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E3 2009: FINAL FANTASY XIV Online Coming in 2010

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  • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

    Ya know, the thought of ever actually leaving FFXI has never crossed my mind in the 5 years I been playing. I'm certainly going to be playing FFXIV, but I doubt I could just pick up and leave FFXI completely. As long as it's still a good game and I have friends in it, I'll just have to settle for playing both. And hell, there's more of a chance I would quit FFXIV before I actually quit FFXI at this point.
    "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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    • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

      Originally posted by Omgwtfbbqkitten View Post
      Hell, if most people are saying they can't let go of FFXI because of "all my hard work" then how can I say no to FFXIV if they won't be there?
      Quite possibly the most thoughtful, hilarious, insulting, and all-around great thing you have ever said.

      Five stars, would gladly read again.

      Comment


      • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

        Originally posted by Omgwtfbbqkitten View Post
        So yeah, basically, racism in a video game.
        Wasn't just racism but also your religious views. I remember walking a half elf follower of Rallos Zek, the God of War, I'd made into Kaladim, the dwarf capital, and while half elfs are tolerated there as soon as I came within sight of the Brell's temple a host of stumpies ran out and roflstomped me.

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        • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

          Devil's Advocate inc.

          So, I'm the last one to buy in to all this "S-E is killing off FFXI" crap. But, what if, once they have secured their "blue sea" investment in FFXIV, they then go around and ban everybody who currently uses Windower. Maybe instead of them not noticing when people use it "except when someone is 'blatantly' cheating," they have instead turned a blind eye, as apparently a grand majority of their PC players use it, and that's a lot of income they would lose over some third-party tool which is ultimately a grand insult to how they designed the game in the first place. Someone who actually uses Windower might be able to give more examples than I do, but S-E is obviously not unaware of its existence, as where do you think they would have gotten the ideas for an inventory auto-sort and even an official windowed mode in the first place?

          I may be the last Tarutaru RDM on a PC . . . and I'm subbing /PLD. You want a different kind of RDM in your party you say? Well, tough, everybody else was using infinity-swap macros and Spellcast! Muahahahahahhahahahahaahahahaha!!!1!



          . . .

          /devil
          Originally posted by Armando
          No one at Square Enix has heard of Occam's Razor.
          Originally posted by Armando
          Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
          Originally posted by Taskmage
          GOD IS MIFFED AT AMERICA

          REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

          GOD IS AMBIVALENT ABOUT FURRIES

          THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
          Originally posted by Taskmage
          However much I am actually smart, I got that way by confronting how stupid I am.
          Matthew 16:15

          Comment


          • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

            The horrible PC backlash from an action like that would put a major dent in both of their MMO subscriptions.
            "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

            Comment


            • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

              Originally posted by Yellow Mage View Post
              where do you think they would have gotten the ideas for an inventory auto-sort and even an official windowed mode in the first place?
              Probably in the "bin of suggestions we should've listened to during alpha testing".

              Comment


              • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

                Originally posted by Grizzlebeard View Post
                Wasn't just racism but also your religious views. I remember walking a half elf follower of Rallos Zek, the God of War, I'd made into Kaladim, the dwarf capital, and while half elfs are tolerated there as soon as I came within sight of the Brell's temple a host of stumpies ran out and roflstomped me.
                OMG thanks for the Nostalgia. I remember so many of these times durring my EQ days. Getting randomly instapwned by some NPCs in a city who didnt like my religion was always fun lol. I used to love going into the Plane of Nature on my Druid and poking the Goddess and giving her cupcakes and stuff and thinking about how my RL friend who is a Dark Elf would get a massive curbstomping just for getting close.

                Also it used to make me quite angry in FFXI if I was in trouble how a "guard" would just sit and laugh while I died two feet from them >.<

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                • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

                  It's all a "sense of perspective".

                  In a world like EQ, you have the generic archetypes of people who are used to AND EXPECT the lore. People who understand the need for factions, religions, races, etc.

                  It's even to the point in EQ that people have NAMES indicative of the lore/world/time their in, and they fully immerse themselves in the game. When I first joined (Keep in mind, this is when the PS2 JUST came out with the Network Adapter, and they gave everyone with them beta invites for EQOA, so I was still in HS), my name was Renmanx, and I felt SOOO out of place.

                  For all it's fantastic story-telling and character integration and cutscenes, the fact that FFXI is "mainstream" kind of bugs me. I doubt I'd see a "Legolassss" or "Yunaaaa" in EQ.

                  I get the feeling (hell, even reading some posts on this forum) that a lot of people who play aren't really "suited for online play", I should say.

                  The mentality of the people who play "nerd" games like EQ is so ingrained, that its a tough nut to crack if you're trying to play and sell people some bullshit, whereas in FFXI, we're more willing to accept it because we lowered our standards.

                  Of course, the flip side of this is WoW, which had a "Come one, come all" attitude catered to casual and hardcore gamers from the start.

                  It feels to me like FFXI spent a lot of time trying to find it's identity.

                  I blame subjobs. I wouldn't mind switching roles (Not so obscure, even 16Bit FF's had you doing that), but subjobs really pidgeon-hole a lot of positions to be one or the other.

                  Someone mentioned that Melee either sub /SAM or /NIN based on the situation.

                  PLD/NIN is really the only acceptable tank nowadays.

                  Everyone says "get moar haste".
                  The Tao of Ren
                  FFXIV LowRes Benchmark - 5011

                  If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                  Originally posted by Kaeko
                  As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

                  Comment


                  • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

                    Originally posted by WishMaster3K View Post
                    It's all a "sense of perspective".

                    In a world like EQ, you have the generic archetypes of people who are used to AND EXPECT the lore. People who understand the need for factions, religions, races, etc.

                    It's even to the point in EQ that people have NAMES indicative of the lore/world/time their in, and they fully immerse themselves in the game. When I first joined (Keep in mind, this is when the PS2 JUST came out with the Network Adapter, and they gave everyone with them beta invites for EQOA, so I was still in HS), my name was Renmanx, and I felt SOOO out of place.

                    For all it's fantastic story-telling and character integration and cutscenes, the fact that FFXI is "mainstream" kind of bugs me. I doubt I'd see a "Legolassss" or "Yunaaaa" in EQ.

                    I get the feeling (hell, even reading some posts on this forum) that a lot of people who play aren't really "suited for online play", I should say.

                    The mentality of the people who play "nerd" games like EQ is so ingrained, that its a tough nut to crack if you're trying to play and sell people some bullshit, whereas in FFXI, we're more willing to accept it because we lowered our standards.

                    Of course, the flip side of this is WoW, which had a "Come one, come all" attitude catered to casual and hardcore gamers from the start.

                    It feels to me like FFXI spent a lot of time trying to find it's identity.

                    I blame subjobs. I wouldn't mind switching roles (Not so obscure, even 16Bit FF's had you doing that), but subjobs really pidgeon-hole a lot of positions to be one or the other.

                    Someone mentioned that Melee either sub /SAM or /NIN based on the situation.

                    PLD/NIN is really the only acceptable tank nowadays.

                    Everyone says "get moar haste".
                    There where plenty of Legolasssss and Yunaaaa in EQOA. Or do you mean the PC EQ?

                    What server where you guys on? I hated my experience in EQOA, probably one of the worst games I've ever played with a terrible community barely capable of more dialogue than NPC's. For those of you not familiar with EQOA, in each town every NPC had the exact same one sentence of dialogue.

                    Of course I was jaded because I believed, or still believe, that SOE/SCEA intentionally delayed the release of the HDD so EQOA wouldn't have to compete with FFXI.

                    This got way off topic.

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                    • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

                      They said weapons are important in XIV, but what does this mean for Armor/job-specific gear?

                      I guess if there is still a Job system of some kind, not everyone can equip any armor/gear, huh?

                      Comment


                      • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

                        Originally posted by Murasame View Post
                        There where plenty of Legolasssss and Yunaaaa in EQOA. Or do you mean the PC EQ?

                        What server where you guys on? I hated my experience in EQOA, probably one of the worst games I've ever played with a terrible community barely capable of more dialogue than NPC's. For those of you not familiar with EQOA, in each town every NPC had the exact same one sentence of dialogue.

                        Of course I was jaded because I believed, or still believe, that SOE/SCEA intentionally delayed the release of the HDD so EQOA wouldn't have to compete with FFXI.

                        This got way off topic.
                        Maybe every MMO is subject to the idiots. I played EQOA for a limited time during the beta, and when I can back from Vacation, the damn thing was over.

                        But maybe my interpretation is based merely on a beta of a game that didn't have the "normal cast" of idiots, noobs spamming for help and abusive end-game players.

                        So maybe FFXIV will have a "golden age".

                        Did they let everyone from the PS2 beta keep their characters? Imagine that. Get to a certain point in beta, and be at a moderately high level with fellow beta players you built relationships with while the rest of the game suffers behind you.

                        I'm trying to, essentially, be "in before douchebags".

                        Also, it's hard to be at the mercy of HL crafters, and end-game LSs when, in essence, you're part of it :-D
                        The Tao of Ren
                        FFXIV LowRes Benchmark - 5011

                        If we don't like something, collectively, if our hatred for it throbs like an abscess beneath every thread, does that mean that they're doing something right?
                        Originally posted by Kaeko
                        As hard as it may be, don't take this game or your characters too seriously. I promise you - the guys that really own your account don't.

                        Comment


                        • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

                          Originally posted by WishMaster3K View Post
                          It feels to me like FFXI spent a lot of time trying to find it's identity.
                          I haven't played either EQ or WoW, but from what I read it seems like it falls somewhere in between the two with lore and player roleplay. I know I personally researched Tarutaru-speak and naming conventions before I even started, and thus, I wound up with a name that people actually accuse me of randomly generating from the start. =/ Then when I tell them that I did my homework, they're all like ". . . you sure this isn't a second character for you?"

                          Of course, for someone who has never even heard of a Vana'diel before and decides to start playing headfirst (generally bad idea nowadays, but earlier on it was basically the only option), it could end up being something that catches a prospective player unawares, mostly because they weren't exactly given a debriefing of Vana'diel Culture 101 upon first booting the game. Honestly, FFXI tries, and it has many rich stories for sure, but as for roleplay or any player involvement in the lore, it's like a class that most everybody sleeps through/goofs off in: you can throw all the lore you would like at them, but ultimately they are not going to care enough to change the way they that they are already acting/playing.

                          What about this is going to change for the lore of FFXIV, I honestly couldn't say. If they expect me to transfer my name or something like that over, they had better at least debrief me first on Eorzea's Tarutaru equivalent, and what they do and what they don't. And heck, the lore/culture of the world as a whole, too.
                          Originally posted by Armando
                          No one at Square Enix has heard of Occam's Razor.
                          Originally posted by Armando
                          Nintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.
                          Originally posted by Taskmage
                          GOD IS MIFFED AT AMERICA

                          REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG

                          GOD IS AMBIVALENT ABOUT FURRIES

                          THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO IT
                          Originally posted by Taskmage
                          However much I am actually smart, I got that way by confronting how stupid I am.
                          Matthew 16:15

                          Comment


                          • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

                            Originally posted by Yellow Mage View Post
                            I haven't played either EQ or WoW, but from what I read it seems like it falls somewhere in between the two with lore and player roleplay. I know I personally researched Tarutaru-speak and naming conventions before I even started, and thus, I wound up with a name that people actually accuse me of randomly generating from the start. =/ Then when I tell them that I did my homework, they're all like ". . . you sure this isn't a second character for you?"

                            Of course, for someone who has never even heard of a Vana'diel before and decides to start playing headfirst (generally bad idea nowadays, but earlier on it was basically the only option), it could end up being something that catches a prospective player unawares, mostly because they weren't exactly given a debriefing of Vana'diel Culture 101 upon first booting the game. Honestly, FFXI tries, and it has many rich stories for sure, but as for roleplay or any player involvement in the lore, it's like a class that most everybody sleeps through/goofs off in: you can throw all the lore you would like at them, but ultimately they are not going to care enough to change the way they that they are already acting/playing.

                            What about this is going to change for the lore of FFXIV, I honestly couldn't say. If they expect me to transfer my name or something like that over, they had better at least debrief me first on Eorzea's Tarutaru equivalent, and what they do and what they don't. And heck, the lore/culture of the world as a whole, too.
                            Well it took a long time to learn the lore and culture of the world and the races, because that information is learned through
                            the story missions, and other things. all the manual and previews can do is just present the surface of such things.
                            The rest if for people to figure out on their own through the text and npcs. But at least the beta might leak some signs
                            of what the new races are like name-wise and culture-wise, speech-wise, and everything else.

                            Comment


                            • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

                              I'm betting weapons will affect stat growth and things like casting speed.

                              I mean think about it; generally speaking 2 handed weapons are bulky and heavier than one handers so logically that should lead to higher STR scores while a dagger or other faster weapon will lead to DEX (I imagine a 1 Handed sword would be balanced between STR and DEX as both are required)

                              maybe carrying shields (or great axes etc) will raise AGI/VIT?

                              I'm curious mostly as to how this will affect mage classes. If I use daggers as a BLM (light and fast) will that lead to faster spell casting, or just more dexterity? I can't wait to get into the thick of it and discover how it all works. BG is going to have a field day with the new system lol.
                              sigpic


                              "BLAH BLAH BLAH TIDAL WAVE!!!"

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                              • re: E3 2009: FINAL FANTASY XIV Online Coming in 2010

                                Wall of fucking text alert.

                                For me roleplay is a bit of doing your homework, and taking in the lore of the game as you go. Maybe it's because I only got so far as Rank 5. In fact, I'm positive what I'm about to say is wrong because that's as far as I got, but I'm going to say it anyway: I didn't feel as personally involved/connected with the 'lore' or main story of this game. It's epic, alright, and moving, but as far as Telera's personal involvement and appreciation, I wasn't feeling it as much. Maybe it had to do with people constantly just saying 'that adventurer' as if I was one out of many. One out of many seems to be the thing XI pushed for, but for me and my taste in roleplay, I like the story to be a bit more single character focused.

                                LotRO does it on a much more personal level. You actually get to speak with and interact with members of the Fellowship at points, and in Lothlorien, I was actually moved that Frodo's first line of dialogue to me was "I never expected to see you here, Leiane!" or something very close to that. Samwise also seemed rather happy to see my character, as if I was as welcome a source of comfort and advice to them as Strider or something, and that made me feel like I really was making a mark on Middle-Earth. In fact, all nine of them seem to have an affinity for my character. Even brooding ass Boromir tries to be polite.

                                I don't want to be just one 'adventurer' out of 23904823423 they send out on reconnaissance and battle. Not a merc. Not a hired hand. I want to be able/want to incorporate it into my story, not avoid it because it seems too wide-hitting to really fit on a personal level. Develop a friendship and rapport with some of the characters without every other mission or two slinging that 'adventurer' word in there to shut down every emotional connection I'm trying to tether in. I try real damn hard to connect, but I kept feeling like XI was shutting me down.

                                Again, remember, I only got to 5, so take all of the above with that in mind. The backstory of other NPCs drew me in, but so far as feeling Telera herself was pertinent to it, no, I didn't feel it. I think the only times I felt truly invested and 'part' of the story of anything was Dragoon's unlocking quest, and perhaps Summoner in some slighter way. Dragoon was by far better, though. Poor baby wyvern.

                                There's also the fact that I approach rp in a different manner than some do. Playing on a rp server, I've noticed this more and more. You've got people who are in a state of fluid rp, in character most of the time they are in, and just rolling with things as they come. Others only rp with friends, but are still a fluid rp. My approach is somewhere between fluid and static. Generally speaking I have a very loose idea of the story I'm trying to portray, and a rough 'goal' I'm working toward. Not an ending, since expansions change things, but a current 'goal'. I also only rp with friends, people I can trust not to massively derail or attempt to ruin what I'm currently doing, as nothing annoys me more than some idiot coming in and meta-gaming/godmodding and ruining my fucking session.

                                I'm not too sure any FF MMO is ever going to be set up for this sort of thing though. It isn't that the setting isn't there, but rather that it's so mainstream that you just don't get the people who enjoy it. RP types hate names like 'Legolas, Yuna, Darth Vader' running around where they don't fit (or where they do), and so avoid games where it happens. In fact, most of my Kinship on LotRO has cited that as one of the main reasons they've avoided XI. Too mainstream, a 'younger' crowd for the most part, no RP server. A RP server tends to attract mostly the more serious/older crowd and by extension makes it less noisy. At least my experience with Laurelin would lead me to believe, at least. It has a deep sense of community. Idiots and griefers quickly become server-wide black sheep. And there's just a lot less bullshit going in the chat channels than there is on the non-rp servers. And yes, I know from playing them. Not to mention less retarded names. Some slip through, but they end up reported eventually. The XI community on the whole seems to have little interest in RP, and heaven forbid you actually tried to RP in say. We had a RP LS going back when my gang actually played the game, and I miss it dearly since we left things hanging in the middle of a rather emotionally high-strung moment (story-wise), and to this day the unresolved thread leaves a bad taste in my mouth.

                                So far as research: I spent a good while before I started reading guides on any job I had a remote interest in, and other technical aspects. But I do that with any MMO I'm about to join, with the exception of LotRO, because I joined that at launch and that wasn't really an option. And I think if there's info available, it's always best to make use of it before you go in.
                                "If you keep me waiting much longer, it damn well better be the end of the Galaxy." ~ Kaidan

                                ~There's gonna come a day, and I can't wait to see your face...~

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