they say There is no real concept of static "classes" in the traditional sense.
some say SE means you'll be able to mold the classes into entirely something else through your actions in the game
I.E : No two lancers will be completely alike.
But I think that is will be chaos figuring out exactly what a player is, and what specifically they can do.
back then, you just look up their class and level and you know all of the abilities they should have and stuff.
but now, things may be even more vague without clear signs to what they really are. They said there will be new Titles
based on your combination of Skills learned from various weapons, though wouldn't that lead to even more confusion?
On the plus side, this leads to more potential Job hybrids than any FF we ever played.
some say SE means you'll be able to mold the classes into entirely something else through your actions in the game
I.E : No two lancers will be completely alike.
But I think that is will be chaos figuring out exactly what a player is, and what specifically they can do.
back then, you just look up their class and level and you know all of the abilities they should have and stuff.
but now, things may be even more vague without clear signs to what they really are. They said there will be new Titles
based on your combination of Skills learned from various weapons, though wouldn't that lead to even more confusion?
On the plus side, this leads to more potential Job hybrids than any FF we ever played.
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