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  • #91
    Re: FFXIV interview.

    Originally posted by Takelli View Post
    Well, I consider it a MMO.

    MMO stands for Massive Multiplayer online game.

    Its online and its player base is fairly massive. Ever walk through the busy town? Theres TONS of people in those towns always trying to do something.

    Yea, its all instanced, but its still an online game. Even the PvP is instanced, but you do have a good amount of people fighting at once.

    The reason why its called a MMO though, is because its all online.

    If you played Champions, it has an offline version and an online version. If it was all online, it would be a MMO.
    in the defenition of MMORPG, for a game to be called a MMORPG, it has to have at least one persistent world...... GW does not have that, its nothing more then a big pretty #D dungeon crawler, or MORPG
    -------------------------------------------------------------------------
    Kain (FFIV): I am aware of my actions, but can do nothing about them.

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    • #92
      Re: FFXIV interview.

      He said MMO. not MMORPG
      A mans strength isn't measured by the size of his muscle, but by the size of his heart.

      it's better to be a smart ass than a dumb ass.

      R.I.P. Dura's Moms Hard Drive. 2002-2009 Gone, but not forgotten.

      Your family must havehad a hen farm growin', up cause you sure know how to raise a cock

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      • #93
        Re: FFXIV interview.

        Originally posted by Pwnagraphic View Post
        He said MMO. not MMORPG
        the key is "MMO" here the definition still aplies
        -------------------------------------------------------------------------
        Kain (FFIV): I am aware of my actions, but can do nothing about them.

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        • #94
          Re: FFXIV interview.

          Kailea is right, technically speaking if everything is instanced and you only play with a handful of people at any given moment it's not massively multiplayer. It's just multiplayer.

          I mean, that'd be like calling Halo an MMO.
          Last edited by Armando; 08-22-2009, 10:38 AM.

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          • #95
            Re: FFXIV interview.

            But then is MAG an MMO considering the M in MAG is "Massive"?
            A mans strength isn't measured by the size of his muscle, but by the size of his heart.

            it's better to be a smart ass than a dumb ass.

            R.I.P. Dura's Moms Hard Drive. 2002-2009 Gone, but not forgotten.

            Your family must havehad a hen farm growin', up cause you sure know how to raise a cock

            Comment


            • #96
              Re: FFXIV interview.

              Originally posted by Kailea View Post
              n the defenition of MMORPG, for a game to be called a MMORPG, it has to have at least one persistent world...... GW does not have that
              The town are persistant in GW. Yea, there are diff servers for each town, but they are still persistant.

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              • #97
                Re: FFXIV interview.

                Originally posted by Takelli View Post
                The town are persistant in GW. Yea, there are diff servers for each town, but they are still persistant.
                persistent "WORLD" not towns....

                look at the towns, like they where battle net for Diablo, but with shops
                -------------------------------------------------------------------------
                Kain (FFIV): I am aware of my actions, but can do nothing about them.

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                • #98
                  Re: FFXIV interview.

                  Originally posted by Armando View Post
                  I mean, that'd be like calling Halo an MMO.
                  >.> I remember reading in EGM Bungie had plans for one waaay back... was a few months after Halo 2 I think.
                  sigpic


                  "BLAH BLAH BLAH TIDAL WAVE!!!"

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                  • #99
                    Re: FFXIV interview.

                    My question still goes unanswered..
                    A mans strength isn't measured by the size of his muscle, but by the size of his heart.

                    it's better to be a smart ass than a dumb ass.

                    R.I.P. Dura's Moms Hard Drive. 2002-2009 Gone, but not forgotten.

                    Your family must havehad a hen farm growin', up cause you sure know how to raise a cock

                    Comment


                    • Re: FFXIV interview.

                      Originally posted by Kailea View Post
                      persistent "WORLD" not towns....
                      Think of the town being WoW's worls, just with out monsters. Then, think of the instances in WoW the maps with the mosnters.

                      I'm pretty sure that GW is a persistant world, except its just the towns, and not the battla areas.

                      So... In order for a game to be an MMO, it has to be a FULL persistant world? Then I guess WoW isnt a MMO then either.

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                      • Re: FFXIV interview.

                        If it's only the towns that are persistent then the towns are simply glorified chat rooms. Not everything is instanced in WoW.

                        I don't know what MAG is.

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                        • Re: FFXIV interview.

                          Originally posted by Armando View Post
                          If it's only the towns that are persistent then the towns are simply glorified chat rooms. Not everything is instanced in WoW.
                          I know that WoW isn't all instanced. I was just using it as an example since she said the "world" needs to be persistant.

                          But if the towns are "glorified chatrooms" then why would they have cutscens in them, and NPCS, and all that other stuff that makes a game a game.

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                          • Re: FFXIV interview.

                            Originally posted by Pwnagraphic View Post
                            But then is MAG an MMO considering the M in MAG is "Massive"?
                            No. Read the other two letters.

                            Massive Action Game.

                            "Massive" referring to the size of the battles. Last I checked, MAG doesn't have a persistent world, but simply 255 player online.

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                            • Re: FFXIV interview.

                              Originally posted by Takelli View Post
                              But if the towns are "glorified chatrooms" then why would they have cutscens in them, and NPCS, and all that other stuff that makes a game a game.
                              If anybody can venture as guess as to why a game might have game stuff in it, please do.

                              I wouldn't call the towns in Guild Wars a glorified chat room so much as I would a glorified interface. They've taken what they could easily access through simple menus, and they've turned it into a game space. Persistent? Possibly. World? No. It's part of the immersion, but it in no way constitutes a massively multiplayer online game.

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                              • Re: FFXIV interview.

                                "bad" questions always happen in interviews.
                                Well then, let me rephrase:

                                There are no stupid questions, only stupid people.

                                To back Armando, along with what others have been saying about FFXIV all along - FFXIV will not be FFX1 Version 2.

                                There are different design choices - inspired by western MMOs- already set up in FFXIV.

                                - Destructable weapons
                                - Factions within races
                                - Barter and trade
                                - Quests for EXP from the outset

                                The factioning alone says a bit about the difference. If Duskwight Elezen and Elezen don't get along, you might have to some questing as a Duskwight to gain more favor in the eyes of the normal Elezen. I'm not expecting them to want to kill each other in sight in EQ, but I don't think that choice was made without a big reason behind it. Otherwise we'd just have the five races in a story-themed uneasy alliance like FFXI. But we have five races with two factions each it seems. A few confirmed to be choices.

                                Are you going to be a Duskwight Elezen when you play or just Ziero all over again? Sorry, it doesn't seem like you'd be interesting.

                                I mean, let's give SE a little more credit here - they can build a more complex system and they probably are. I'm not assuming a faction system like EQ will be in place, but I'm not expecting everyone to be goody-goodies this time.

                                SE has been opening up to the idea of letting us play not-so-wholesome characters these days. Valkyrie Profile on DS, Dissidia on PSP, the mafioso theme of Final Fantasy Versus XIII are a few examples. You can't tell me these are normal moves for SE, they're a pretty new thing for them. Kingdom Hearts 358/2 Days, again, we're being the bad guys.

                                So the faction thing is just another part of this new trend for them. Faction is more of a roleplay thing. I wasn't exactly thrilled when i heard EQII was going to only have a Freeport and Qeynos as starting points and they were going to be default good and evil cities. I mean, Barbarians come from Halas, man, no self-respecting Barbarian would live in either city.

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