Re: So... what do you think of the new classes?
It's ridiculous to say the two games are too different to compare and then list the differences because pointing out the differences is comparing them. Both games have class systems, design for cooperative play, battle mechanics, quest systems, art style, etc. that are clearly very different. We can talk about how these things are similar and dissimilar from what we're already familiar with and imagine what the game will be like based on those ideas, and that is a perfectly valid conversation.
It's ridiculous to say the two games are too different to compare and then list the differences because pointing out the differences is comparing them. Both games have class systems, design for cooperative play, battle mechanics, quest systems, art style, etc. that are clearly very different. We can talk about how these things are similar and dissimilar from what we're already familiar with and imagine what the game will be like based on those ideas, and that is a perfectly valid conversation.
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