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Alpha Manual details uncovered! Gameinformer has the secrets!

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  • #76
    Re: Alpha Manual details uncovered! Gameinformer has the secrets!

    Originally posted by Takelli View Post
    Yes, but what if you completely run out of mp, and cant make it back to a crystal because the "Aspir" (For a lack of better words), abilities get resisted. There has to be another way to restore it so you don't have to leave the area you are fighting through just to get to the crystal.
    Both classes get Auto-refresh like abilities where they can increase their MP by using said ability. Both classes also get non-MP based attacks and abilities they can use instead of spending MP on spells. Thaumaturge even has four ways to recover MP, Onus of Might (Chant in tongues, evoking the power to recover MP), Aspir (Transfers MP from enemies within an area of effect to you), Siphon MP (Transfer MP from the target to you), and Stygian Spikes (Armors you with umbral spikes, absorbing the MP of attacking enemies). Conjurer only seems to get one (Tranquility - Suppress your sense and gaze in ward, evoking the power to recover MP) but chances are, they could get access to Thaumaturge abilities and spells to sub as well.
    "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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    • #77
      Re: Alpha Manual details uncovered! Gameinformer has the secrets!

      Originally posted by Ziero View Post
      Both classes get Auto-refresh like abilities where they can increase their MP by using said ability. Both classes also get non-MP based attacks and abilities they can use instead of spending MP on spells. Thaumaturge even has four ways to recover MP, Onus of Might (Chant in tongues, evoking the power to recover MP), Aspir (Transfers MP from enemies within an area of effect to you), Siphon MP (Transfer MP from the target to you), and Stygian Spikes (Armors you with umbral spikes, absorbing the MP of attacking enemies). Conjurer only seems to get one (Tranquility - Suppress your sense and gaze in ward, evoking the power to recover MP) but chances are, they could get access to Thaumaturge abilities and spells to sub as well.

      They confirmed sub-classes?

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      • #78
        Re: Alpha Manual details uncovered! Gameinformer has the secrets!

        Not XI like sub-jobs, but they've said repeatedly that players could gain access to abilities and spells from other classes they've leveled while on a different class somehow. Meaning if you level Gladiator and Conjurer, you could somehow gain spells and such from Conjurer while playing as your Gladiator. Or at least that's my understanding of the system.
        "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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        • #79
          Re: Alpha Manual details uncovered! Gameinformer has the secrets!

          It would be interesting to see what "sub-class" abilities you choose, seeing as you can change your main class on the fly so easily.

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          • #80
            Re: Alpha Manual details uncovered! Gameinformer has the secrets!

            I'm sad there's no THF. -.- Oh well, Archer's abilities sound pretty cool. Probably do that, or Lancer.
            Kyomaa-RETIRED-
            Ramuh
            THF: 75 NIN: 75 RNG: 41 WAR: 37 MNK: 19
            Woodworking: 59
            Bonecraft: 14
            Leatherworking: 16
            Proud Member of IronMaidenTroopers!!

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            • #81
              Re: Alpha Manual details uncovered! Gameinformer has the secrets!

              TGM, I know there's a lot of new stuff flying around right now, but are there any plans to update the http://www.ffxionline.com/forums/ffx...formation.html?
              "All of the biggest technological inventions created by man - the airplane, the automobile, the computer - says little about his intelligence, but speaks volumes about his laziness." - Mark Kennedy

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              • #82
                Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                Pugilists have Steal, so its kind of thiefy.

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                • #83
                  Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                  Originally posted by jenova_9 View Post
                  Pugilists have Steal, so its kind of thiefy.
                  and Lancers have some kind of "sneak attack" thing
                  -------------------------------------------------------------------------
                  Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                  • #84
                    Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                    Originally posted by Kailea View Post
                    and Lancers have some kind of "sneak attack" thing
                    So do the pugs. They have an ability that increases their damage if they attack from behind. So Pugs are a bit like thieves.

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                    • #85
                      Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                      I know I know, but I like Daggers.
                      Kyomaa-RETIRED-
                      Ramuh
                      THF: 75 NIN: 75 RNG: 41 WAR: 37 MNK: 19
                      Woodworking: 59
                      Bonecraft: 14
                      Leatherworking: 16
                      Proud Member of IronMaidenTroopers!!

                      Comment


                      • #86
                        Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                        There's definitely going to be more weapons and more classes added in time. Hell, there's already evidence of guns existing in this game so I don't think it will be too long before we get access to them.
                        "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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                        • #87
                          Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                          Index of /images/gamescreens

                          Lots of scenes

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                          • #88
                            Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                            Game looks beautiful. Can't wait.
                            Burning questions are burning: Is jenova_9 really a girl and is she cute? Does she talk like that in real life?

                            Burning.

                            This is why I J9: http://www.ffxionline.com/forums/off...otionally.html

                            http://selenagomez.com/

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                            • #89
                              Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                              Originally posted by Takelli View Post
                              So do the pugs. They have an ability that increases their damage if they attack from behind. So Pugs are a bit like thieves.
                              I believe all classes have some variety of sneak attack

                              Some kind of passive ability where if you attack any unaware opponent you get a pre-emptive strike. Enemies can do this you you however, so beware!!!!1!

                              Correct me if i'm wrong, I remember reading it somewhere.

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                              • #90
                                Re: Alpha Manual details uncovered! Gameinformer has the secrets!

                                Originally posted by Cryxen View Post
                                I believe all classes have some variety of sneak attack

                                Some kind of passive ability where if you attack any unaware opponent you get a pre-emptive strike. Enemies can do this you you however, so beware!!!!1!

                                Correct me if i'm wrong, I remember reading it somewhere.
                                They all have THAT, preemptive strike. But not the ability that increases the damage if you attack the foe from behind.

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