer to dual-wielding as shield and sword?
                    A mans strength isn't measured by the size of his muscle, but by the size of his heart.

                    it's better to be a smart ass than a dumb ass.

                    R.I.P. Dura's Moms Hard Drive. 2002-2009 Gone, but not forgotten.

                    Your family must havehad a hen farm growin', up cause you sure know how to raise a cock

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                    • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                      Originally posted by Pwnagraphic View Post
                      .....How many people refer to dual-wielding as shield and sword?
                      Not many, but technically it is!

                      Plus, we all know the sword and the shield will have their separate abilities, timers, action gauges etc... for XIV, so it really does seem like you're using two "weapons" at the same time.

                      Comment


                      • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                        Originally posted by Pwnagraphic View Post
                        A little something I noticed in the manual..
                        That's talking about how the only Discipline of the hand and Discipline of the land you can use right now is Blacksmith and Miner, despite us already knowing about seven more crafting classes and two more harvesting class. If they add any actual combat classes, it'll most likely be a mage class if anything.

                        Originally posted by Takelli View Post
                        I sure as hell they don't have ninjas as well. Especially if they are like the way they are in FFXI. If they are changed slightly, then yea, it would be good. But I just hope we don't repeat FFXI ninja. Hope they run off mana, and don't have the utsusemi spells if they make a comeback.
                        If Ninja ran off of MP instead of items, it wouldn't be very much like Ninja at all. Ninja always "threw" items to cast their "spells", that and DW are what made them unique. In XIV, there already is a dual wield mechanic, so they don't even need to add Nin to get that kind of ability, they just have to add swords you can assign to your offhand. Plus, with the way the new class system is set up, I doubt any kind of 'ninja' class they would add would seem or be named anything even close to what we know as ninja.

                        Originally posted by jenova_9 View Post
                        Most Geomancer attacks/magic at least do damage one way or another, besides possible negative stats. Much of it is non-elemental based anyway.
                        ...eeer, wha? Just about every attack a Geomancer had was elemental in nature, that was kind of the whole purpose of Geomancer. They attack based on the current element they're standing in. If they were to be added into XIV, their abilities would need a lot more flexibility then that though, especially seeing as things like elemental resistance and elemental proficiency have that much more of an impact on this game then it did in XI.

                        edited for accuracy

                        Also, dat mined job abbreviation list from BG's Alpha topic:

                        spoiler
                        Last edited by Ziero; 04-15-2010, 05:53 AM.
                        "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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                        • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                          Originally posted by jenova_9 View Post
                          yay! Ninjas at launch!
                          KILL!!!!!!!!!!!
                          {New Sig in the works}
                          -----------------------
                          "There will come a day when the world will realize that Superman can no longer create miracles. If my name was Superman, that day would be today." 4/29/2009 - Me

                          Originally posted by Aksannyi
                          "Hello! 100+3 Leathercrafting, your materials, 5k! Mention code LTH74 for a special discount!" - they'd get blisted by everyone they sent that to.
                          Originally posted by Solymir
                          What do you have against Ants? Is iVirus some new Apple product?

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                          • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                            Originally posted by skoreanime View Post
                            Plus, we all know the sword and the shield will have their separate abilities, timers, action gauges etc... for XIV, so it really does seem like you're using two "weapons" at the same time.
                            Well I want to use two swords.. Or maybe a sword and a gun, lol.
                            Originally posted by Ziero View Post
                            That's talking about how the only Discipline of the hand and Discipline of the land you can use right now is Blacksmith and Miner, despite us already knowing about seven more crafting classes and two more harvesting class. If they add any actual combat classes, it'll most likely be a mage class if anything
                            And what about races??
                            A mans strength isn't measured by the size of his muscle, but by the size of his heart.

                            it's better to be a smart ass than a dumb ass.

                            R.I.P. Dura's Moms Hard Drive. 2002-2009 Gone, but not forgotten.

                            Your family must havehad a hen farm growin', up cause you sure know how to raise a cock

                            Comment


                            • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                              Originally posted by Ziero View Post


                              If Ninja ran off of MP instead of items, it wouldn't be very much like Ninja at all. Ninja always "threw" items to cast their "spells", that and DW are what made them unique. In XIV, there already is a dual wield mechanic, so they don't even need to add Nin to get that kind of ability,


                              [/spoiler]
                              in Final Fantasy 1, Ninjas used MP for their magic. So that is enough example they could change the
                              rules how Ninjas use their magic.

                              and Ninjas in the traditional Job-based of Final Fantasies were known for their dual-wield ability.

                              Dual wield was to Ninjas as Jump was to Dragoons/Lancers (and Lancer is confirmed to have a Jump-like ability in FFXIV,
                              even though it's basically Super Jump.) the Throw concept wasn't adopted by Ninjas until FFIV.


                              But anyways people's hate towards Ninja based on FFXI is unfair. But I guess popularity has its drawbacks.

                              With or without dual-wield/throw/shadows, Ninjas can still be fun and useful in FFXIV.

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                              • Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                                Whoot! Fencer! Hope they are as bad ass as I hope they are!

                                Could you link to the thread that has the list?

                                ---------- Post added at 12:52 PM ---------- Previous post was at 12:51 PM ----------

                                Originally posted by jenova_9 View Post
                                But anyways people's hate towards Ninja based on FFXI is unfair. But I guess popularity has its drawbacks.
                                Its not popular because it owns, its popular because of the "Shadow" abuse people do.

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